Player Matchup

Izanami
Izanami
Carlosmlndz503
Izanami
Level 34
God Stats
3W - 6L
1,502 SR
Queue Stats
44W - 59L
1,383 Elo+
Party 2
Loki
Loki
RodrigoFNZ
Loki
Level 24
God Stats
7W - 3L
1,765 SR
Queue Stats
21W - 18L
1,464 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Simuerosxlag101
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
THSoldier_Steve1
Sun Wukong
Level 102
God Stats
3W - 7L
1,388 SR
Queue Stats
264W - 255L
1,401 Elo+
Party 2
Ra
Ra
camaronchal
Ra
Level 29
God Stats
4W - 4L
1,442 SR
Queue Stats
35W - 55L
1,338 Elo+
Party 3
Team Averages
Level 48
1,519 SR
1,399 Elo+

VS

Team Averages
Level 63
1,553 SR
1,463 Elo+
Izanami
Izanami
F2GJaquez
Izanami
Level 105
God Stats
3W - 1L
1,806 SR
Queue Stats
3W - 2L
1,483 Elo+
Party 1
Chaac
Chaac
LoneWolf5093135
Chaac
Level 7
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 2L
1,483 Elo+
Party 1
Loki
Loki
Shinobi_jose
Loki
Level 40
God Stats
3W - 10L
1,365 SR
Queue Stats
129W - 166L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheDonkill
Morgan Le Fay
Level 116
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 3L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
ryanman4756
Kukulkan
Level 46
God Stats
3W - 2L
1,583 SR
Queue Stats
3W - 2L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,349
558
926
3,860
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
2,956
493
16
1,175
185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Simuerosxlag101
Kumbhakarna
5
0 / 3 / 0
3,348
558
656
4,882
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
THSoldier_Steve1
Sun Wukong
7
2 / 1 / 0
4,262
710
2,423
4,798
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
3,867
645
0
2,044
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F2GJaquez
Izanami
6
3 / 0 / 3
4,283
714
2,469
1,512
333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
1 / 2 / 1
4,298
716
3,517
4,461
2,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 0
3,856
643
427
2,170
455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheDonkill
Morgan Le Fay
6
3 / 0 / 3
4,444
741
3,564
2,556
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ryanman4756
Kukulkan
7
1 / 0 / 0
4,254
709
1,013
350
96
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Izanami
F2GJaquez
Izanami
3
0
3
4.5
W
1
2
1
0.75
L
0
1
0
0
W
1
0
0
1
L
Kumbhakarna
Simuerosxlag101
Kumbhakarna
0
3
0
0
L
Sun Wukong
THSoldier_Steve1
Sun Wukong
2
1
0
2
W
Morgan Le Fay
TheDonkill
Morgan Le Fay
3
0
3
4.5
L
0
1
0
0
W
Kukulkan
ryanman4756
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,021
Damage
10,990
16,759
Taken
11,049
5,679
Mitigated
4,069
3,739
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
926
775
0
548
3,860
945
0
1,848
2,012
0
14,394
W
Izanami
F2GJaquez
Izanami
2,469
2,336
88
106
1,512
333
473
134
1,378
0
16,808
W
3,517
854
0
1,658
4,461
2,054
0
0
4,109
0
19,954
L
16
0
0
479
1,175
185
0
0
1,175
0
3,762
W
427
122
0
1,230
2,170
455
0
0
2,170
0
8,794
L
Kumbhakarna
Simuerosxlag101
Kumbhakarna
656
210
0
514
4,882
1,669
0
1,716
3,166
4,869
0
L
Sun Wukong
THSoldier_Steve1
Sun Wukong
2,423
701
0
1,486
4,798
2,242
0
0
4,798
0
17,114
W
Morgan Le Fay
TheDonkill
Morgan Le Fay
3,564
1,054
206
1,309
2,556
1,131
225
522
2,034
10,768
0
L
0
0
0
712
2,044
638
0
1,013
1,031
17,152
0
W
Kukulkan
ryanman4756
Kukulkan
1,013
0
0
143
350
96
80
0
350
20,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,782
Gold Earned
21,135
137
Minions Killed
172
0
Camps Cleared
0
532,136
Distance Traveled
565,993
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,349
558
34
6
0
106,399
0
W
Izanami
4,283
714
42
7
0
104,381
2
W
Chaac
4,298
716
48
8
0
131,198
1
L
Loki
2,956
493
13
2
0
47,826
0
W
Loki
3,856
643
24
4
0
131,309
0
L
Kumbhakarna
3,348
558
5
1
0
120,437
3
L
Sun Wukong
4,262
710
46
8
0
132,203
0
W
Morgan Le Fay
4,444
741
13
2
0
103,253
1
L
Ra
3,867
645
39
7
0
125,271
1
W
Kukulkan
4,254
709
45
8
0
95,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role