Player Matchup

Odin
Odin
Aldenbrooke
Odin
Level 101
God Stats
10W - 13L
1,571 SR
Queue Stats
33W - 40L
1,307 Elo+
Party 2
Sol
Sol
MonDzl
Sol
Level 66
God Stats
12W - 21L
1,400 SR
Queue Stats
138W - 220L
1,248 Elo+
Solo
Izanami
Izanami
i dont like u
Izanami
Level 23
God Stats
18W - 17L
1,415 SR
Queue Stats
22W - 26L
1,208 Elo+
Party 2
Team Averages
Level 63
1,462 SR
1,254 Elo+

VS

Team Averages
Level 81
1,426 SR
1,216 Elo+
Medusa
Medusa
Bearcats0402
Medusa
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,280 Elo+
Solo
Tiamat
Tiamat
LeapinPandaBear
Tiamat
Level 70
God Stats
0W - 2L
1,134 SR
Queue Stats
5W - 13L
1,156 Elo+
Party 1
Sylvanus
Sylvanus
Legit WICK
Sylvanus
Level 106
God Stats
1W - 1L
1,644 SR
Queue Stats
11W - 20L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,410
741
3,544
6,644
5,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
MonDzl
Sol
12
4 / 1 / 7
7,701
770
12,141
8,543
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
11
5 / 2 / 4
7,901
790
8,661
6,226
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 1
6,339
634
5,887
6,226
2,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 1
5,796
580
2,251
8,114
3,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Legit WICK
Sylvanus
10
1 / 3 / 1
6,958
696
3,684
13,097
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Medusa
1
2
1
0.75
L
0
6
1
0.08
L
Sylvanus
Legit WICK
Sylvanus
1
3
1
0.5
W
Sol
MonDzl
Sol
4
1
7
7.5
W
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
11,822
21,413
Taken
27,437
10,573
Mitigated
18,145
7,967
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,544
132
608
1,089
6,644
5,944
126
2,251
4,393
0
17,063
L
Medusa
5,887
1,394
186
901
6,226
2,102
0
3,448
2,778
0
23,217
L
2,251
263
0
400
8,114
3,612
0
3,066
5,048
11,474
0
L
Sylvanus
Legit WICK
Sylvanus
3,684
902
1,002
3,357
13,097
12,431
0
5,020
8,077
9,166
0
W
Sol
MonDzl
Sol
12,141
3,613
920
5,018
8,543
2,783
961
2,263
6,280
30,341
2,602
W
Izanami
8,661
6,475
0
332
6,226
1,846
813
1,816
4,410
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
19,093
116
Minions Killed
71
8
Camps Cleared
1
597,462
Distance Traveled
509,739
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,410
741
34
3
2
210,489
2
L
Medusa
6,339
634
45
5
1
175,428
0
L
Tiamat
5,796
580
16
2
0
146,357
0
L
Sylvanus
6,958
696
10
1
0
187,954
2
W
Sol
7,701
770
45
5
4
195,326
2
W
Izanami
7,901
790
37
4
2
191,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role