Player Matchup

Neith
Neith
AleBoi36
Neith
Level 83
God Stats
0W - 1L
1,609 SR
Queue Stats
15W - 15L
1,498 Elo+
Party 2
Ra
Ra
BaconBattler
Ra
Level 58
God Stats
1W - 3L
1,179 SR
Queue Stats
49W - 55L
1,439 Elo+
Party 1
Geb
Geb
BonkajSC
Geb
Level 26
God Stats
3W - 2L
1,718 SR
Queue Stats
26W - 32L
1,426 Elo+
Party 1
King Arthur
King Arthur
Sharkster1744
King Arthur
Level 19
God Stats
0W - 1L
1,739 SR
Queue Stats
10W - 10L
1,576 Elo+
Party 2
Serqet
Serqet
StickyPillow644
Serqet
Level 134
God Stats
1W - 3L
1,442 SR
Queue Stats
197W - 157L
1,580 Elo+
Party 2
Team Averages
Level 64
1,537 SR
1,504 Elo+

VS

Team Averages
Level 75
1,584 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
ENCLOS3D
Tsukuyomi
Level 29
God Stats
6W - 3L
1,607 SR
Queue Stats
32W - 18L
1,603 Elo+
Party 3
Chiron
Chiron
Mr NukaCola2918
Chiron
Level 119
God Stats
19W - 7L
1,688 SR
Queue Stats
58W - 48L
1,530 Elo+
Party 3
Raijin
Raijin
WeRun1440p
Raijin
Level 81
God Stats
1W - 0L
1,676 SR
Queue Stats
99W - 86L
1,549 Elo+
Party 3
Chaac
Chaac
slayerkiller93
Chaac
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,489 Elo+
Party 4
Geb
Geb
warrior_RN-49
Geb
Level 117
God Stats
6W - 2L
1,450 SR
Queue Stats
305W - 313L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AleBoi36
Neith
7
0 / 5 / 1
4,433
403
3,600
6,372
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 6 / 1
6,045
550
5,542
6,894
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 6 / 4
5,121
466
2,474
10,145
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Sharkster1744
King Arthur
10
2 / 4 / 1
6,174
561
7,917
10,614
6,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 3 / 3
5,919
538
5,985
8,599
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ENCLOS3D
Tsukuyomi
12
10 / 1 / 4
7,491
681
10,325
8,092
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
5 / 2 / 4
5,939
540
7,832
6,385
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
WeRun1440p
Raijin
11
4 / 2 / 4
6,895
627
4,771
5,831
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 5
7,000
636
7,181
11,243
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 9
5,942
540
3,166
8,666
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
24
24
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
AleBoi36
Neith
0
5
1
0.1
L
3
6
1
0.58
L
0
6
4
0.33
W
Tsukuyomi
ENCLOS3D
Tsukuyomi
10
1
4
12
W
5
2
4
3.5
L
King Arthur
Sharkster1744
King Arthur
2
4
1
0.63
L
2
3
3
1.17
W
Raijin
WeRun1440p
Raijin
4
2
4
3
W
4
1
5
6.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
33,275
42,624
Taken
40,217
17,685
Mitigated
17,284
8,837
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AleBoi36
Neith
3,600
1,515
0
766
6,372
1,820
0
1,462
4,874
0
19,672
L
5,542
417
516
1,439
6,894
1,809
76
2,136
4,445
25,312
0
L
2,474
522
521
1,060
10,145
4,780
0
1,487
8,620
7,365
0
W
Tsukuyomi
ENCLOS3D
Tsukuyomi
10,325
3,494
0
3,581
8,092
2,726
966
2,044
5,919
0
37,901
W
7,832
3,519
822
1,835
6,385
2,070
791
1,642
4,743
0
27,198
L
King Arthur
Sharkster1744
King Arthur
7,917
1,868
0
2,191
10,614
6,263
0
1,471
8,522
0
34,331
L
5,985
1,238
0
2,344
8,599
3,013
0
1,001
7,517
0
26,795
W
Raijin
WeRun1440p
Raijin
4,771
476
0
1,064
5,831
1,807
485
1,393
4,294
31,656
0
W
7,181
1,497
0
5,034
11,243
6,638
340
1,537
9,706
0
32,324
W
3,166
245
0
1,925
8,666
4,043
418
1,400
7,228
12,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
33,267
198
Minions Killed
266
0
Camps Cleared
0
1,071,004
Distance Traveled
1,067,053
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,433
403
32
3
0
198,116
0
L
Ra
6,045
550
38
3
0
197,509
0
L
Geb
5,121
466
12
1
0
206,045
1
W
Tsukuyomi
7,491
681
62
6
0
244,636
2
W
Chiron
5,939
540
54
5
0
204,255
2
L
King Arthur
6,174
561
65
6
0
224,728
3
L
Serqet
5,919
538
51
5
0
244,606
1
W
Raijin
6,895
627
63
6
0
201,107
2
W
Chaac
7,000
636
79
7
0
200,767
0
W
Geb
5,942
540
8
1
0
216,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role