Player Matchup

Medusa
Medusa
AstorTheMastrV2
Medusa
Level 109
God Stats
4W - 11L
1,379 SR
Queue Stats
236W - 256L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Baumbus
Cthulhu
Level 54
God Stats
1W - 0L
1,588 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 1
Thor
Thor
NIPP x DREAM
Thor
Level 103
God Stats
2W - 2L
1,297 SR
Queue Stats
86W - 100L
1,484 Elo+
Solo
Team Averages
Level 89
1,421 SR
1,413 Elo+

VS

Team Averages
Level 74
1,570 SR
1,391 Elo+
Bacchus
Bacchus
BlackMamba3OH3
Bacchus
Level 66
God Stats
14W - 19L
1,609 SR
Queue Stats
95W - 143L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
PilotHarp981381
Cernunnos
Level 101
God Stats
14W - 15L
1,602 SR
Queue Stats
135W - 193L
1,388 Elo+
Party 2
Zeus
Zeus
vI Ghost lv
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 8
7,832
783
13,156
8,114
3,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Baumbus
Cthulhu
11
2 / 0 / 12
7,800
780
5,667
9,372
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 6
8,277
828
7,135
5,489
2,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,659
666
5,263
13,081
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
PilotHarp981381
Cernunnos
9
1 / 5 / 0
6,334
633
5,076
9,749
2,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 1
6,097
610
3,924
7,904
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Cthulhu
Baumbus
Cthulhu
2
0
12
8
L
1
5
1
0.3
W
8
0
6
11
L
Cernunnos
PilotHarp981381
Cernunnos
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
14,263
22,975
Taken
30,734
13,624
Mitigated
15,026
6,251
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,156
4,614
98
1,252
8,114
3,514
726
3,176
4,938
0
34,136
W
Cthulhu
Baumbus
Cthulhu
5,667
911
571
3,996
9,372
7,137
209
3,693
5,679
13,928
0
L
5,263
488
139
2,130
13,081
10,511
0
3,487
9,594
10,973
0
W
7,135
1,440
0
334
5,489
2,973
387
2,703
2,786
0
22,655
L
Cernunnos
PilotHarp981381
Cernunnos
5,076
1,710
309
832
9,749
2,685
0
1,269
8,480
0
21,571
L
3,924
407
0
1,394
7,904
1,830
0
1,227
6,677
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
19,090
110
Minions Killed
93
6
Camps Cleared
2
564,032
Distance Traveled
486,226
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,832
783
49
5
0
194,757
1
W
Cthulhu
7,800
780
17
2
0
182,137
0
L
Bacchus
6,659
666
4
0
0
159,738
1
W
Thor
8,277
828
44
4
6
187,138
0
L
Cernunnos
6,334
633
47
5
0
177,999
2
L
Zeus
6,097
610
42
4
2
148,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role