Player Matchup

Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chachoface24
Neith
Level 107
God Stats
3W - 4L
1,533 SR
Queue Stats
105W - 133L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
DAVIDKILLER1177
Jormungandr
Level 100
God Stats
1W - 0L
1,205 SR
Queue Stats
78W - 102L
1,377 Elo+
Party 2
Janus
Janus
DoubtfulDog
Janus
Level 135
God Stats
4W - 8L
1,451 SR
Queue Stats
213W - 205L
1,436 Elo+
Solo
Achilles
Achilles
xNickGhostxX
Achilles
Level 63
God Stats
9W - 8L
1,451 SR
Queue Stats
51W - 82L
1,333 Elo+
Party 2
Team Averages
Level 96
1,428 SR
1,404 Elo+

VS

Team Averages
Level 79
1,463 SR
1,353 Elo+
Bastet
Bastet
Doodoobutter11
Bastet
Level 57
God Stats
21W - 18L
1,483 SR
Queue Stats
68W - 77L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
LiliMii
Nu Wa
Level 109
God Stats
35W - 33L
1,507 SR
Queue Stats
295W - 318L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MagiK Tokes
Ah Muzen Cab
Level 143
God Stats
17W - 18L
1,523 SR
Queue Stats
473W - 480L
1,391 Elo+
Solo
Cernunnos
Cernunnos
SlamminJaminG
Cernunnos
Level 29
God Stats
13W - 24L
1,378 SR
Queue Stats
60W - 68L
1,304 Elo+
Party 1
Kuzenbo
Kuzenbo
saiki17
Kuzenbo
Level 57
God Stats
3W - 4L
1,423 SR
Queue Stats
52W - 63L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 1 / 5
8,928
595
8,627
10,004
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 4
7,210
481
4,776
7,359
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
DAVIDKILLER1177
Jormungandr
12
3 / 2 / 8
7,694
513
7,860
10,781
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 4
7,851
523
5,896
5,263
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
xNickGhostxX
Achilles
13
3 / 3 / 6
7,866
524
6,593
13,490
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,114
474
5,536
8,410
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
LiliMii
Nu Wa
12
3 / 4 / 0
7,619
508
7,300
7,887
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
MagiK Tokes
Ah Muzen Cab
12
2 / 4 / 1
7,468
498
5,903
8,088
2,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
SlamminJaminG
Cernunnos
10
0 / 5 / 1
6,191
413
7,363
8,665
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
saiki17
Kuzenbo
9
1 / 3 / 3
6,302
420
4,122
12,178
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
8
8
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
5
10.5
W
3
2
4
2.5
W
Jormungandr
DAVIDKILLER1177
Jormungandr
3
2
8
3.5
L
2
4
1
0.63
W
3
0
4
5
L
Nu Wa
LiliMii
Nu Wa
3
4
0
0.75
L
Ah Muzen Cab
MagiK Tokes
Ah Muzen Cab
2
4
1
0.63
L
Cernunnos
SlamminJaminG
Cernunnos
0
5
1
0.1
L
Kuzenbo
saiki17
Kuzenbo
1
3
3
0.83
W
Achilles
xNickGhostxX
Achilles
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
30,224
46,897
Taken
45,228
27,287
Mitigated
20,365
14,163
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,627
2,084
0
5,580
10,004
2,872
49
2,084
7,782
0
52,579
W
4,776
884
0
1,781
7,359
2,709
0
1,364
5,963
0
36,628
W
Jormungandr
DAVIDKILLER1177
Jormungandr
7,860
1,335
464
2,401
10,781
9,186
18
3,351
7,139
29,879
0
L
5,536
1,532
0
2,286
8,410
2,396
644
707
7,382
0
34,424
W
5,896
915
0
1,033
5,263
1,507
528
2,193
2,860
58,353
0
L
Nu Wa
LiliMii
Nu Wa
7,300
1,313
0
1,116
7,887
2,385
162
4,165
3,683
44,051
0
L
Ah Muzen Cab
MagiK Tokes
Ah Muzen Cab
5,903
2,010
0
1,614
8,088
2,486
75
1,900
6,188
0
54,319
L
Cernunnos
SlamminJaminG
Cernunnos
7,363
3,141
0
1,693
8,665
2,487
624
1,967
6,362
0
34,529
L
Kuzenbo
saiki17
Kuzenbo
4,122
1,788
68
2,064
12,178
10,611
0
5,087
6,955
11,828
0
W
Achilles
xNickGhostxX
Achilles
6,593
1,705
249
2,655
13,490
11,013
1,383
1,625
11,731
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
34,694
378
Minions Killed
346
0
Camps Cleared
0
1,494,248
Distance Traveled
1,347,096
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,928
595
95
6
0
364,516
0
W
Neith
7,210
481
90
6
0
269,349
1
W
Jormungandr
7,694
513
50
3
0
286,354
1
L
Bastet
7,114
474
79
5
0
311,040
0
W
Janus
7,851
523
95
6
0
293,771
5
L
Nu Wa
7,619
508
95
6
0
251,357
7
L
Ah Muzen Cab
7,468
498
106
7
0
253,991
0
L
Cernunnos
6,191
413
57
4
0
242,154
0
L
Kuzenbo
6,302
420
9
1
0
288,554
0
W
Achilles
7,866
524
48
3
0
280,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role