Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LadyPainguin
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadowNekoJT_
Morgan Le Fay
Level 30
God Stats
1W - 1L
1,247 SR
Queue Stats
28W - 47L
1,324 Elo+
Party 2
Team Averages
Level 59
1,416 SR
1,441 Elo+

VS

Team Averages
Level 37
1,435 SR
1,261 Elo+
Ymir
Ymir
CoMpLeX GaMiNg1
Ymir
Level 16
God Stats
11W - 12L
1,390 SR
Queue Stats
22W - 29L
1,227 Elo+
Party 1
Gilgamesh
Gilgamesh
Daoverlord8682
Gilgamesh
Level 17
God Stats
17W - 15L
1,388 SR
Queue Stats
24W - 29L
1,246 Elo+
Party 1
Vulcan
Vulcan
DeepHyphy
Vulcan
Level 77
God Stats
3W - 1L
1,526 SR
Queue Stats
77W - 96L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 11 / 1
6,712
559
3,389
19,301
12,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
LadyPainguin
Aphrodite
10
0 / 7 / 2
7,112
593
1,764
11,713
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ShadowNekoJT_
Morgan Le Fay
12
3 / 5 / 0
8,399
700
9,948
12,721
4,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 16
8,559
713
4,982
6,866
7,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Daoverlord8682
Gilgamesh
13
9 / 2 / 10
9,811
818
15,310
13,451
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
DeepHyphy
Vulcan
14
12 / 1 / 9
10,347
862
19,268
5,124
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
23
23
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
11
1
0.05
W
2
0
16
10
W
Gilgamesh
Daoverlord8682
Gilgamesh
9
2
10
7
W
Vulcan
DeepHyphy
Vulcan
12
1
9
16.5
L
Aphrodite
LadyPainguin
Aphrodite
0
7
2
0.14
L
Morgan Le Fay
ShadowNekoJT_
Morgan Le Fay
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
39,560
43,735
Taken
25,441
22,910
Mitigated
18,721
8,912
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,389
0
0
0
19,301
12,915
0
10,996
7,781
12,041
0
W
4,982
757
557
509
6,866
7,050
0
4,903
1,963
12,542
0
W
Gilgamesh
Daoverlord8682
Gilgamesh
15,310
3,932
447
2,698
13,451
9,774
504
6,007
7,444
3,183
27,764
W
Vulcan
DeepHyphy
Vulcan
19,268
4,855
675
830
5,124
1,897
514
4,191
933
44,395
0
L
Aphrodite
LadyPainguin
Aphrodite
1,764
428
2,807
3,481
11,713
5,320
0
7,997
3,486
15,013
0
L
Morgan Le Fay
ShadowNekoJT_
Morgan Le Fay
9,948
2,080
436
2,188
12,721
4,675
0
7,250
5,167
31,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,223
Gold Earned
28,717
121
Minions Killed
131
4
Camps Cleared
2
571,506
Distance Traveled
702,956
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,712
559
27
2
1
186,096
0
W
Ymir
8,559
713
23
2
0
215,561
0
W
Gilgamesh
9,811
818
39
3
1
240,085
1
W
Vulcan
10,347
862
69
6
1
247,310
0
L
Aphrodite
7,112
593
41
3
0
189,235
1
L
Morgan Le Fay
8,399
700
53
4
3
196,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role