Player Matchup

Medusa
Medusa
DragonBallJunki
Medusa
Level 143
God Stats
0W - 1L
1,558 SR
Queue Stats
4W - 8L
1,420 Elo+
Party 1
Atlas
Atlas
GallonTalon
Atlas
Level 128
God Stats
1W - 1L
1,583 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 1
Tyr
Tyr
ROGUEviper10
Tyr
Level 149
God Stats
0W - 1L
1,378 SR
Queue Stats
6W - 8L
1,456 Elo+
Party 1
Ymir
Ymir
Sparx626
Ymir
Level 102
God Stats
2W - 1L
1,598 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
He Bo
He Bo
VeryWarmBepis
He Bo
Level 69
God Stats
0W - 1L
1,487 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Team Averages
Level 118
1,521 SR
1,447 Elo+

VS

Team Averages
Level 131
1,552 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Helquin
Atlas
Level 158
God Stats
63W - 55L
1,529 SR
Queue Stats
171W - 171L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
McFuzzyman
Gilgamesh
Level 101
God Stats
2W - 2L
1,580 SR
Queue Stats
29W - 24L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
hitomijin1
Danzaburou
Level 159
God Stats
9W - 6L
1,575 SR
Queue Stats
114W - 109L
1,513 Elo+
Solo
Bastet
Bastet
oNautical
Bastet
Level 84
God Stats
2W - 0L
1,576 SR
Queue Stats
6W - 3L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,054
696
13,309
12,283
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 7
8,443
649
7,016
14,652
15,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 4 / 2
10,767
828
10,231
15,266
11,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
14
2 / 5 / 5
8,697
669
5,365
14,878
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 8 / 1
8,677
667
3,750
10,661
3,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 3 / 11
10,064
774
12,424
7,110
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Helquin
Atlas
16
3 / 0 / 17
10,890
838
8,790
11,489
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
McFuzzyman
Gilgamesh
17
8 / 5 / 14
11,493
884
14,617
14,385
12,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
hitomijin1
Danzaburou
18
5 / 2 / 7
11,250
865
8,886
6,816
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
oNautical
Bastet
16
8 / 4 / 13
11,720
902
13,901
14,095
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
13
Kills
28
28
Deaths
14
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
11
3.17
L
1
7
5
0.5
L
1
4
7
1.13
W
Atlas
Helquin
Atlas
3
0
17
11.5
W
Gilgamesh
McFuzzyman
Gilgamesh
8
5
14
3
L
6
4
2
1.75
L
Ymir
2
5
5
0.9
L
3
8
1
0.44
W
Danzaburou
hitomijin1
Danzaburou
5
2
7
4.25
W
Bastet
oNautical
Bastet
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
58,618
67,740
Taken
53,895
48,952
Mitigated
36,470
6,858
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,424
1,395
0
902
7,110
2,560
1,455
2,206
4,637
33,762
0
L
13,309
5,946
0
1,367
12,283
4,100
0
1,332
10,577
0
46,593
L
7,016
1,559
0
886
14,652
15,896
1
5,003
8,928
21,368
0
W
Atlas
Helquin
Atlas
8,790
2,473
271
1,998
11,489
10,024
60
2,493
8,778
20,769
0
W
Gilgamesh
McFuzzyman
Gilgamesh
14,617
3,667
0
2,596
14,385
12,524
855
4,787
9,058
0
34,826
L
10,231
948
0
1,639
15,266
11,724
0
4,222
10,217
0
26,114
L
Ymir
5,365
220
0
1,518
14,878
13,889
0
5,861
8,401
17,944
0
L
3,750
467
0
1,448
10,661
3,343
0
4,027
6,107
11,035
0
W
Danzaburou
hitomijin1
Danzaburou
8,886
2,857
0
2,008
6,816
4,238
4,724
889
5,753
0
53,634
W
Bastet
oNautical
Bastet
13,901
3,815
0
3,183
14,095
7,124
1,088
4,343
9,381
0
24,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
55,417
231
Minions Killed
283
5
Camps Cleared
9
1,040,061
Distance Traveled
1,236,069
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,064
774
66
5
1
233,769
0
L
Medusa
9,054
696
100
8
1
193,940
0
L
Atlas
8,443
649
26
2
0
215,722
0
W
Atlas
10,890
838
24
2
0
285,397
5
W
Gilgamesh
11,493
884
56
4
1
239,287
0
L
Tyr
10,767
828
38
3
3
249,507
0
L
Ymir
8,697
669
40
3
1
195,903
1
L
He Bo
8,677
667
27
2
0
184,989
1
W
Danzaburou
11,250
865
115
9
4
214,371
2
W
Bastet
11,720
902
22
2
3
263,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role