Player Matchup

Cerberus
Cerberus
DuckDuckyduck
Cerberus
Level 78
God Stats
5W - 2L
1,590 SR
Queue Stats
193W - 180L
1,588 Elo+
Solo
Scylla
Scylla
GodlyShaggy
Scylla
Level 120
God Stats
87W - 84L
1,484 SR
Queue Stats
188W - 180L
1,579 Elo+
Solo
Baba Yaga
Baba Yaga
M0thManYT
Baba Yaga
Level 88
God Stats
29W - 19L
1,631 SR
Queue Stats
200W - 174L
1,633 Elo+
Solo
Da Ji
Da Ji
devilfam4
Da Ji
Level 134
God Stats
69W - 67L
1,570 SR
Queue Stats
283W - 314L
1,542 Elo+
Solo
Heimdallr
Heimdallr
forgotten_EDISON
Heimdallr
Level 108
God Stats
12W - 12L
1,412 SR
Queue Stats
361W - 387L
1,497 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,568 Elo+

VS

Team Averages
Level 140
1,493 SR
1,552 Elo+
Cthulhu
Cthulhu
FTANG
Cthulhu
Level 148
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 15L
1,467 Elo+
Solo
Ravana
Ravana
JAMMERTIME6969
Ravana
Level 157
God Stats
0W - 1L
1,429 SR
Queue Stats
69W - 48L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
McGovern
Tsukuyomi
Level 131
God Stats
22W - 13L
1,579 SR
Queue Stats
187W - 151L
1,565 Elo+
Solo
Chiron
Chiron
ggman43
Chiron
Level 105
God Stats
4W - 4L
1,509 SR
Queue Stats
80W - 81L
1,578 Elo+
Solo
Tiamat
Tiamat
leogali
Tiamat
Level 160
God Stats
0W - 2L
1,632 SR
Queue Stats
16W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DuckDuckyduck
Cerberus
20
1 / 2 / 30
13,344
1,026
13,128
20,509
26,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Scylla
20
9 / 5 / 16
13,625
1,048
14,761
17,879
6,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
M0thManYT
Baba Yaga
20
6 / 2 / 25
13,637
1,049
20,720
17,624
8,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
devilfam4
Da Ji
20
19 / 3 / 10
16,028
1,233
29,214
14,831
6,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
20
5 / 0 / 28
13,938
1,072
28,180
14,130
6,321
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

153

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FTANG
Cthulhu
18
1 / 7 / 6
11,529
887
15,093
25,811
33,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 2
11,493
884
8,426
18,459
20,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
McGovern
Tsukuyomi
19
3 / 10 / 5
13,023
1,002
20,630
24,854
8,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
ggman43
Chiron
19
4 / 9 / 5
12,899
992
14,943
22,135
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
leogali
Tiamat
19
2 / 8 / 7
12,413
955
20,378
20,142
10,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
37
40
Kills
12
12
Deaths
40
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DuckDuckyduck
Cerberus
1
2
30
8
L
Cthulhu
FTANG
Cthulhu
1
7
6
0.57
W
Scylla
9
5
16
3.4
L
2
6
2
0.5
W
Baba Yaga
M0thManYT
Baba Yaga
6
2
25
9.25
L
Tsukuyomi
McGovern
Tsukuyomi
3
10
5
0.55
W
Da Ji
devilfam4
Da Ji
19
3
10
8
W
Heimdallr
5
0
28
19
L
Chiron
ggman43
Chiron
4
9
5
0.72
L
Tiamat
leogali
Tiamat
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,003
Damage
79,470
84,973
Taken
111,401
53,815
Mitigated
77,647
18,346
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DuckDuckyduck
Cerberus
13,128
814
1,063
4,615
20,509
26,643
0
6,349
13,457
24,788
0
L
Cthulhu
FTANG
Cthulhu
15,093
542
516
0
25,811
33,325
0
13,605
11,432
33,778
0
W
Scylla
14,761
1,822
0
1,582
17,879
6,438
0
6,319
11,243
37,698
0
L
8,426
1,518
0
2,807
18,459
20,587
0
7,229
11,230
604
24,004
W
Baba Yaga
M0thManYT
Baba Yaga
20,720
2,082
52
6,016
17,624
8,115
0
8,943
8,220
46,393
0
L
Tsukuyomi
McGovern
Tsukuyomi
20,630
4,715
0
3,796
24,854
8,579
0
12,263
12,591
0
40,170
W
Da Ji
devilfam4
Da Ji
29,214
6,987
0
585
14,831
6,298
0
5,408
8,986
0
35,931
W
Heimdallr
28,180
18,340
0
4,433
14,130
6,321
0
7,836
5,926
0
70,379
L
Chiron
ggman43
Chiron
14,943
4,445
948
2,087
22,135
5,146
0
9,615
12,520
0
47,335
L
Tiamat
leogali
Tiamat
20,378
947
0
1,928
20,142
10,010
0
5,897
14,245
43,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,572
Gold Earned
61,357
254
Minions Killed
255
12
Camps Cleared
4
1,219,798
Distance Traveled
1,326,494
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,344
1,026
34
3
1
243,576
0
L
Cthulhu
11,529
887
44
3
0
308,506
0
W
Scylla
13,625
1,048
63
5
2
219,536
0
L
Ravana
11,493
884
47
4
0
258,918
1
W
Baba Yaga
13,637
1,049
60
5
2
245,698
0
L
Tsukuyomi
13,023
1,002
40
3
1
265,550
0
W
Da Ji
16,028
1,233
16
1
4
255,196
1
W
Heimdallr
13,938
1,072
81
6
3
255,792
0
L
Chiron
12,899
992
71
5
1
241,879
1
L
Tiamat
12,413
955
53
4
2
251,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role