Player Matchup

Fenrir
Fenrir
Silver II
Kolb5592
Fenrir
Silver II
Level 67
God Stats
13W - 12L
1,487 SR
Queue Stats
85W - 83L
951 MMR
Solo
Neith
Neith
Silver I
Phat Shizno
Neith
Silver I
Level 157
God Stats
36W - 30L
1,659 SR
Queue Stats
932W - 930L
1,086 MMR
Party 1
Bastet
Bastet
Silver II
Shimba32
Bastet
Silver II
Level 156
God Stats
13W - 16L
1,488 SR
Queue Stats
686W - 701L
943 MMR
Solo
Medusa
Medusa
Silver IV
TFASTMACH1
Medusa
Silver IV
Level 159
God Stats
179W - 140L
1,606 SR
Queue Stats
273W - 291L
688 MMR
Party 1
Olorun
Olorun
Silver I
xmikeythetongux
Olorun
Silver I
Level 141
God Stats
6W - 2L
1,527 SR
Queue Stats
78W - 81L
1,101 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,553 SR
954 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,487 SR
971 MMR
Artemis
Artemis
Silver V
Dukes_Anarchy
Artemis
Silver V
Level 110
God Stats
6W - 16L
1,463 SR
Queue Stats
38W - 58L
655 MMR
Party 2
Osiris
Osiris
Silver IV
ImDaCrotchGoblin
Osiris
Silver IV
Level 128
God Stats
2W - 2L
1,591 SR
Queue Stats
36W - 40L
1,085 MMR
Solo
Awilix
Awilix
Silver II
Pfunk321
Awilix
Silver II
Level 104
God Stats
5W - 10L
1,597 SR
Queue Stats
341W - 338L
923 MMR
Solo
Sylvanus
Sylvanus
Silver V
PotheadGames
Sylvanus
Silver V
Level 89
God Stats
9W - 15L
1,463 SR
Queue Stats
20W - 32L
1,113 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze IV
Strambi101
Zhong Kui
Bronze IV
Level 126
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 19L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kolb5592
Fenrir
16
5 / 4 / 7
11,480
547
9,659
19,351
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 9
13,237
630
19,419
17,214
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Shimba32
Bastet
18
5 / 4 / 12
12,596
600
13,363
16,413
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Medusa
TFASTMACH1
Medusa
18
2 / 4 / 5
11,778
561
8,019
9,865
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
7 / 0 / 11
13,398
638
17,242
13,192
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SolSkadiYmirTiamatLoki

VS

Bans
CliodhnaAthenaMulanArtioChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 7 / 5
8,788
418
9,620
14,181
5,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 3
8,402
400
7,170
21,160
16,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Pfunk321
Awilix
17
7 / 3 / 1
10,777
513
8,400
16,824
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
PotheadGames
Sylvanus
14
3 / 7 / 3
8,713
415
7,657
20,398
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Strambi101
Zhong Kui
16
1 / 6 / 4
9,922
472
9,379
15,187
10,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
30
Kills
13
13
Deaths
30
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
7
5
0.64
L
0
7
3
0.21
W
Fenrir
Kolb5592
Fenrir
5
4
7
2.13
L
Awilix
Pfunk321
Awilix
7
3
1
2.5
W
11
1
9
15.5
L
Sylvanus
PotheadGames
Sylvanus
3
7
3
0.64
W
Bastet
Shimba32
Bastet
5
4
12
2.75
L
Zhong Kui
Strambi101
Zhong Kui
1
6
4
0.5
W
Medusa
TFASTMACH1
Medusa
2
4
5
1.13
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,702
Damage
42,226
76,035
Taken
87,750
43,094
Mitigated
47,721
35,305
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,620
3,428
144
1,291
14,181
5,511
276
1,797
12,384
0
47,305
L
7,170
881
0
2,326
21,160
16,657
690
3,400
17,760
0
41,967
W
Fenrir
Kolb5592
Fenrir
9,659
1,204
703
4,594
19,351
19,982
153
3,444
15,907
9,784
28,914
L
Awilix
Pfunk321
Awilix
8,400
2,391
0
0
16,824
6,090
0
2,824
14,000
0
67,368
W
19,419
7,129
638
11,601
17,214
7,734
5,361
1,895
15,319
0
86,353
L
Sylvanus
PotheadGames
Sylvanus
7,657
1,796
1,837
5,861
20,398
9,367
366
7,806
12,592
35,578
8,632
W
Bastet
Shimba32
Bastet
13,363
3,192
0
6,756
16,413
5,910
1,940
3,485
12,928
0
83,264
L
Zhong Kui
Strambi101
Zhong Kui
9,379
21
151
5,473
15,187
10,096
730
3,313
11,874
77,568
0
W
Medusa
TFASTMACH1
Medusa
8,019
3,667
84
1,598
9,865
3,259
3,769
2,218
7,647
0
81,282
W
17,242
9,454
1,282
8,049
13,192
6,209
6,956
5,426
7,766
97,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,489
Gold Earned
46,602
582
Minions Killed
488
0
Camps Cleared
0
2,030,146
Distance Traveled
1,881,183
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,788
418
75
4
0
349,439
3
L
Osiris
8,402
400
78
4
0
357,093
5
W
Fenrir
11,480
547
35
2
0
387,625
6
L
Awilix
10,777
513
115
5
0
477,272
2
W
Neith
13,237
630
118
6
0
376,221
7
L
Sylvanus
8,713
415
79
4
0
343,200
2
W
Bastet
12,596
600
120
6
0
478,203
4
L
Zhong Kui
9,922
472
141
7
0
354,179
5
W
Medusa
11,778
561
137
7
0
380,353
1
W
Olorun
13,398
638
172
8
0
407,744
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role