Player Matchup

Scylla
Scylla
BeE56
Scylla
Level 49
God Stats
6W - 2L
1,543 SR
Queue Stats
178W - 175L
1,473 Elo+
Party 4
Terra
Terra
Dakiller1237
Terra
Level 105
God Stats
0W - 3L
1,210 SR
Queue Stats
188W - 171L
1,419 Elo+
Party 4
Hachiman
Hachiman
FeistierEmu5577
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
TransonicVenus0
Nu Wa
Level 119
God Stats
2W - 2L
1,666 SR
Queue Stats
84W - 80L
1,533 Elo+
Party 2
Sobek
Sobek
dkosh
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,363 Elo+
Party 4
Team Averages
Level 64
1,484 SR
1,402 Elo+

VS

Team Averages
Level 81
1,476 SR
1,426 Elo+
Ares
Ares
Helghast56
Ares
Level 69
God Stats
2W - 1L
1,493 SR
Queue Stats
17W - 18L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rohandude
Tsukuyomi
Level 129
God Stats
3W - 1L
1,601 SR
Queue Stats
21W - 33L
1,342 Elo+
Party 3
Xbalanque
Xbalanque
Twerk4bucks
Xbalanque
Level 44
God Stats
2W - 1L
1,284 SR
Queue Stats
9W - 15L
1,265 Elo+
Party 3
Ra
Ra
WildRedWolf1337
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
zanemystic
Thor
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeE56
Scylla
15
4 / 3 / 4
8,811
801
14,619
10,243
4,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 8
8,422
766
3,674
16,971
22,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
12
2 / 5 / 6
7,817
711
7,331
11,785
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 4 / 7
8,923
811
20,690
13,138
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
dkosh
Sobek
14
1 / 5 / 11
7,959
724
3,661
18,876
21,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 16
9,147
832
7,242
17,097
18,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Rohandude
Tsukuyomi
17
9 / 2 / 8
10,068
915
21,908
12,131
5,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Twerk4bucks
Xbalanque
16
4 / 2 / 11
9,466
861
9,469
8,087
3,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 3 / 14
9,382
853
14,328
9,477
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 2 / 11
8,620
784
9,090
13,174
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
13
Kills
21
21
Deaths
13
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Scylla
BeE56
Scylla
4
3
4
2
L
1
4
8
1.25
L
Hachiman
2
5
6
1
W
0
4
16
2
W
Tsukuyomi
Rohandude
Tsukuyomi
9
2
8
6.5
L
5
4
7
2.13
W
Xbalanque
Twerk4bucks
Xbalanque
4
2
11
4.75
W
4
3
14
3.67
L
Sobek
dkosh
Sobek
1
5
11
1.3
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
62,037
71,013
Taken
59,966
60,538
Mitigated
41,251
23,259
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BeE56
Scylla
14,619
750
912
928
10,243
4,973
1,156
1,439
8,635
27,078
0
L
3,674
224
8,024
3,971
16,971
22,064
517
5,488
11,398
6,701
0
L
Hachiman
7,331
5,181
442
1,449
11,785
5,550
613
4,709
6,954
0
13,697
W
7,242
179
3,404
4,244
17,097
18,345
752
10,974
6,123
11,366
0
W
Tsukuyomi
Rohandude
Tsukuyomi
21,908
3,589
1,159
3,712
12,131
5,730
1,129
8,728
3,403
0
37,452
L
20,690
3,577
2,910
1,638
13,138
6,535
550
4,645
8,336
38,516
0
W
Xbalanque
Twerk4bucks
Xbalanque
9,469
3,389
1,097
1,468
8,087
3,039
2,095
7,089
998
0
32,797
W
14,328
1,629
4,457
2,762
9,477
4,054
1,067
8,406
1,071
35,369
0
L
Sobek
dkosh
Sobek
3,661
170
1,201
1,784
18,876
21,416
287
5,289
13,396
6,059
0
W
9,090
426
335
3,052
13,174
10,083
533
7,447
5,727
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
46,683
93
Minions Killed
124
0
Camps Cleared
0
907,340
Distance Traveled
1,030,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,811
801
27
2
0
213,857
0
L
Terra
8,422
766
7
1
0
187,541
0
L
Hachiman
7,817
711
8
1
0
166,317
0
W
Ares
9,147
832
3
0
0
206,528
0
W
Tsukuyomi
10,068
915
25
2
0
242,157
0
L
Nu Wa
8,923
811
41
4
0
169,570
0
W
Xbalanque
9,466
861
43
4
0
191,380
0
W
Ra
9,382
853
43
4
0
180,469
0
L
Sobek
7,959
724
10
1
0
170,055
0
W
Thor
8,620
784
10
1
0
209,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role