Player Matchup

Izanami
Izanami
Brazzzyyyy
Izanami
Level 88
God Stats
10W - 13L
1,445 SR
Queue Stats
51W - 54L
1,504 Elo+
Party 1
Mulan
Mulan
Girthasaurus_Rex
Mulan
Level 158
God Stats
16W - 13L
1,646 SR
Queue Stats
329W - 317L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
RaiNinGToXic
Kuzenbo
Level 108
God Stats
10W - 9L
1,777 SR
Queue Stats
320W - 315L
1,569 Elo+
Party 1
Eset
Eset
SweatyMcShahan
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,554 Elo+
Party 1
Achilles
Achilles
TRENDSKILLS
Achilles
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 19L
1,610 Elo+
Solo
Team Averages
Level 117
1,574 SR
1,560 Elo+

VS

Team Averages
Level 137
1,605 SR
1,571 Elo+
Loki
Loki
Elmonobeto
Loki
Level 143
God Stats
1W - 3L
1,370 SR
Queue Stats
182W - 177L
1,571 Elo+
Solo
Atlas
Atlas
FearlessFreckles
Atlas
Level 147
God Stats
5W - 5L
1,629 SR
Queue Stats
275W - 278L
1,527 Elo+
Solo
Anhur
Anhur
Haydentoswag
Anhur
Level 127
God Stats
3W - 1L
1,807 SR
Queue Stats
140W - 123L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eseelk
Morgan Le Fay
Level 109
God Stats
5W - 6L
1,512 SR
Queue Stats
373W - 371L
1,594 Elo+
Solo
Nike
Nike
ztatic-
Nike
Level 157
God Stats
4W - 2L
1,706 SR
Queue Stats
636W - 620L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brazzzyyyy
Izanami
8
0 / 5 / 0
5,304
482
2,372
6,426
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,035
549
2,958
7,147
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
RaiNinGToXic
Kuzenbo
9
0 / 0 / 0
5,258
478
1,790
5,913
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 0
5,264
479
1,734
5,219
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TRENDSKILLS
Achilles
10
2 / 1 / 0
5,896
536
5,938
7,339
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,915
629
3,334
6,508
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 3
5,989
544
2,452
4,948
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 1
7,202
655
3,795
5,351
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
eseelk
Morgan Le Fay
12
1 / 0 / 2
6,874
625
5,281
4,581
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
ztatic-
Nike
11
1 / 2 / 0
6,342
577
5,160
10,042
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Brazzzyyyy
Izanami
0
5
0
0
W
4
0
1
4.5
W
1
0
3
2.5
L
0
2
2
0.5
W
4
0
1
4.5
L
Kuzenbo
RaiNinGToXic
Kuzenbo
0
0
0
0
L
0
3
0
0
L
Achilles
TRENDSKILLS
Achilles
2
1
0
2
W
Morgan Le Fay
eseelk
Morgan Le Fay
1
0
2
2
W
Nike
ztatic-
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,792
Damage
20,022
32,044
Taken
31,430
13,016
Mitigated
14,397
10,768
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Brazzzyyyy
Izanami
2,372
1,665
0
670
6,426
671
0
465
5,961
0
28,433
W
3,334
1,108
0
3,151
6,508
1,749
0
1,124
5,384
0
39,011
W
2,452
812
0
1,277
4,948
3,266
0
655
4,254
14,524
0
L
2,958
953
0
3,830
7,147
2,404
0
527
6,620
0
35,035
W
3,795
1,891
0
2,077
5,351
1,702
1,168
104
5,247
0
48,785
L
Kuzenbo
RaiNinGToXic
Kuzenbo
1,790
771
224
1,879
5,913
5,256
0
3,676
2,054
13,792
0
L
1,734
0
139
1,189
5,219
1,517
0
2,782
2,225
30,312
0
L
Achilles
TRENDSKILLS
Achilles
5,938
1,299
0
2,837
7,339
3,168
0
617
6,722
767
28,637
W
Morgan Le Fay
eseelk
Morgan Le Fay
5,281
531
0
1,722
4,581
1,592
162
1,517
3,064
49,194
0
W
Nike
ztatic-
Nike
5,160
992
0
4,259
10,042
6,088
0
124
9,179
4,922
30,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
33,322
287
Minions Killed
391
0
Camps Cleared
0
1,085,881
Distance Traveled
1,133,804
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,304
482
57
5
0
211,428
3
W
Loki
6,915
629
86
8
0
258,589
3
W
Atlas
5,989
544
18
2
0
241,722
2
L
Mulan
6,035
549
89
8
0
233,480
5
W
Anhur
7,202
655
106
10
0
201,278
6
L
Kuzenbo
5,258
478
19
2
0
202,450
3
L
Eset
5,264
479
73
7
0
213,349
5
L
Achilles
5,896
536
49
4
0
225,174
4
W
Morgan Le Fay
6,874
625
100
9
0
219,259
3
W
Nike
6,342
577
81
7
0
212,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role