Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Entiku
Da Ji
Level 40
God Stats
16W - 15L
1,505 SR
Queue Stats
171W - 187L
1,439 Elo+
Party 2
Ymir
Ymir
Octane956
Ymir
Level 112
God Stats
4W - 1L
1,870 SR
Queue Stats
84W - 83L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
PRID3x
Amaterasu
Level 146
God Stats
10W - 5L
1,697 SR
Queue Stats
150W - 157L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
sora senpai 15
Hou Yi
Level 157
God Stats
3W - 0L
1,706 SR
Queue Stats
270W - 270L
1,515 Elo+
Party 2
Team Averages
Level 120
1,656 SR
1,481 Elo+

VS

Team Averages
Level 75
1,535 SR
1,406 Elo+
Awilix
Awilix
Cutiexquote
Awilix
Level 63
God Stats
0W - 3L
1,647 SR
Queue Stats
29W - 50L
1,392 Elo+
Party 1
Hel
Hel
LuciferPride953
Hel
Level 107
God Stats
13W - 14L
1,558 SR
Queue Stats
100W - 118L
1,430 Elo+
Party 1
Cerberus
Cerberus
NoCapSleepy
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,381 Elo+
Party 1
Chang'e
Chang'e
SleepyxWolf
Chang'e
Level 29
God Stats
2W - 4L
1,593 SR
Queue Stats
13W - 26L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
TheRainTraveler
Cernunnos
Level 160
God Stats
0W - 1L
1,375 SR
Queue Stats
87W - 103L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 0 / 11
9,202
767
11,317
5,410
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Entiku
Da Ji
14
4 / 6 / 9
9,187
766
9,635
12,577
3,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
4 / 3 / 12
9,514
793
9,848
11,410
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
PRID3x
Amaterasu
17
4 / 0 / 12
10,997
916
8,811
17,286
14,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 2 / 10
11,582
965
15,067
12,284
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
0 / 7 / 5
7,516
626
7,191
15,559
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 3 / 0
10,420
868
12,622
10,168
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NoCapSleepy
Cerberus
14
1 / 3 / 3
8,100
675
6,026
14,986
10,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SleepyxWolf
Chang'e
14
1 / 7 / 1
7,763
647
7,496
11,797
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TheRainTraveler
Cernunnos
15
2 / 3 / 2
8,444
704
12,755
13,691
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
23
Kills
11
11
Deaths
23
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
11
7.5
L
Awilix
0
7
5
0.36
W
Da Ji
Entiku
Da Ji
4
6
9
1.42
L
7
3
0
2.33
L
Cerberus
NoCapSleepy
Cerberus
1
3
3
0.83
W
Ymir
4
3
12
3.33
W
Amaterasu
PRID3x
Amaterasu
4
0
12
10
L
Chang'e
SleepyxWolf
Chang'e
1
7
1
0.21
L
Cernunnos
TheRainTraveler
Cernunnos
2
3
2
1
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,678
Damage
46,090
58,967
Taken
66,201
30,285
Mitigated
30,225
11,374
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,317
2,303
0
2,321
5,410
3,703
5
2,272
3,012
35,698
0
L
Awilix
7,191
2,401
0
1,197
15,559
7,559
278
6,700
8,652
0
18,060
W
Da Ji
Entiku
Da Ji
9,635
1,259
0
852
12,577
3,767
0
6,182
5,926
0
18,685
L
12,622
577
3,050
4,860
10,168
3,839
289
2,226
7,854
45,252
0
L
Cerberus
NoCapSleepy
Cerberus
6,026
737
123
1,197
14,986
10,785
0
6,452
8,350
23,302
0
W
Ymir
9,848
2,013
0
0
11,410
3,866
384
5,475
5,562
27,543
0
W
Amaterasu
PRID3x
Amaterasu
8,811
3,593
2,244
4,157
17,286
14,620
385
5,192
11,509
0
26,036
L
Chang'e
SleepyxWolf
Chang'e
7,496
636
269
1,407
11,797
3,297
296
3,007
8,776
21,542
0
L
Cernunnos
TheRainTraveler
Cernunnos
12,755
5,234
0
3,181
13,691
4,745
1
2,572
10,971
0
35,158
W
15,067
8,878
0
1,800
12,284
4,329
968
6,193
5,624
0
46,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
42,243
272
Minions Killed
334
10
Camps Cleared
6
1,163,127
Distance Traveled
1,093,083
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,202
767
71
6
4
251,786
5
L
Awilix
7,516
626
32
3
1
213,843
0
W
Da Ji
9,187
766
19
2
1
229,467
0
L
Hel
10,420
868
106
9
3
256,509
2
L
Cerberus
8,100
675
71
6
0
211,183
0
W
Ymir
9,514
793
58
5
0
202,131
0
W
Amaterasu
10,997
916
41
3
2
261,116
2
L
Chang'e
7,763
647
51
4
1
199,699
0
L
Cernunnos
8,444
704
74
6
1
211,849
2
W
Hou Yi
11,582
965
83
7
3
218,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role