Player Matchup

Ares
Ares
Ermac22
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Foes5121
Heimdallr
Level 32
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Fullsent
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,409 Elo+
Party 4
Merlin
Merlin
MarkusBlade
Merlin
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
nutt1butt
Thanatos
Level 86
God Stats
11W - 20L
1,442 SR
Queue Stats
83W - 88L
1,604 Elo+
Party 4
Team Averages
Level 42
1,400 SR
1,497 Elo+

VS

Team Averages
Level 104
1,562 SR
1,462 Elo+
Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
JuK01nferno
Sun Wukong
Level 138
God Stats
29W - 35L
1,495 SR
Queue Stats
361W - 318L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
KhaosD4Immortal
Ah Puch
Level 119
God Stats
3W - 0L
1,815 SR
Queue Stats
84W - 98L
1,373 Elo+
Solo
Da Ji
Da Ji
gsatch3
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ermac22
Ares
6
0 / 3 / 0
4,677
360
1,219
6,599
3,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Foes5121
Heimdallr
10
0 / 4 / 0
5,561
428
1,564
4,610
1,260
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,955
458
2,419
8,385
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
0 / 2 / 0
5,561
428
1,437
4,346
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
nutt1butt
Thanatos
11
0 / 2 / 0
6,288
484
1,161
7,623
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 7
7,378
568
2,526
8,940
7,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
 
Sylvanus
11
4 / 0 / 1
7,017
540
2,892
2,767
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
JuK01nferno
Sun Wukong
14
3 / 0 / 1
8,322
640
6,012
6,616
4,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 3
7,274
560
3,529
4,066
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
gsatch3
Da Ji
14
5 / 0 / 2
8,162
628
4,393
6,399
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
7
5.5
W
Sylvanus
 
Sylvanus
4
0
1
4.5
L
Ares
Ermac22
Ares
0
3
0
0
L
Heimdallr
Foes5121
Heimdallr
0
4
0
0
L
0
4
0
0
W
Sun Wukong
JuK01nferno
Sun Wukong
3
0
1
3.5
W
1
0
3
2.5
L
Merlin
0
2
0
0
W
Da Ji
gsatch3
Da Ji
5
0
2
6
L
Thanatos
nutt1butt
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,800
Damage
19,352
31,563
Taken
28,788
11,997
Mitigated
17,067
10,511
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,526
200
1,401
2,497
8,940
7,815
527
542
8,358
16,438
0
W
Sylvanus
 
Sylvanus
2,892
1,416
1,210
1,107
2,767
1,273
725
171
2,596
36,046
9,436
L
Ares
Ermac22
Ares
1,219
27
112
871
6,599
3,326
0
3,280
3,319
8,390
0
L
Heimdallr
Foes5121
Heimdallr
1,564
633
0
325
4,610
1,260
0
1,684
2,926
0
27,053
L
2,419
281
0
3,074
8,385
3,908
240
0
8,385
0
29,580
W
Sun Wukong
JuK01nferno
Sun Wukong
6,012
937
0
1,890
6,616
4,437
0
253
5,954
0
51,953
W
3,529
185
0
1,601
4,066
1,255
725
1,055
2,831
46,814
0
L
Merlin
1,437
36
0
817
4,346
1,282
0
1,912
2,434
21,713
0
W
Da Ji
gsatch3
Da Ji
4,393
1,747
0
4,223
6,399
2,287
0
345
6,018
0
52,815
L
Thanatos
nutt1butt
Thanatos
1,161
172
0
5,312
7,623
2,221
0
1,597
6,026
0
40,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
38,153
281
Minions Killed
395
0
Camps Cleared
0
1,270,438
Distance Traveled
1,291,306
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,378
568
37
3
0
259,743
3
W
Sylvanus
7,017
540
90
7
0
241,908
8
L
Ares
4,677
360
11
1
0
263,894
7
L
Heimdallr
5,561
428
64
5
0
228,774
1
L
Tyr
5,955
458
71
5
0
253,774
3
W
Sun Wukong
8,322
640
93
7
0
267,959
5
W
Ah Puch
7,274
560
84
6
0
259,877
2
L
Merlin
5,561
428
53
4
0
231,577
5
W
Da Ji
8,162
628
91
7
0
261,819
4
L
Thanatos
6,288
484
82
6
0
292,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role