Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Eadona
Amaterasu
Level 139
God Stats
2W - 0L
1,463 SR
Queue Stats
17W - 24L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
dicey-1
Danzaburou
Level 42
God Stats
3W - 1L
1,387 SR
Queue Stats
10W - 17L
1,224 Elo+
Party 2
Kuzenbo
Kuzenbo
eart162000
Kuzenbo
Level 113
God Stats
3W - 0L
1,757 SR
Queue Stats
15W - 20L
1,252 Elo+
Party 2
Team Averages
Level 110
1,526 SR
1,315 Elo+

VS

Team Averages
Level 49
1,495 SR
1,162 Elo+
Awilix
Awilix
DeadlyJoey
Awilix
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 53L
1,162 Elo+
Party 1
Chiron
Chiron
VoidXTerminator
Chiron
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,162 Elo+
Party 1
Janus
Janus
WarpedBracsis
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 53L
1,162 Elo+
Party 1
Atlas
Atlas
ishmalgibraltar
Atlas
Level 37
God Stats
11W - 18L
1,481 SR
Queue Stats
23W - 53L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 2 / 3
10,625
708
11,008
10,183
3,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Eadona
Amaterasu
19
8 / 3 / 2
11,982
799
15,335
16,535
11,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Danzaburou
dicey-1
Danzaburou
16
2 / 1 / 3
10,375
692
7,739
8,341
2,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
eart162000
Kuzenbo
16
4 / 1 / 6
11,163
744
10,543
18,654
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DeadlyJoey
Awilix
16
4 / 5 / 1
10,386
692
13,511
14,350
5,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 5 / 2
10,698
713
8,187
13,577
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 0
9,372
625
11,581
10,385
3,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 1
9,932
662
7,504
17,304
18,382
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
3
2.25
L
Awilix
DeadlyJoey
Awilix
4
5
1
0.9
W
Amaterasu
Eadona
Amaterasu
8
3
2
3
L
1
5
2
0.4
L
0
4
0
0
W
Danzaburou
dicey-1
Danzaburou
2
1
3
3.5
W
Kuzenbo
eart162000
Kuzenbo
4
1
6
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
40,783
53,713
Taken
55,616
31,682
Mitigated
32,274
17,552
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,008
1,005
210
2,354
10,183
3,125
80
2,483
7,700
41,995
0
L
Awilix
DeadlyJoey
Awilix
13,511
5,715
44
876
14,350
5,462
0
5,467
8,883
0
33,269
W
Amaterasu
Eadona
Amaterasu
15,335
8,970
552
4,516
16,535
11,544
2,070
1,852
14,683
0
50,062
L
8,187
2,475
144
3,746
13,577
4,897
643
3,164
10,413
0
50,536
L
11,581
1,081
189
1,512
10,385
3,533
965
5,588
4,797
40,908
0
W
Danzaburou
dicey-1
Danzaburou
7,739
4,051
0
634
8,341
2,666
936
3,504
4,837
0
42,269
W
Kuzenbo
eart162000
Kuzenbo
10,543
4,506
488
8,798
18,654
14,347
26
11,484
7,170
25,420
0
L
7,504
4,045
0
0
17,304
18,382
1,067
7,636
9,668
30,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
40,388
277
Minions Killed
238
6
Camps Cleared
7
1,104,732
Distance Traveled
986,409
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,625
708
77
5
0
272,043
2
L
Awilix
10,386
692
38
3
3
315,854
1
W
Amaterasu
11,982
799
79
5
4
261,860
2
L
Chiron
10,698
713
92
6
3
225,637
1
L
Janus
9,372
625
73
5
0
243,146
1
W
Danzaburou
10,375
692
91
6
2
264,496
2
W
Kuzenbo
11,163
744
30
2
0
306,333
2
L
Atlas
9,932
662
35
2
1
201,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role