Player Matchup

Geb
Geb
BitterSweet24
Geb
Level 122
God Stats
5W - 5L
1,687 SR
Queue Stats
181W - 133L
1,625 Elo+
Party 2
Arachne
Arachne
DiscoArtifact41
Arachne
Level 46
God Stats
2W - 0L
1,711 SR
Queue Stats
51W - 25L
1,627 Elo+
Party 2
Ra
Ra
FakeRedPanda
Ra
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 23L
1,259 Elo+
Party 2
Vamana
Vamana
MIKExLITERUS681
Vamana
Level 123
God Stats
5W - 3L
1,705 SR
Queue Stats
286W - 245L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
PointedCracker4
Heimdallr
Level 142
God Stats
10W - 9L
1,596 SR
Queue Stats
208W - 162L
1,627 Elo+
Party 2
Team Averages
Level 103
1,640 SR
1,544 Elo+

VS

Team Averages
Level 112
1,457 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
POSTDRAMA
Sylvanus
Level 160
God Stats
13W - 13L
1,568 SR
Queue Stats
337W - 357L
1,595 Elo+
Party 1
Anhur
Anhur
Purplepenguin_55
Anhur
Level 148
God Stats
0W - 3L
1,216 SR
Queue Stats
75W - 78L
1,579 Elo+
Party 1
Fenrir
Fenrir
anorman11
Fenrir
Level 63
God Stats
26W - 19L
1,590 SR
Queue Stats
198W - 217L
1,457 Elo+
Party 1
Scylla
Scylla
koreanito82
Scylla
Level 147
God Stats
1W - 3L
1,413 SR
Queue Stats
272W - 261L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,812
488
6,863
11,245
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 9
8,281
518
6,335
11,611
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 3
7,753
485
7,585
6,614
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 0 / 4
9,776
611
8,514
12,000
14,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
PointedCracker4
Heimdallr
16
4 / 2 / 3
9,641
603
8,105
9,416
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 2 / 0
7,628
477
6,005
11,165
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
POSTDRAMA
Sylvanus
12
1 / 1 / 4
8,078
505
7,369
13,603
10,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 1
8,382
524
6,414
12,125
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
anorman11
Fenrir
12
1 / 6 / 1
7,307
457
5,104
12,892
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
12
2 / 2 / 1
7,699
481
5,438
8,344
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
3
0
6
6
W
3
1
9
7.5
W
3
2
3
2.25
W
1
0
4
3
L
Sylvanus
POSTDRAMA
Sylvanus
1
1
4
3
W
Heimdallr
PointedCracker4
Heimdallr
4
2
3
2.75
L
1
3
1
0.5
L
Fenrir
anorman11
Fenrir
1
6
1
0.25
L
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,402
Damage
30,330
50,886
Taken
58,129
32,341
Mitigated
31,171
20,798
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,005
1,139
0
2,635
11,165
10,381
314
375
10,790
0
50,385
W
6,863
1,320
0
2,995
11,245
8,728
0
3,766
7,399
19,475
0
W
6,335
3,682
0
7,015
11,611
4,301
157
2,224
9,276
0
43,246
W
7,585
938
1,330
2,163
6,614
2,352
354
4,130
2,282
43,879
0
W
8,514
3,443
0
4,231
12,000
14,605
324
1,395
9,870
0
72,177
L
Sylvanus
POSTDRAMA
Sylvanus
7,369
1,833
4,622
5,970
13,603
10,118
0
5,456
7,895
23,836
0
W
Heimdallr
PointedCracker4
Heimdallr
8,105
5,921
0
3,064
9,416
2,355
17
875
8,541
0
71,683
L
6,414
2,740
0
2,819
12,125
3,121
0
1,026
11,099
0
69,707
L
Fenrir
anorman11
Fenrir
5,104
1,045
0
3,953
12,892
4,556
0
4,096
8,531
0
37,616
L
Scylla
5,438
558
210
1,439
8,344
2,995
136
2,856
5,366
43,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
39,094
489
Minions Killed
446
0
Camps Cleared
0
1,664,962
Distance Traveled
1,473,164
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,628
477
111
7
0
289,956
5
W
Geb
7,812
488
15
1
0
345,869
2
W
Arachne
8,281
518
90
6
0
395,543
0
W
Ra
7,753
485
85
5
0
300,807
1
W
Vamana
9,776
611
154
10
0
321,201
4
L
Sylvanus
8,078
505
30
2
0
294,324
3
W
Heimdallr
9,641
603
145
9
0
301,542
4
L
Anhur
8,382
524
137
9
0
267,471
6
L
Fenrir
7,307
457
69
4
0
305,666
1
L
Scylla
7,699
481
99
6
0
315,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role