Player Matchup

Camazotz
Camazotz
CSCOTTI369
Camazotz
Level 26
God Stats
9W - 11L
1,433 SR
Queue Stats
60W - 64L
1,359 Elo+
Party 2
Chaac
Chaac
LoftiestBow221
Chaac
Level 44
God Stats
15W - 13L
1,427 SR
Queue Stats
141W - 162L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
ThatSpore
Danzaburou
Level 67
God Stats
143W - 113L
1,526 SR
Queue Stats
316W - 286L
1,411 Elo+
Party 1
Olorun
Olorun
geronimo78541
Olorun
Level 100
God Stats
57W - 35L
1,599 SR
Queue Stats
431W - 381L
1,421 Elo+
Party 1
Cerberus
Cerberus
nosoysantiny
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,392 Elo+
Party 1
Team Averages
Level 50
1,497 SR
1,382 Elo+

VS

Team Averages
Level 71
1,422 SR
1,394 Elo+
Anhur
Anhur
El_Impulsivo_PR
Anhur
Level 88
God Stats
3W - 6L
1,465 SR
Queue Stats
368W - 364L
1,478 Elo+
Party 3
Atlas
Atlas
Lu_AnMor0130
Atlas
Level 86
God Stats
3W - 14L
1,163 SR
Queue Stats
110W - 135L
1,358 Elo+
Solo
Hades
Hades
Sugar_7Boy
Hades
Level 43
God Stats
29W - 19L
1,620 SR
Queue Stats
86W - 72L
1,477 Elo+
Party 3
Mercury
Mercury
TwelveDeus
Mercury
Level 32
God Stats
5W - 8L
1,428 SR
Queue Stats
21W - 34L
1,205 Elo+
Solo
Erlang Shen
Erlang Shen
xXAlucard_PRXx
Erlang Shen
Level 107
God Stats
18W - 26L
1,435 SR
Queue Stats
414W - 389L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CSCOTTI369
Camazotz
14
2 / 0 / 1
8,138
509
3,433
13,717
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 0
8,299
519
7,105
12,952
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ThatSpore
Danzaburou
13
2 / 2 / 2
7,908
494
5,773
7,808
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 2
9,904
619
12,951
9,861
3,286
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
nosoysantiny
Cerberus
10
1 / 3 / 1
6,400
400
1,479
9,290
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,728
483
3,682
9,066
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 3
7,014
438
6,945
4,885
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
13
1 / 6 / 1
7,856
491
4,989
13,481
7,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
TwelveDeus
Mercury
4
0 / 2 / 0
4,914
307
249
2,788
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
xXAlucard_PRXx
Erlang Shen
14
1 / 1 / 0
7,919
495
10,429
10,754
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
8
8
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CSCOTTI369
Camazotz
2
0
1
2.5
L
4
3
0
1.33
W
1
1
0
1
L
2
1
3
3.5
L
Hades
1
6
1
0.25
W
Danzaburou
ThatSpore
Danzaburou
2
2
2
1.5
L
Mercury
TwelveDeus
Mercury
0
2
0
0
W
7
2
2
4
W
Cerberus
nosoysantiny
Cerberus
1
3
1
0.5
L
Erlang Shen
xXAlucard_PRXx
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
26,294
53,628
Taken
40,974
22,716
Mitigated
20,493
26,485
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CSCOTTI369
Camazotz
3,433
1,483
0
10,305
13,717
4,444
0
1,091
12,626
0
57,099
L
3,682
1,589
0
2,574
9,066
2,337
1,097
2,355
6,711
0
40,201
W
7,105
2,567
0
6,747
12,952
8,431
530
0
12,952
0
46,530
L
6,945
2,345
0
1,053
4,885
1,474
264
2,251
2,634
27,560
0
L
Hades
4,989
104
0
3,505
13,481
7,713
306
7,867
5,614
45,675
0
W
Danzaburou
ThatSpore
Danzaburou
5,773
1,546
246
3,206
7,808
2,346
30
2,498
5,310
0
59,249
L
Mercury
TwelveDeus
Mercury
249
113
0
180
2,788
332
0
255
2,533
0
8,614
W
12,951
5,620
88
5,004
9,861
3,286
256
5,755
4,106
73,106
5,984
W
Cerberus
nosoysantiny
Cerberus
1,479
206
0
889
9,290
4,209
0
2,660
6,630
18,223
0
L
Erlang Shen
xXAlucard_PRXx
Erlang Shen
10,429
5,547
0
5,056
10,754
8,637
888
435
9,467
0
46,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
35,431
498
Minions Killed
337
0
Camps Cleared
0
1,459,549
Distance Traveled
1,195,652
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,138
509
121
8
0
356,233
0
L
Anhur
7,728
483
89
6
0
280,837
3
W
Chaac
8,299
519
107
7
0
290,035
0
L
Atlas
7,014
438
36
2
0
293,973
1
L
Hades
7,856
491
100
6
0
255,319
4
W
Danzaburou
7,908
494
107
7
0
276,894
4
L
Mercury
4,914
307
12
1
0
68,122
1
W
Olorun
9,904
619
133
8
0
282,165
4
W
Cerberus
6,400
400
30
2
0
254,222
1
L
Erlang Shen
7,919
495
100
6
0
297,401
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role