Player Matchup

Tiamat
Tiamat
Azrael07
Tiamat
Level 17
God Stats
6W - 6L
1,274 SR
Queue Stats
24W - 37L
982 Elo+
Party 1
Neith
Neith
Cubanfalcon99
Neith
Level 69
God Stats
8W - 5L
1,814 SR
Queue Stats
44W - 58L
1,146 Elo+
Party 1
Atlas
Atlas
Daggobah
Atlas
Level 65
God Stats
1W - 2L
1,633 SR
Queue Stats
31W - 48L
1,270 Elo+
Party 1
Team Averages
Level 50
1,573 SR
1,133 Elo+

VS

Team Averages
Level 36
1,331 SR
1,142 Elo+
Scylla
Scylla
Gemini Mal05
Scylla
Level 21
God Stats
1W - 1L
1,309 SR
Queue Stats
5W - 19L
1,048 Elo+
Party 2
Gilgamesh
Gilgamesh
KN Stable
Gilgamesh
Level 18
God Stats
3W - 6L
1,183 SR
Queue Stats
14W - 15L
1,234 Elo+
Party 2
Charybdis
Charybdis
PayBakBumH4t3rs
Charybdis
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azrael07
Tiamat
15
3 / 4 / 10
11,604
611
12,019
16,284
7,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 4 / 5
12,293
647
21,995
13,372
5,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Daggobah
Atlas
12
2 / 10 / 7
10,829
570
8,109
17,701
10,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 7 / 8
12,947
681
11,317
16,793
4,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
KN Stable
Gilgamesh
15
5 / 5 / 12
13,099
689
15,325
16,761
10,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PayBakBumH4t3rs
Charybdis
17
6 / 1 / 10
12,866
677
14,320
19,651
6,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
18
18
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azrael07
Tiamat
3
4
10
2
L
8
4
5
2.63
L
Atlas
Daggobah
Atlas
2
10
7
0.55
W
Scylla
7
7
8
1.57
W
Gilgamesh
KN Stable
Gilgamesh
5
5
12
2.2
W
Charybdis
PayBakBumH4t3rs
Charybdis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
40,962
47,357
Taken
53,205
23,354
Mitigated
20,615
8,717
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azrael07
Tiamat
12,019
1,441
192
3,608
16,284
7,575
225
4,929
11,355
35,897
0
L
21,995
10,950
576
3,184
13,372
5,251
1,425
2,828
10,544
0
54,312
L
Atlas
Daggobah
Atlas
8,109
2,093
305
852
17,701
10,528
46
4,027
13,674
20,912
0
W
Scylla
11,317
500
166
2,845
16,793
4,158
543
6,253
10,540
23,466
0
W
Gilgamesh
KN Stable
Gilgamesh
15,325
4,584
0
1,698
16,761
10,054
392
7,414
9,347
0
28,279
W
Charybdis
PayBakBumH4t3rs
Charybdis
14,320
8,815
0
7,058
19,651
6,403
2,099
6,998
12,653
0
66,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
38,912
164
Minions Killed
152
2
Camps Cleared
4
936,863
Distance Traveled
915,730
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,604
611
59
3
2
321,731
3
L
Neith
12,293
647
72
4
0
298,899
6
L
Atlas
10,829
570
33
2
0
316,233
1
W
Scylla
12,947
681
28
1
1
285,911
0
W
Gilgamesh
13,099
689
22
1
1
320,654
0
W
Charybdis
12,866
677
102
5
2
309,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role