Player Matchup

Sol
Sol
B0Zi919
Sol
Level 124
God Stats
1W - 1L
1,710 SR
Queue Stats
556W - 492L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
ChaotikHaZe
Ne Zha
Level 107
God Stats
143W - 141L
1,431 SR
Queue Stats
652W - 639L
1,535 Elo+
Party 1
Achilles
Achilles
Don The Hero
Achilles
Level 17
God Stats
2W - 4L
1,549 SR
Queue Stats
27W - 23L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SinsOfDev
Kumbhakarna
Level 45
God Stats
34W - 33L
1,555 SR
Queue Stats
104W - 111L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SinsOfOzzy
Morgan Le Fay
Level 108
God Stats
21W - 18L
1,527 SR
Queue Stats
512W - 462L
1,511 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,508 Elo+

VS

Team Averages
Level 54
1,622 SR
1,534 Elo+
Zhong Kui
Zhong Kui
AlalalalaBOOM
Zhong Kui
Level 27
God Stats
8W - 5L
1,657 SR
Queue Stats
80W - 45L
1,624 Elo+
Party 2
Mulan
Mulan
Frosty Twi
Mulan
Level 28
God Stats
15W - 11L
1,625 SR
Queue Stats
59W - 50L
1,567 Elo+
Party 2
Heimdallr
Heimdallr
Pepperlegs99
Heimdallr
Level 127
God Stats
12W - 10L
1,576 SR
Queue Stats
636W - 523L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stecks20
Tsukuyomi
Level 49
God Stats
17W - 20L
1,491 SR
Queue Stats
26W - 37L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
WaterThatsNew
Kuzenbo
Level 41
God Stats
4W - 2L
1,762 SR
Queue Stats
111W - 110L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
4 / 3 / 2
6,660
476
11,060
9,910
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
12
3 / 2 / 2
6,930
495
5,380
10,902
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Don The Hero
Achilles
12
0 / 2 / 0
6,274
448
2,607
7,624
4,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
SinsOfDev
Kumbhakarna
10
1 / 4 / 4
6,513
465
4,055
12,229
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SinsOfOzzy
Morgan Le Fay
12
1 / 4 / 1
6,912
494
8,819
7,080
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlalalalaBOOM
Zhong Kui
14
4 / 2 / 4
8,381
599
9,504
12,654
8,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
4 / 0 / 1
8,548
611
5,642
6,010
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Pepperlegs99
Heimdallr
13
2 / 1 / 1
7,833
560
5,162
8,876
2,820
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Stecks20
Tsukuyomi
13
3 / 4 / 6
7,951
568
5,719
10,395
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
11
2 / 2 / 6
7,405
529
4,542
11,783
8,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
15
15
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlalalalaBOOM
Zhong Kui
4
2
4
3
L
Sol
4
3
2
1.67
L
Ne Zha
3
2
2
2
L
Achilles
Don The Hero
Achilles
0
2
0
0
W
Mulan
4
0
1
4.5
W
Heimdallr
Pepperlegs99
Heimdallr
2
1
1
2.5
L
Kumbhakarna
SinsOfDev
Kumbhakarna
1
4
4
0.75
L
Morgan Le Fay
SinsOfOzzy
Morgan Le Fay
1
4
1
0.38
W
Tsukuyomi
Stecks20
Tsukuyomi
3
4
6
1.5
W
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
30,569
47,745
Taken
49,718
23,077
Mitigated
28,027
13,227
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlalalalaBOOM
Zhong Kui
9,504
1,235
0
8,150
12,654
8,871
2,454
8,146
3,978
55,031
0
L
Sol
11,060
4,872
0
4,394
9,910
2,285
565
1,843
8,067
49,908
0
L
Ne Zha
5,380
1,367
0
4,714
10,902
3,730
0
2,350
8,509
0
42,061
L
Achilles
Don The Hero
Achilles
2,607
224
0
1,131
7,624
4,322
0
964
6,158
0
27,512
W
Mulan
5,642
250
0
3,227
6,010
5,250
700
0
6,010
7,025
37,684
W
Heimdallr
Pepperlegs99
Heimdallr
5,162
3,258
0
3,677
8,876
2,820
568
3,304
5,572
0
55,849
L
Kumbhakarna
SinsOfDev
Kumbhakarna
4,055
786
0
1,986
12,229
10,129
0
5,543
6,641
13,390
0
L
Morgan Le Fay
SinsOfOzzy
Morgan Le Fay
8,819
1,274
0
1,002
7,080
2,611
0
4,068
3,012
43,979
0
W
Tsukuyomi
Stecks20
Tsukuyomi
5,719
1,251
0
2,479
10,395
3,045
307
4,629
5,598
0
38,153
W
Kuzenbo
4,542
2,050
1,873
2,079
11,783
8,041
58
7,350
4,387
17,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
40,118
339
Minions Killed
405
0
Camps Cleared
0
1,304,937
Distance Traveled
1,346,732
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,381
599
108
8
0
262,191
0
L
Sol
6,660
476
82
6
0
269,636
2
L
Ne Zha
6,930
495
70
5
0
280,399
3
L
Achilles
6,274
448
79
6
0
268,990
4
W
Mulan
8,548
611
91
7
0
268,126
4
W
Heimdallr
7,833
560
105
8
0
270,684
2
L
Kumbhakarna
6,513
465
15
1
0
238,887
2
L
Morgan Le Fay
6,912
494
93
7
0
247,025
7
W
Tsukuyomi
7,951
568
75
5
0
270,609
0
W
Kuzenbo
7,405
529
26
2
0
275,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role