Player Matchup

Neith
Neith
EpicPenguin15
Neith
Level 155
God Stats
4W - 1L
1,570 SR
Queue Stats
213W - 197L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Gimme Advice
Jormungandr
Level 128
God Stats
5W - 5L
1,655 SR
Queue Stats
253W - 210L
1,525 Elo+
Party 1
Poseidon
Poseidon
Mr Wheatley15
Poseidon
Level 126
God Stats
2W - 0L
1,804 SR
Queue Stats
64W - 53L
1,602 Elo+
Party 1
Cerberus
Cerberus
toobig27
Cerberus
Level 145
God Stats
1W - 0L
1,854 SR
Queue Stats
183W - 155L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
xxxandacion
Cabrakan
Level 156
God Stats
1W - 2L
1,631 SR
Queue Stats
242W - 200L
1,519 Elo+
Party 1
Team Averages
Level 142
1,703 SR
1,549 Elo+

VS

Team Averages
Level 119
1,621 SR
1,595 Elo+
Mercury
Mercury
Indrip
Mercury
Level 123
God Stats
0W - 1L
1,607 SR
Queue Stats
78W - 65L
1,620 Elo+
Party 3
Chernobog
Chernobog
LaughingTag
Chernobog
Level 129
God Stats
2W - 1L
1,794 SR
Queue Stats
90W - 66L
1,661 Elo+
Party 3
Xing Tian
Xing Tian
Pacsifist
Xing Tian
Level 158
God Stats
4W - 2L
1,705 SR
Queue Stats
295W - 241L
1,587 Elo+
Party 2
Scylla
Scylla
RahNaGav
Scylla
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,512 Elo+
Solo
Ne Zha
Ne Zha
harmlis
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 20
11,491
821
13,816
10,372
4,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
Gimme Advice
Jormungandr
19
6 / 2 / 30
11,612
829
14,680
21,716
26,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Mr Wheatley15
Poseidon
18
8 / 3 / 18
11,602
829
11,862
9,054
4,224
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
toobig27
Cerberus
18
8 / 3 / 27
11,201
800
14,002
23,465
29,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
xxxandacion
Cabrakan
18
10 / 7 / 16
11,666
833
22,688
21,179
14,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Indrip
Mercury
18
5 / 8 / 3
11,310
808
9,106
14,084
6,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
LaughingTag
Chernobog
17
5 / 12 / 8
11,583
827
15,773
21,738
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Pacsifist
Xing Tian
17
4 / 4 / 9
10,125
723
14,822
20,382
26,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
RahNaGav
Scylla
18
1 / 5 / 12
10,219
730
20,429
11,253
4,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
harmlis
Ne Zha
12
2 / 12 / 3
8,140
581
5,322
17,069
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
52
41
Kills
17
17
Deaths
41
111
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
2
20
9.5
W
Jormungandr
Gimme Advice
Jormungandr
6
2
30
10.5
L
Mercury
Indrip
Mercury
5
8
3
0.81
L
Chernobog
LaughingTag
Chernobog
5
12
8
0.75
W
Poseidon
Mr Wheatley15
Poseidon
8
3
18
5.67
L
Xing Tian
Pacsifist
Xing Tian
4
4
9
2.13
L
Scylla
RahNaGav
Scylla
1
5
12
1.4
L
Ne Zha
harmlis
Ne Zha
2
12
3
0.29
W
Cerberus
toobig27
Cerberus
8
3
27
7.17
W
Cabrakan
xxxandacion
Cabrakan
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,048
Damage
65,452
85,786
Taken
84,526
79,593
Mitigated
54,982
32,775
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,816
4,155
5,188
3,552
10,372
4,496
2,493
4,511
5,785
0
33,319
W
Jormungandr
Gimme Advice
Jormungandr
14,680
3,197
3,136
4,440
21,716
26,364
999
9,222
12,335
39,421
0
L
Mercury
Indrip
Mercury
9,106
830
194
2,588
14,084
6,260
0
9,919
3,591
0
25,617
L
Chernobog
LaughingTag
Chernobog
15,773
11,046
0
3,220
21,738
10,415
96
14,251
6,620
0
29,076
W
Poseidon
Mr Wheatley15
Poseidon
11,862
2,270
946
344
9,054
4,224
1,628
4,344
4,588
31,936
0
L
Xing Tian
Pacsifist
Xing Tian
14,822
833
1,020
4,708
20,382
26,136
0
14,998
3,977
22,236
0
L
Scylla
RahNaGav
Scylla
20,429
1,258
496
980
11,253
4,807
442
7,403
3,266
42,602
0
L
Ne Zha
harmlis
Ne Zha
5,322
1,333
0
1,650
17,069
7,364
0
12,355
3,840
0
8,454
W
Cerberus
toobig27
Cerberus
14,002
486
1,360
7,206
23,465
29,711
816
10,163
12,997
20,041
0
W
Cabrakan
xxxandacion
Cabrakan
22,688
2,749
1,055
5,548
21,179
14,798
0
7,011
14,005
27,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
51,377
175
Minions Killed
128
0
Camps Cleared
0
1,238,785
Distance Traveled
1,201,124
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,491
821
56
4
0
246,624
0
W
Jormungandr
11,612
829
47
3
0
236,966
1
L
Mercury
11,310
808
35
3
0
261,504
1
L
Chernobog
11,583
827
23
2
0
214,719
1
W
Poseidon
11,602
829
36
3
0
254,296
0
L
Xing Tian
10,125
723
8
1
0
282,254
5
L
Scylla
10,219
730
56
4
0
241,731
2
L
Ne Zha
8,140
581
6
0
0
200,916
0
W
Cerberus
11,201
800
28
2
0
257,516
0
W
Cabrakan
11,666
833
8
1
0
243,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role