Player Matchup

Bacchus
Bacchus
CommanderHulk
Bacchus
Level 86
God Stats
7W - 3L
1,682 SR
Queue Stats
108W - 125L
1,489 Elo+
Solo
Eset
Eset
Envydepthness
Eset
Level 84
God Stats
47W - 21L
1,680 SR
Queue Stats
197W - 192L
1,547 Elo+
Party 3
Kukulkan
Kukulkan
JohnnyRancid
Kukulkan
Level 146
God Stats
330W - 334L
1,506 SR
Queue Stats
366W - 379L
1,526 Elo+
Solo
Cupid
Cupid
TheNextPablo
Cupid
Level 113
God Stats
16W - 13L
1,560 SR
Queue Stats
431W - 441L
1,538 Elo+
Party 3
Yemoja
Yemoja
shwa1
Yemoja
Level 145
God Stats
9W - 17L
1,407 SR
Queue Stats
267W - 265L
1,541 Elo+
Solo
Team Averages
Level 115
1,567 SR
1,528 Elo+

VS

Team Averages
Level 95
1,479 SR
1,529 Elo+
Cabrakan
Cabrakan
Archied
Cabrakan
Level 113
God Stats
9W - 4L
1,700 SR
Queue Stats
55W - 58L
1,577 Elo+
Party 2
Apollo
Apollo
ChronicDeity
Apollo
Level 105
God Stats
2W - 6L
1,382 SR
Queue Stats
205W - 204L
1,526 Elo+
Party 1
Bastet
Bastet
FatefulNate
Bastet
Level 62
God Stats
0W - 2L
1,327 SR
Queue Stats
40W - 41L
1,566 Elo+
Party 2
Ra
Ra
GamerVersus
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,457 Elo+
Solo
Chaac
Chaac
Pittsburghaura
Chaac
Level 69
God Stats
11W - 7L
1,485 SR
Queue Stats
69W - 74L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
2 / 2 / 27
10,302
1,030
10,041
13,975
21,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 4 / 23
11,135
1,114
20,733
13,849
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
JohnnyRancid
Kukulkan
17
6 / 1 / 9
10,870
1,087
12,558
3,337
1,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
15 / 4 / 14
12,302
1,230
27,207
12,827
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
shwa1
Yemoja
17
2 / 0 / 19
9,975
998
6,826
3,552
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Archied
Cabrakan
16
2 / 5 / 7
9,680
968
8,213
22,093
33,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
4 / 2 / 2
10,121
1,012
7,568
7,793
3,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
0 / 8 / 7
8,950
895
8,358
16,792
10,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 3
10,438
1,044
9,697
14,027
6,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 6
9,670
967
8,517
21,324
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
31
Kills
11
11
Deaths
31
92
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Archied
Cabrakan
2
5
7
1.1
L
Apollo
4
2
2
2.5
W
Bacchus
2
2
27
7.75
W
6
4
23
4.38
L
Bastet
0
8
7
0.44
L
4
8
3
0.69
W
Kukulkan
JohnnyRancid
Kukulkan
6
1
9
10.5
L
1
8
6
0.5
W
15
4
14
5.5
W
Yemoja
shwa1
Yemoja
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,365
Damage
42,353
47,540
Taken
82,029
39,969
Mitigated
70,682
11,691
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Archied
Cabrakan
8,213
803
0
845
22,093
33,361
0
12,309
9,541
14,021
0
L
Apollo
7,568
4,130
0
1,283
7,793
3,043
0
3,731
3,924
0
26,350
W
Bacchus
10,041
1,478
0
0
13,975
21,955
0
5,694
8,000
14,953
0
W
20,733
2,086
2,125
3,634
13,849
7,181
0
6,249
7,492
29,578
0
L
Bastet
8,358
1,037
0
2,234
16,792
10,494
0
11,548
5,129
0
18,505
L
9,697
1,085
1,279
622
14,027
6,411
0
9,567
4,389
37,418
0
W
Kukulkan
JohnnyRancid
Kukulkan
12,558
600
110
398
3,337
1,644
0
0
3,337
45,510
0
L
8,517
917
0
3,907
21,324
17,373
0
12,221
8,888
119
33,237
W
27,207
17,642
191
1,614
12,827
6,231
0
5,163
7,427
0
36,174
W
Yemoja
shwa1
Yemoja
6,826
724
2,968
651
3,552
2,958
0
923
2,590
25,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
48,859
199
Minions Killed
173
4
Camps Cleared
10
910,306
Distance Traveled
978,445
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,680
968
12
1
0
179,776
2
L
Apollo
10,121
1,012
29
3
7
199,328
1
W
Bacchus
10,302
1,030
5
1
0
212,211
0
W
Eset
11,135
1,114
18
2
2
150,311
0
L
Bastet
8,950
895
19
2
2
209,016
1
L
Ra
10,438
1,044
68
7
0
188,840
1
W
Kukulkan
10,870
1,087
92
9
1
193,274
1
L
Chaac
9,670
967
45
5
1
201,485
1
W
Cupid
12,302
1,230
38
4
1
176,703
0
W
Yemoja
9,975
998
46
5
0
177,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role