Player Matchup

Kukulkan
Kukulkan
Ac_1899_Milano
Kukulkan
Level 99
God Stats
78W - 83L
1,524 SR
Queue Stats
473W - 485L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Capo-NG
Sylvanus
Level 144
God Stats
81W - 55L
1,555 SR
Queue Stats
186W - 172L
1,522 Elo+
Solo
Neith
Neith
Redghosthunter77
Neith
Level 157
God Stats
14W - 11L
1,617 SR
Queue Stats
863W - 791L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
krille_85
Sun Wukong
Level 128
God Stats
9W - 8L
1,584 SR
Queue Stats
708W - 717L
1,489 Elo+
Solo
Pele
Pele
llFoG-
Pele
Level 159
God Stats
3W - 2L
1,589 SR
Queue Stats
170W - 189L
1,492 Elo+
Solo
Team Averages
Level 137
1,574 SR
1,515 Elo+

VS

Team Averages
Level 121
1,463 SR
1,489 Elo+
Hel
Hel
Aeonise
Hel
Level 140
God Stats
1W - 0L
1,432 SR
Queue Stats
58W - 70L
1,438 Elo+
Solo
Loki
Loki
Tarrel_Man
Loki
Level 148
God Stats
23W - 25L
1,559 SR
Queue Stats
1,099W - 1,082L
1,491 Elo+
Solo
Sylvanus
Sylvanus
big-gay-ed
Sylvanus
Level 112
God Stats
71W - 64L
1,614 SR
Queue Stats
139W - 162L
1,514 Elo+
Solo
Fenrir
Fenrir
killer12imfedup
Fenrir
Level 98
God Stats
2W - 3L
1,210 SR
Queue Stats
216W - 192L
1,529 Elo+
Solo
Chronos
Chronos
tHeCRusHer234
Chronos
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 177L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
1 / 2 / 0
5,166
574
1,463
3,679
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Capo-NG
Sylvanus
7
0 / 2 / 0
4,393
488
2,063
5,309
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
4,136
460
1,684
3,618
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
krille_85
Sun Wukong
7
0 / 8 / 0
4,443
494
4,288
8,016
2,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
llFoG-
Pele
7
0 / 2 / 1
4,620
513
2,107
4,659
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
5 / 0 / 0
6,127
681
4,078
5,855
1,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 3
5,522
614
2,005
4,346
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
big-gay-ed
Sylvanus
8
0 / 0 / 1
4,867
541
1,554
3,677
1,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
10 / 1 / 0
6,939
771
8,626
8,298
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
9
1 / 0 / 1
5,161
573
1,213
2,322
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
16
16
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
0
0.5
W
Hel
5
0
0
5
L
Sylvanus
Capo-NG
Sylvanus
0
2
0
0
L
0
2
0
0
W
0
0
3
1.5
W
Sylvanus
big-gay-ed
Sylvanus
0
0
1
0.5
W
10
1
0
10
L
Sun Wukong
krille_85
Sun Wukong
0
8
0
0
L
Pele
llFoG-
Pele
0
2
1
0.25
W
Chronos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,605
Damage
17,476
25,281
Taken
24,498
9,291
Mitigated
8,939
5,281
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,463
253
0
740
3,679
1,039
0
1,909
1,731
17,880
0
W
Hel
4,078
529
170
4,274
5,855
1,853
950
1,511
4,242
35,233
0
L
Sylvanus
Capo-NG
Sylvanus
2,063
760
198
1,123
5,309
2,837
0
2,216
3,013
14,061
4,704
L
1,684
704
0
1,063
3,618
1,202
0
1,679
1,939
0
19,268
W
2,005
771
0
3,112
4,346
1,197
0
238
4,108
0
34,026
W
Sylvanus
big-gay-ed
Sylvanus
1,554
460
1,111
2,168
3,677
1,420
25
346
3,331
15,381
0
W
8,626
3,022
0
4,489
8,298
3,677
0
804
7,494
0
32,453
L
Sun Wukong
krille_85
Sun Wukong
4,288
2,161
0
598
8,016
2,967
58
0
7,544
0
18,014
L
Pele
llFoG-
Pele
2,107
561
0
1,559
4,659
1,246
0
803
3,817
0
15,914
W
Chronos
1,213
769
0
627
2,322
792
280
316
2,006
26,919
4,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
28,616
200
Minions Killed
317
0
Camps Cleared
0
761,736
Distance Traveled
935,201
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,166
574
42
5
0
160,422
3
W
Hel
6,127
681
79
9
0
190,335
4
L
Sylvanus
4,393
488
44
5
0
166,044
4
L
Neith
4,136
460
34
4
0
134,762
1
W
Loki
5,522
614
83
9
0
203,796
1
W
Sylvanus
4,867
541
20
2
0
188,825
3
W
Fenrir
6,939
771
66
7
0
158,657
3
L
Sun Wukong
4,443
494
41
5
0
170,315
3
L
Pele
4,620
513
39
4
0
130,193
1
W
Chronos
5,161
573
69
8
0
193,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role