Player Matchup

Aphrodite
Aphrodite
BuffyDucky
Aphrodite
Level 90
God Stats
1W - 1L
1,607 SR
Queue Stats
6W - 2L
1,657 Elo+
Party 2
Susano
Susano
bootymessiah1232
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,584 Elo+
Party 2
Ratatoskr
Ratatoskr
gooseploose
Ratatoskr
Level 104
God Stats
1W - 0L
1,438 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 2
Team Averages
Level 74
1,515 SR
1,588 Elo+

VS

Team Averages
Level 65
1,502 SR
1,451 Elo+
Cthulhu
Cthulhu
Pathuhnax
Cthulhu
Level 6
God Stats
1W - 3L
1,511 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 1
Anhur
Anhur
Sebynater
Anhur
Level 88
God Stats
0W - 1L
1,438 SR
Queue Stats
9W - 14L
1,409 Elo+
Party 1
Nox
Nox
Tunedah
Nox
Level 101
God Stats
8W - 2L
1,557 SR
Queue Stats
121W - 128L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuffyDucky
Aphrodite
20
11 / 1 / 5
14,726
701
27,249
17,190
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 8 / 13
13,067
622
9,947
13,826
3,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
gooseploose
Ratatoskr
18
3 / 1 / 13
13,159
627
10,729
25,508
19,323
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pathuhnax
Cthulhu
15
2 / 6 / 6
12,503
595
8,217
24,986
20,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Sebynater
Anhur
16
4 / 6 / 5
12,984
618
17,062
18,650
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
17
3 / 4 / 6
12,849
612
14,135
16,398
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
9
10
Deaths
16
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BuffyDucky
Aphrodite
11
1
5
13.5
L
Cthulhu
Pathuhnax
Cthulhu
2
6
6
0.83
L
Anhur
Sebynater
Anhur
4
6
5
1.08
L
Nox
3
4
6
1.5
W
2
8
13
1.06
W
Ratatoskr
gooseploose
Ratatoskr
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
39,414
56,524
Taken
60,034
29,171
Mitigated
33,521
23,256
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BuffyDucky
Aphrodite
27,249
5,282
6,531
11,605
17,190
6,251
2,413
6,804
10,386
88,467
0
L
Cthulhu
Pathuhnax
Cthulhu
8,217
865
0
3,353
24,986
20,853
544
12,500
11,891
38,703
0
L
Anhur
Sebynater
Anhur
17,062
6,475
0
3,273
18,650
6,525
1,223
8,668
9,514
0
58,591
L
Nox
14,135
1,409
234
3,881
16,398
6,143
1,215
5,872
10,294
67,350
0
W
9,947
2,164
0
0
13,826
3,597
0
8,349
5,477
0
17,657
W
Ratatoskr
gooseploose
Ratatoskr
10,729
2,715
0
5,120
25,508
19,323
250
7,866
17,642
0
48,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
38,336
238
Minions Killed
245
5
Camps Cleared
13
1,169,474
Distance Traveled
1,025,034
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,726
701
142
7
2
405,814
0
L
Cthulhu
12,503
595
46
2
1
329,938
0
L
Anhur
12,984
618
78
4
6
345,985
4
L
Nox
12,849
612
121
6
6
349,111
4
W
Susano
13,067
622
28
1
1
314,078
0
W
Ratatoskr
13,159
627
68
3
2
449,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role