Player Matchup

Hercules
Hercules
PiranhaAlpaca
Hercules
Level 8
God Stats
6W - 3L
1,701 SR
Queue Stats
12W - 5L
1,721 Elo+
Party 1
Fenrir
Fenrir
PsychREAP
Fenrir
Level 122
God Stats
2W - 2L
1,465 SR
Queue Stats
279W - 239L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
lae8744
Baron Samedi
Level 103
God Stats
9W - 4L
1,577 SR
Queue Stats
73W - 64L
1,641 Elo+
Party 1
Team Averages
Level 78
1,581 SR
1,671 Elo+

VS

Team Averages
Level 109
1,490 SR
1,649 Elo+
Zeus
Zeus
Blackxflashlight
Zeus
Level 155
God Stats
1W - 3L
1,531 SR
Queue Stats
87W - 65L
1,653 Elo+
Party 2
Atlas
Atlas
ObeseTonKenobi
Atlas
Level 147
God Stats
1W - 8L
1,211 SR
Queue Stats
111W - 86L
1,672 Elo+
Party 2
Achilles
Achilles
ProOrTroll
Achilles
Level 26
God Stats
1W - 1L
1,729 SR
Queue Stats
55W - 38L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PiranhaAlpaca
Hercules
15
6 / 2 / 12
10,282
791
11,996
17,211
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
PsychREAP
Fenrir
14
6 / 4 / 11
10,104
777
13,374
16,372
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
lae8744
Baron Samedi
15
8 / 1 / 11
10,722
825
9,977
7,525
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
8,713
670
8,392
10,462
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 4
8,581
660
7,612
16,132
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ProOrTroll
Achilles
13
3 / 5 / 2
9,106
700
9,079
14,735
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
7
7
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
2
6
4
0.67
W
Hercules
PiranhaAlpaca
Hercules
6
2
12
6
L
Achilles
ProOrTroll
Achilles
3
5
2
0.8
W
Fenrir
PsychREAP
Fenrir
6
4
11
2.88
W
Baron Samedi
lae8744
Baron Samedi
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
25,083
41,108
Taken
41,329
29,017
Mitigated
33,435
15,401
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,392
604
0
836
10,462
4,963
0
3,515
6,328
27,961
0
L
7,612
1,778
0
2,806
16,132
12,858
0
4,175
10,629
22,267
0
W
Hercules
PiranhaAlpaca
Hercules
11,996
2,139
0
6,363
17,211
13,666
159
6,493
9,569
7,744
27,486
L
Achilles
ProOrTroll
Achilles
9,079
844
0
1,528
14,735
15,614
0
4,835
8,621
5,528
19,273
W
Fenrir
PsychREAP
Fenrir
13,374
1,949
0
3,277
16,372
11,588
794
8,009
7,336
4,410
23,433
W
Baron Samedi
lae8744
Baron Samedi
9,977
600
1,871
3,890
7,525
3,763
1,077
2,897
4,198
42,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
26,400
146
Minions Killed
115
9
Camps Cleared
3
798,276
Distance Traveled
691,932
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,713
670
58
4
1
195,465
4
L
Atlas
8,581
660
30
2
0
262,985
3
W
Hercules
10,282
791
58
4
0
297,232
5
L
Achilles
9,106
700
27
2
2
233,482
5
W
Fenrir
10,104
777
27
2
5
266,309
4
W
Baron Samedi
10,722
825
61
5
4
234,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role