Player Matchup

Baron Samedi
Baron Samedi
DArrealest02
Baron Samedi
Level 106
God Stats
7W - 3L
1,607 SR
Queue Stats
203W - 238L
1,455 Elo+
Party 1
Mulan
Mulan
Hyxper
Mulan
Level 106
God Stats
6W - 2L
1,705 SR
Queue Stats
287W - 323L
1,547 Elo+
Party 1
Fenrir
Fenrir
Si8e
Fenrir
Level 93
God Stats
6W - 7L
1,677 SR
Queue Stats
199W - 213L
1,517 Elo+
Party 1
Team Averages
Level 102
1,663 SR
1,506 Elo+

VS

Team Averages
Level 106
1,491 SR
1,419 Elo+
Kukulkan
Kukulkan
Glizzawk Jr
Kukulkan
Level 87
God Stats
3W - 7L
1,469 SR
Queue Stats
35W - 58L
1,452 Elo+
Solo
Chaac
Chaac
T-A-B-0-0--
Chaac
Level 122
God Stats
42W - 47L
1,559 SR
Queue Stats
339W - 359L
1,469 Elo+
Solo
Hachiman
Hachiman
jdav2max
Hachiman
Level 109
God Stats
20W - 27L
1,445 SR
Queue Stats
95W - 115L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DArrealest02
Baron Samedi
16
6 / 1 / 7
12,069
754
10,102
13,375
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Hyxper
Mulan
14
2 / 0 / 9
10,390
649
6,031
15,429
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Si8e
Fenrir
14
7 / 4 / 5
11,239
702
10,590
18,378
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glizzawk Jr
Kukulkan
14
3 / 6 / 1
10,230
639
14,687
9,358
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 2
9,549
597
4,757
7,919
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
jdav2max
Hachiman
13
0 / 6 / 4
9,444
590
6,654
13,083
4,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DArrealest02
Baron Samedi
6
1
7
9.5
L
Kukulkan
Glizzawk Jr
Kukulkan
3
6
1
0.58
W
Mulan
Hyxper
Mulan
2
0
9
6.5
W
Fenrir
Si8e
Fenrir
7
4
5
2.38
L
2
3
2
1
L
Hachiman
jdav2max
Hachiman
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
26,098
47,182
Taken
30,360
34,159
Mitigated
11,990
18,856
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DArrealest02
Baron Samedi
10,102
246
1,271
5,883
13,375
6,559
343
5,474
7,787
49,378
0
L
Kukulkan
Glizzawk Jr
Kukulkan
14,687
839
0
1,117
9,358
3,458
43
2,325
6,563
47,821
0
W
Mulan
Hyxper
Mulan
6,031
379
165
4,819
15,429
14,412
1,509
4,975
10,142
0
22,040
W
Fenrir
Si8e
Fenrir
10,590
1,845
768
5,950
18,378
13,188
1,391
4,122
13,350
2,244
30,292
L
4,757
778
0
3,333
7,919
4,406
198
2,858
4,756
0
10,968
L
Hachiman
jdav2max
Hachiman
6,654
4,314
38
1,764
13,083
4,126
0
5,767
6,855
0
25,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
29,223
155
Minions Killed
144
8
Camps Cleared
5
867,142
Distance Traveled
652,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,069
754
94
6
4
283,234
0
L
Kukulkan
10,230
639
92
6
4
263,247
0
W
Mulan
10,390
649
34
2
1
268,962
2
W
Fenrir
11,239
702
27
2
3
314,946
3
L
Chaac
9,549
597
19
1
0
114,513
2
L
Hachiman
9,444
590
33
2
1
274,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role