Player Matchup

Aphrodite
Aphrodite
ArcAngelJDS
Aphrodite
Level 86
God Stats
2W - 6L
1,571 SR
Queue Stats
53W - 62L
1,397 Elo+
Party 3
Achilles
Achilles
BUCKRING
Achilles
Level 67
God Stats
5W - 5L
1,458 SR
Queue Stats
285W - 323L
1,455 Elo+
Party 2
Da Ji
Da Ji
SirEmanTMK
Da Ji
Level 106
God Stats
5W - 6L
1,537 SR
Queue Stats
20W - 17L
1,416 Elo+
Party 3
Izanami
Izanami
gammi71
Izanami
Level 142
God Stats
2W - 2L
1,702 SR
Queue Stats
28W - 28L
1,379 Elo+
Party 3
Anubis
Anubis
quirtz
Anubis
Level 59
God Stats
21W - 20L
1,523 SR
Queue Stats
160W - 172L
1,432 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,416 Elo+

VS

Team Averages
Level 92
1,460 SR
1,444 Elo+
Skadi
Skadi
Ez1337
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,347 Elo+
Party 1
Janus
Janus
VvlLnN
Janus
Level 68
God Stats
8W - 9L
1,490 SR
Queue Stats
167W - 178L
1,456 Elo+
Solo
Artio
Artio
Willymax
Artio
Level 53
God Stats
2W - 2L
1,425 SR
Queue Stats
23W - 11L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
paillalef
Cabrakan
Level 160
God Stats
103W - 58L
1,677 SR
Queue Stats
565W - 549L
1,440 Elo+
Solo
Nemesis
Nemesis
xYzGaming
Nemesis
Level 116
God Stats
1W - 3L
1,206 SR
Queue Stats
23W - 13L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcAngelJDS
Aphrodite
16
1 / 8 / 6
11,475
459
3,077
17,957
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BUCKRING
Achilles
19
1 / 3 / 2
12,014
481
7,290
17,174
16,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
19
3 / 4 / 2
12,336
493
7,221
16,584
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
gammi71
Izanami
20
2 / 2 / 1
13,089
524
8,271
10,657
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
quirtz
Anubis
17
3 / 6 / 2
11,238
450
12,425
20,370
8,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ez1337
Skadi
20
10 / 3 / 9
13,990
560
16,942
11,314
3,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
VvlLnN
Janus
20
5 / 3 / 11
13,612
544
14,540
12,237
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
Willymax
Artio
16
1 / 1 / 15
11,592
464
5,698
17,483
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
paillalef
Cabrakan
20
2 / 2 / 5
13,724
549
9,951
12,750
10,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
xYzGaming
Nemesis
20
5 / 1 / 12
13,610
544
11,190
18,872
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
10
Kills
23
23
Deaths
10
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArcAngelJDS
Aphrodite
1
8
6
0.5
L
Achilles
BUCKRING
Achilles
1
3
2
0.67
W
Skadi
Ez1337
Skadi
10
3
9
4.83
L
Da Ji
3
4
2
1
W
Janus
VvlLnN
Janus
5
3
11
3.5
W
Artio
Willymax
Artio
1
1
15
8.5
L
Izanami
gammi71
Izanami
2
2
1
1.25
W
Cabrakan
paillalef
Cabrakan
2
2
5
2.25
L
Anubis
quirtz
Anubis
3
6
2
0.67
W
Nemesis
xYzGaming
Nemesis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
58,321
82,742
Taken
72,656
53,181
Mitigated
49,637
27,775
Healing
25,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArcAngelJDS
Aphrodite
3,077
369
2,711
4,154
17,957
17,784
23
7,436
10,385
28,701
0
L
Achilles
BUCKRING
Achilles
7,290
969
93
5,414
17,174
16,132
0
6,763
10,401
0
67,774
W
Skadi
Ez1337
Skadi
16,942
8,994
0
3,061
11,314
3,866
2,735
4,371
6,891
0
99,373
L
Da Ji
7,221
1,584
0
5,990
16,584
7,075
252
4,581
11,901
0
106,264
W
Janus
VvlLnN
Janus
14,540
669
0
2,055
12,237
5,143
770
2,925
9,260
98,007
0
W
Artio
Willymax
Artio
5,698
968
1,331
4,565
17,483
21,692
715
4,093
13,390
35,883
0
L
Izanami
gammi71
Izanami
8,271
5,965
0
1,528
10,657
3,358
2,588
3,390
7,199
0
127,168
W
Cabrakan
paillalef
Cabrakan
9,951
772
0
5,842
12,750
10,435
1,725
516
11,482
90,437
6,009
L
Anubis
quirtz
Anubis
12,425
358
0
7,885
20,370
8,832
144
7,701
12,393
66,636
0
W
Nemesis
xYzGaming
Nemesis
11,190
5,030
0
8,362
18,872
8,501
799
6,068
12,725
362
121,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
66,528
625
Minions Killed
737
0
Camps Cleared
0
2,281,640
Distance Traveled
2,521,948
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,475
459
38
2
0
457,175
8
L
Achilles
12,014
481
124
5
0
438,792
4
W
Skadi
13,990
560
142
6
0
486,212
1
L
Da Ji
12,336
493
143
6
0
497,908
7
W
Janus
13,612
544
171
7
0
504,163
7
W
Artio
11,592
464
69
3
0
527,706
4
L
Izanami
13,089
524
212
8
0
449,056
5
W
Cabrakan
13,724
549
198
8
0
401,349
1
L
Anubis
11,238
450
108
4
0
438,709
3
W
Nemesis
13,610
544
157
6
0
602,518
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role