Player Matchup

Tsukuyomi
Tsukuyomi
Andy_Nanami
Tsukuyomi
Level 106
God Stats
8W - 14L
1,459 SR
Queue Stats
165W - 156L
1,428 Elo+
Party 1
Neith
Neith
Asura2592
Neith
Level 122
God Stats
7W - 4L
1,609 SR
Queue Stats
157W - 149L
1,445 Elo+
Party 1
Tyr
Tyr
Twitch_xarlii22
Tyr
Level 115
God Stats
1W - 2L
1,497 SR
Queue Stats
109W - 125L
1,454 Elo+
Solo
Nox
Nox
steve-beve
Nox
Level 102
God Stats
41W - 33L
1,598 SR
Queue Stats
108W - 105L
1,428 Elo+
Party 1
Terra
Terra
swat3
Terra
Level 145
God Stats
0W - 1L
1,677 SR
Queue Stats
133W - 129L
1,463 Elo+
Party 1
Team Averages
Level 118
1,568 SR
1,444 Elo+

VS

Team Averages
Level 80
1,406 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
BOOMERSBOY
Amaterasu
Level 75
God Stats
4W - 3L
1,144 SR
Queue Stats
253W - 236L
1,496 Elo+
Solo
Anhur
Anhur
I Ziane I
Anhur
Level 154
God Stats
2W - 3L
1,419 SR
Queue Stats
313W - 288L
1,546 Elo+
Party 2
Camazotz
Camazotz
Pxrisma
Camazotz
Level 14
God Stats
6W - 8L
1,467 SR
Queue Stats
98W - 81L
1,434 Elo+
Party 3
Ares
Ares
kDz ODIN
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andy_Nanami
Tsukuyomi
14
2 / 5 / 1
8,469
471
7,562
13,631
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Asura2592
Neith
12
2 / 6 / 3
7,866
437
10,171
9,527
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 3 / 0
9,111
506
11,897
17,302
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 2
7,263
404
6,957
9,809
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
swat3
Terra
13
2 / 3 / 2
8,784
488
7,986
18,022
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
5 / 1 / 3
10,540
586
15,182
10,630
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
BOOMERSBOY
Amaterasu
19
2 / 0 / 2
11,095
616
10,035
16,980
14,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
I Ziane I
Anhur
16
8 / 2 / 2
10,346
575
11,307
14,341
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Pxrisma
Camazotz
18
7 / 0 / 1
10,261
570
7,402
13,396
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
1 / 3 / 8
8,745
486
5,350
15,413
17,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
23
23
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
3
6.5
L
Tsukuyomi
Andy_Nanami
Tsukuyomi
2
5
1
0.5
L
Neith
Asura2592
Neith
2
6
3
0.58
W
Amaterasu
BOOMERSBOY
Amaterasu
2
0
2
3
W
Anhur
I Ziane I
Anhur
8
2
2
4.5
W
Camazotz
Pxrisma
Camazotz
7
0
1
7.5
L
0
3
0
0
W
Ares
1
3
8
1.67
L
0
6
2
0.17
L
Terra
swat3
Terra
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
49,276
68,291
Taken
70,760
38,066
Mitigated
47,596
21,538
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,182
2,103
15
4,750
10,630
4,802
977
3,397
7,191
86,050
0
L
Tsukuyomi
Andy_Nanami
Tsukuyomi
7,562
2,625
0
3,086
13,631
3,539
263
4,567
8,908
0
53,931
L
Neith
Asura2592
Neith
10,171
4,626
443
1,487
9,527
2,101
883
3,134
6,331
0
36,328
W
Amaterasu
BOOMERSBOY
Amaterasu
10,035
2,094
0
8,167
16,980
14,573
246
2,559
13,372
12,482
62,850
W
Anhur
I Ziane I
Anhur
11,307
7,578
0
6,069
14,341
5,780
4,721
5,062
9,279
0
76,914
W
Camazotz
Pxrisma
Camazotz
7,402
2,143
0
8,966
13,396
5,163
0
2,105
11,117
0
75,154
L
11,897
824
0
8,501
17,302
14,830
464
2,466
13,599
15,913
50,353
W
Ares
5,350
514
367
3,114
15,413
17,278
87
4,620
10,793
21,481
0
L
6,957
113
342
948
9,809
2,501
654
3,535
5,990
34,054
0
L
Terra
swat3
Terra
7,986
475
780
5,951
18,022
15,095
168
7,732
10,072
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
50,987
384
Minions Killed
641
0
Camps Cleared
0
1,706,543
Distance Traveled
1,735,966
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,540
586
160
9
0
362,548
9
L
Tsukuyomi
8,469
471
100
6
0
363,192
3
L
Neith
7,866
437
54
3
0
300,874
0
W
Amaterasu
11,095
616
180
10
0
327,740
3
W
Anhur
10,346
575
137
8
0
297,751
0
W
Camazotz
10,261
570
119
7
0
430,228
7
L
Tyr
9,111
506
126
7
0
372,486
6
W
Ares
8,745
486
45
3
0
317,699
2
L
Nox
7,263
404
61
3
0
310,167
5
L
Terra
8,784
488
43
2
0
359,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role