Player Matchup

Sobek
Sobek
Lalka9
Sobek
Level 96
God Stats
0W - 2L
1,364 SR
Queue Stats
14W - 27L
1,288 Elo+
Solo
Anubis
Anubis
Markpoo101
Anubis
Level 18
God Stats
0W - 3L
1,545 SR
Queue Stats
2W - 6L
1,311 Elo+
Solo
Anhur
Anhur
Nidarios
Anhur
Level 31
God Stats
16W - 29L
1,416 SR
Queue Stats
30W - 59L
1,329 Elo+
Solo
Hercules
Hercules
YAMI6600
Hercules
Level 123
God Stats
2W - 5L
1,337 SR
Queue Stats
49W - 85L
1,366 Elo+
Solo
Team Averages
Level 67
1,415 SR
1,324 Elo+

VS

Team Averages
Level 115
1,457 SR
1,405 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Biomechanicaltoy
Eset
Level 127
God Stats
2W - 0L
1,550 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 2
Geb
Geb
MickyFlow6041
Geb
Level 107
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 1L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
stevenjcsu
Gilgamesh
Level 109
God Stats
6W - 10L
1,476 SR
Queue Stats
8W - 13L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lalka9
Sobek
12
0 / 4 / 6
8,048
732
5,349
14,387
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Markpoo101
Anubis
14
4 / 4 / 3
8,865
806
5,339
9,119
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Nidarios
Anhur
14
2 / 4 / 3
8,188
744
3,556
9,247
3,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
YAMI6600
Hercules
14
2 / 4 / 5
8,176
743
3,314
11,783
5,601
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 0 / 3
10,354
941
8,004
4,826
1,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 4
9,713
883
8,469
6,125
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 6
9,130
830
6,518
10,001
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
stevenjcsu
Gilgamesh
15
5 / 2 / 8
9,760
887
12,079
11,381
7,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
8
Kills
16
16
Deaths
8
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
3
7.5
W
3
3
4
1.67
L
Sobek
Lalka9
Sobek
0
4
6
0.75
L
Anubis
Markpoo101
Anubis
4
4
3
1.38
W
2
3
6
1.67
L
Anhur
Nidarios
Anhur
2
4
3
0.88
L
Hercules
YAMI6600
Hercules
2
4
5
1.13
W
Gilgamesh
stevenjcsu
Gilgamesh
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
35,070
44,536
Taken
32,333
30,220
Mitigated
18,753
6,008
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,004
3,694
403
745
4,826
1,857
3,324
1,547
3,279
0
37,002
W
8,469
127
136
717
6,125
1,939
970
1,834
4,291
37,887
0
L
Sobek
Lalka9
Sobek
5,349
717
0
1,658
14,387
16,911
0
2,484
11,803
15,113
0
L
Anubis
Markpoo101
Anubis
5,339
48
0
1,603
9,119
4,467
0
2,532
6,525
30,948
0
W
6,518
384
0
860
10,001
7,955
98
2,232
7,769
14,513
0
L
Anhur
Nidarios
Anhur
3,556
1,514
293
812
9,247
3,241
947
4,470
4,685
0
23,268
L
Hercules
YAMI6600
Hercules
3,314
1,070
0
1,642
11,783
5,601
0
5,750
5,795
0
14,890
W
Gilgamesh
stevenjcsu
Gilgamesh
12,079
4,370
0
2,519
11,381
7,002
1,316
5,395
5,986
0
30,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
38,957
150
Minions Killed
197
6
Camps Cleared
10
778,708
Distance Traveled
922,895
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,354
941
77
7
2
252,448
5
W
Eset
9,713
883
77
7
2
206,806
4
L
Sobek
8,048
732
12
1
1
212,076
2
L
Anubis
8,865
806
70
6
2
169,968
1
W
Geb
9,130
830
12
1
1
219,043
0
L
Anhur
8,188
744
42
4
1
193,517
0
L
Hercules
8,176
743
26
2
2
203,147
0
W
Gilgamesh
9,760
887
31
3
5
244,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role