Player Matchup

Hou Yi
Hou Yi
FrissmeinenKäse
Hou Yi
Level 28
God Stats
1W - 0L
1,951 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
Marcsfuß
Agni
Level 43
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 2
Ymir
Ymir
Maxist070501
Ymir
Level 26
God Stats
1W - 0L
1,294 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 2
Team Averages
Level 32
1,661 SR
1,464 Elo+

VS

Team Averages
Level 62
1,602 SR
1,586 Elo+
Discordia
Discordia
ELMNTC57
Discordia
Level 63
God Stats
2W - 4L
1,314 SR
Queue Stats
264W - 227L
1,549 Elo+
Solo
Ullr
Ullr
Goldhanter2
Ullr
Level 106
God Stats
5W - 6L
1,640 SR
Queue Stats
97W - 79L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
UR26Ci124Q69420
Kuzenbo
Level 18
God Stats
18W - 10L
1,851 SR
Queue Stats
67W - 41L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,843
713
12,027
7,986
3,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
6 / 2 / 4
8,688
790
10,757
5,730
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 8
8,178
743
3,764
10,735
8,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELMNTC57
Discordia
10
1 / 2 / 4
6,877
625
5,852
5,058
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 6 / 1
7,811
710
4,730
10,035
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 6
7,304
664
4,732
18,931
23,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
6
6
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
ELMNTC57
Discordia
1
2
4
1.5
W
4
3
5
2.17
L
5
6
1
0.92
W
Agni
6
2
4
4
W
1
1
8
5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
15,314
24,451
Taken
34,024
13,997
Mitigated
29,240
6,551
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ELMNTC57
Discordia
5,852
421
0
1,721
5,058
1,453
58
1,117
3,941
22,858
0
W
12,027
5,606
0
1,371
7,986
3,223
1,312
3,433
4,553
0
34,609
L
4,730
1,049
0
860
10,035
3,865
0
5,027
5,008
0
21,077
W
Agni
10,757
1,944
158
1,920
5,730
2,401
673
3,857
1,873
37,124
0
W
3,764
782
0
3,102
10,735
8,373
375
4,219
6,516
10,549
0
L
4,732
957
272
3,877
18,931
23,922
98
8,826
10,105
12,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
21,992
115
Minions Killed
93
5
Camps Cleared
4
566,965
Distance Traveled
491,784
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,877
625
36
3
1
134,565
2
W
Hou Yi
7,843
713
45
4
2
181,287
2
L
Ullr
7,811
710
40
4
2
158,386
1
W
Agni
8,688
790
59
5
3
194,623
4
W
Ymir
8,178
743
11
1
0
191,055
3
L
Kuzenbo
7,304
664
17
2
1
198,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role