Player Matchup

Achilles
Achilles
KRM Xx Ever xX
Achilles
Level 69
God Stats
14W - 8L
1,721 SR
Queue Stats
147W - 151L
1,469 Elo+
Solo
Chronos
Chronos
KingSmallDong
Chronos
Level 127
God Stats
6W - 10L
1,505 SR
Queue Stats
103W - 114L
1,404 Elo+
Solo
Nike
Nike
SoggyKale420
Nike
Level 61
God Stats
7W - 1L
1,383 SR
Queue Stats
98W - 92L
1,403 Elo+
Party 2
Artemis
Artemis
Sr Black300
Artemis
Level 125
God Stats
2W - 2L
1,339 SR
Queue Stats
120W - 134L
1,422 Elo+
Solo
Awilix
Awilix
kills 4 food
Awilix
Level 96
God Stats
3W - 6L
1,313 SR
Queue Stats
161W - 156L
1,451 Elo+
Party 2
Team Averages
Level 96
1,452 SR
1,430 Elo+

VS

Team Averages
Level 83
1,406 SR
1,408 Elo+
Sol
Sol
CaptalnDelrlous
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 119L
1,457 Elo+
Party 1
Arachne
Arachne
MIGHTBECLUTCH
Arachne
Level 115
God Stats
42W - 44L
1,506 SR
Queue Stats
885W - 960L
1,398 Elo+
Solo
Cerberus
Cerberus
Pricetagjmd
Cerberus
Level 88
God Stats
0W - 2L
1,255 SR
Queue Stats
260W - 297L
1,466 Elo+
Solo
Guan Yu
Guan Yu
R0gueMel0n
Guan Yu
Level 83
God Stats
1W - 5L
1,278 SR
Queue Stats
274W - 302L
1,371 Elo+
Party 1
Chernobog
Chernobog
Warazoid
Chernobog
Level 69
God Stats
2W - 5L
1,490 SR
Queue Stats
244W - 267L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 4 / 7
6,588
507
8,008
11,413
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
13
1 / 0 / 5
7,905
608
2,467
5,808
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 1
8,271
636
4,977
6,700
2,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Sr Black300
Artemis
12
6 / 1 / 3
7,472
575
12,377
7,144
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
14
10 / 1 / 2
8,814
678
11,202
9,679
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,273
483
3,236
8,783
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
11
2 / 3 / 1
7,061
543
3,989
9,032
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Pricetagjmd
Cerberus
11
0 / 4 / 0
6,258
481
5,349
10,975
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
R0gueMel0n
Guan Yu
9
0 / 5 / 3
5,708
439
2,787
12,650
6,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Warazoid
Chernobog
10
2 / 5 / 3
6,878
529
6,593
10,327
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
23
Kills
6
6
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Achilles
2
4
7
1.38
W
Chronos
1
0
5
3.5
L
Arachne
2
3
1
0.83
L
Cerberus
Pricetagjmd
Cerberus
0
4
0
0
L
Guan Yu
R0gueMel0n
Guan Yu
0
5
3
0.3
W
4
0
1
4.5
W
Artemis
Sr Black300
Artemis
6
1
3
7.5
L
Chernobog
Warazoid
Chernobog
2
5
3
0.7
W
Awilix
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,031
Damage
21,954
40,744
Taken
51,767
17,169
Mitigated
26,083
14,538
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
724
208
2,166
8,783
2,473
150
1,069
7,533
26,254
3,104
W
Achilles
8,008
2,468
334
2,749
11,413
6,982
396
2,042
9,371
1,767
23,246
W
Chronos
2,467
789
0
3,013
5,808
2,064
906
547
5,261
44,554
0
L
Arachne
3,989
2,415
0
3,098
9,032
3,517
0
88
8,907
0
39,849
L
Cerberus
Pricetagjmd
Cerberus
5,349
188
0
2,252
10,975
10,937
0
0
10,208
37,627
0
L
Guan Yu
R0gueMel0n
Guan Yu
2,787
508
750
2,827
12,650
6,905
260
1,216
11,058
0
16,370
W
4,977
806
0
2,535
6,700
2,695
264
3,478
2,656
0
41,642
W
Artemis
Sr Black300
Artemis
12,377
4,282
0
3,157
7,144
2,078
2,188
264
6,880
0
43,954
L
Chernobog
Warazoid
Chernobog
6,593
3,809
0
2,601
10,327
2,251
558
308
9,791
0
34,036
W
Awilix
11,202
4,552
0
2,750
9,679
3,350
0
1,324
8,229
0
51,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
32,178
390
Minions Killed
345
0
Camps Cleared
0
1,356,326
Distance Traveled
1,304,487
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,273
483
67
5
0
233,591
5
W
Achilles
6,588
507
31
2
0
264,754
1
W
Chronos
7,905
608
98
8
0
273,001
5
L
Arachne
7,061
543
91
7
0
322,180
7
L
Cerberus
6,258
481
88
7
0
247,940
0
L
Guan Yu
5,708
439
32
2
0
251,500
0
W
Nike
8,271
636
100
8
0
290,065
1
W
Artemis
7,472
575
82
6
0
237,518
1
L
Chernobog
6,878
529
67
5
0
249,276
0
W
Awilix
8,814
678
79
6
0
290,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role