Player Matchup

Izanami
Izanami
CouchEaterBoris
Izanami
Level 60
God Stats
2W - 1L
1,491 SR
Queue Stats
119W - 146L
1,400 Elo+
Party 2
Hercules
Hercules
DanEugeneButts
Hercules
Level 46
God Stats
3W - 3L
1,397 SR
Queue Stats
127W - 155L
1,396 Elo+
Party 2
Janus
Janus
Dslicky
Janus
Level 83
God Stats
36W - 44L
1,463 SR
Queue Stats
493W - 540L
1,389 Elo+
Solo
Bastet
Bastet
MRschmeckles
Bastet
Level 113
God Stats
17W - 22L
1,416 SR
Queue Stats
235W - 234L
1,423 Elo+
Solo
Fafnir
Fafnir
solairesunking
Fafnir
Level 67
God Stats
9W - 4L
1,699 SR
Queue Stats
91W - 103L
1,426 Elo+
Party 2
Team Averages
Level 74
1,493 SR
1,407 Elo+

VS

Team Averages
Level 94
1,434 SR
1,396 Elo+
Bacchus
Bacchus
ApolloLyre
Bacchus
Level 88
God Stats
4W - 3L
1,406 SR
Queue Stats
39W - 51L
1,352 Elo+
Party 3
Fenrir
Fenrir
J0hnPrest0n
Fenrir
Level 95
God Stats
5W - 3L
1,575 SR
Queue Stats
41W - 48L
1,418 Elo+
Party 3
Geb
Geb
MrSηιρєz
Geb
Level 154
God Stats
1W - 5L
1,520 SR
Queue Stats
110W - 124L
1,412 Elo+
Solo
Izanami
Izanami
RarelyPlays
Izanami
Level 65
God Stats
32W - 33L
1,489 SR
Queue Stats
137W - 174L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
iDontEvenExist
Kukulkan
Level 68
God Stats
0W - 1L
1,180 SR
Queue Stats
115W - 158L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,628
509
4,267
10,237
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
14
0 / 1 / 0
8,139
543
4,651
11,192
7,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Dslicky
Janus
15
3 / 0 / 4
8,729
582
7,351
3,491
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
6 / 1 / 4
8,500
567
6,887
11,237
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 3
6,899
460
4,143
9,003
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ApolloLyre
Bacchus
9
0 / 3 / 4
5,900
393
4,361
7,654
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
3 / 3 / 1
7,656
510
6,246
10,937
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
7,178
479
5,738
7,071
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RarelyPlays
Izanami
12
5 / 3 / 1
7,690
513
10,458
10,786
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
0 / 4 / 0
6,799
453
1,293
7,129
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
8
8
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ApolloLyre
Bacchus
0
3
4
0.67
W
3
4
3
1.13
W
Hercules
0
1
0
0
W
Janus
Dslicky
Janus
3
0
4
5
L
Fenrir
3
3
1
1.17
W
Bastet
6
1
4
8
L
0
0
0
0
L
Izanami
RarelyPlays
Izanami
5
3
1
1.83
L
Kukulkan
0
4
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
28,096
45,160
Taken
43,577
19,866
Mitigated
20,636
17,254
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ApolloLyre
Bacchus
4,361
359
410
1,170
7,654
6,103
84
2,651
5,003
17,937
0
W
4,267
2,695
0
4,030
10,237
2,037
400
2,193
8,044
0
40,398
W
Hercules
4,651
2,037
0
4,120
11,192
7,321
471
5,595
5,597
0
52,257
W
Janus
Dslicky
Janus
7,351
317
0
500
3,491
1,122
0
1,181
2,310
62,611
0
L
Fenrir
6,246
1,008
0
5,075
10,937
3,850
0
1,492
9,445
0
42,478
W
Bastet
6,887
1,564
0
6,611
11,237
3,206
0
833
10,404
0
49,470
L
5,738
642
0
1,350
7,071
5,106
0
0
7,071
43,413
0
L
Izanami
RarelyPlays
Izanami
10,458
7,095
0
4,171
10,786
2,725
396
2,783
8,003
0
54,041
L
Kukulkan
1,293
82
0
0
7,129
2,852
1,030
4,568
2,561
33,389
0
W
4,143
1,057
0
1,993
9,003
6,180
348
1,590
7,413
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
35,223
440
Minions Killed
378
0
Camps Cleared
0
1,428,739
Distance Traveled
1,291,571
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,900
393
24
2
0
256,851
4
W
Izanami
7,628
509
90
6
0
268,886
2
W
Hercules
8,139
543
124
8
0
278,062
4
W
Janus
8,729
582
121
8
0
304,280
1
L
Fenrir
7,656
510
84
6
0
310,418
6
W
Bastet
8,500
567
86
6
0
298,922
5
L
Geb
7,178
479
91
6
0
248,619
1
L
Izanami
7,690
513
104
7
0
235,689
1
L
Kukulkan
6,799
453
75
5
0
239,994
0
W
Fafnir
6,899
460
19
1
0
278,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role