Player Matchup

Awilix
Awilix
Cloakk_INT3GR1T1
Awilix
Level 54
God Stats
2W - 4L
1,407 SR
Queue Stats
6W - 9L
1,227 Elo+
Party 2
Hades
Hades
Maria Benito
Hades
Level 30
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 6L
1,174 Elo+
Party 2
Chaac
Chaac
Mrs KnightRages
Chaac
Level 120
God Stats
4W - 4L
1,551 SR
Queue Stats
378W - 425L
1,370 Elo+
Solo
Medusa
Medusa
bastian S 009
Medusa
Level 93
God Stats
4W - 4L
1,551 SR
Queue Stats
630W - 606L
1,355 Elo+
Solo
Xing Tian
Xing Tian
oGhost-Rider-
Xing Tian
Level 66
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 2
Team Averages
Level 73
1,413 SR
1,316 Elo+

VS

Team Averages
Level 60
1,515 SR
1,322 Elo+
Ra
Ra
Doldy Noah
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,137 Elo+
Party 1
Sol
Sol
Jack11x
Sol
Level 39
God Stats
1W - 2L
1,309 SR
Queue Stats
63W - 69L
1,333 Elo+
Party 1
Zhong Kui
Zhong Kui
Pabu34
Zhong Kui
Level 102
God Stats
2W - 0L
1,722 SR
Queue Stats
75W - 75L
1,367 Elo+
Party 1
Nemesis
Nemesis
Reckless-Android
Nemesis
Level 81
God Stats
2W - 1L
1,555 SR
Queue Stats
129W - 108L
1,396 Elo+
Solo
Mulan
Mulan
WSUDREW12
Mulan
Level 69
God Stats
4W - 5L
1,490 SR
Queue Stats
43W - 49L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,515
529
5,769
14,944
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 4 / 1
8,925
496
10,858
13,042
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 4 / 1
8,241
458
5,235
15,853
9,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 3
8,626
479
10,047
10,554
4,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
oGhost-Rider-
Xing Tian
14
2 / 1 / 4
9,121
507
8,339
16,400
18,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,428
524
8,754
9,601
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
14
0 / 2 / 7
8,065
448
9,916
8,970
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Pabu34
Zhong Kui
16
11 / 2 / 3
10,666
593
17,581
14,207
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 11
9,599
533
11,802
13,691
10,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
WSUDREW12
Mulan
15
3 / 2 / 1
9,050
503
6,945
14,122
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
18
19
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
3
4
4
1.25
W
Sol
0
2
7
1.75
L
3
4
1
0.88
L
0
4
1
0.13
W
Zhong Kui
Pabu34
Zhong Kui
11
2
3
6.25
W
1
1
11
6.5
W
Mulan
WSUDREW12
Mulan
3
2
1
1.75
L
3
4
3
1.13
L
Xing Tian
oGhost-Rider-
Xing Tian
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,248
Damage
54,998
70,793
Taken
60,591
45,768
Mitigated
35,739
18,313
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,769
2,236
17
3,725
14,944
5,399
0
7,356
7,510
0
52,274
W
8,754
1,256
310
1,505
9,601
3,354
1,416
6,241
3,360
47,613
0
W
Sol
9,916
2,971
809
4,232
8,970
2,783
700
2,836
6,134
50,920
0
L
10,858
486
0
3,392
13,042
8,479
634
9,280
3,401
46,461
0
L
5,235
922
0
5,388
15,853
9,084
886
6,965
8,716
453
50,607
W
Zhong Kui
Pabu34
Zhong Kui
17,581
2,684
1,058
6,108
14,207
9,727
2,178
4,424
9,783
58,599
7,115
W
11,802
2,866
580
5,926
13,691
10,996
905
1,908
11,783
11,971
41,934
W
Mulan
WSUDREW12
Mulan
6,945
822
0
4,851
14,122
8,879
343
3,788
10,334
932
36,507
L
10,047
3,543
151
1,849
10,554
4,273
407
4,705
5,549
0
53,387
L
Xing Tian
oGhost-Rider-
Xing Tian
8,339
704
0
3,791
16,400
18,533
0
8,381
7,303
30,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,428
Gold Earned
46,808
401
Minions Killed
432
0
Camps Cleared
0
1,727,966
Distance Traveled
1,764,285
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,515
529
102
6
0
406,939
0
W
Ra
9,428
524
95
5
0
332,008
1
W
Sol
8,065
448
82
5
0
351,625
4
L
Hades
8,925
496
81
5
0
304,120
0
L
Chaac
8,241
458
83
5
0
345,981
0
W
Zhong Kui
10,666
593
91
5
0
349,341
9
W
Nemesis
9,599
533
93
5
0
384,910
0
W
Mulan
9,050
503
71
4
0
346,401
5
L
Medusa
8,626
479
104
6
0
313,775
0
L
Xing Tian
9,121
507
31
2
0
357,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role