Player Matchup

Kukulkan
Kukulkan
GenuineFlunky81
Kukulkan
Level 27
God Stats
2W - 4L
1,520 SR
Queue Stats
22W - 21L
1,482 Elo+
Party 2
Izanami
Izanami
Tarbo52
Izanami
Level 44
God Stats
2W - 2L
1,514 SR
Queue Stats
11W - 10L
1,571 Elo+
Party 2
Odin
Odin
TherealXRay
Odin
Level 77
God Stats
0W - 1L
1,234 SR
Queue Stats
43W - 42L
1,489 Elo+
Party 2
Team Averages
Level 49
1,422 SR
1,514 Elo+

VS

Team Averages
Level 87
1,450 SR
1,369 Elo+
Nu Wa
Nu Wa
LEWIS_617
Nu Wa
Level 124
God Stats
1W - 1L
1,323 SR
Queue Stats
491W - 439L
1,494 Elo+
Solo
Pele
Pele
Senior Who Dey
Pele
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
billbush77
Sun Wukong
Level 19
God Stats
1W - 1L
1,526 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 5 / 2
11,948
629
18,319
13,042
3,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tarbo52
Izanami
15
2 / 9 / 3
11,283
594
7,317
16,586
4,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 5
10,328
544
11,636
22,702
15,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LEWIS_617
Nu Wa
16
7 / 3 / 6
12,563
661
16,201
9,448
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 1 / 5
13,676
720
24,387
17,112
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
billbush77
Sun Wukong
14
0 / 2 / 9
11,098
584
5,392
22,135
13,573
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
16
16
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
5
2
1
W
Nu Wa
LEWIS_617
Nu Wa
7
3
6
3.33
W
9
1
5
11.5
L
Izanami
Tarbo52
Izanami
2
9
3
0.39
L
0
2
5
1.25
W
Sun Wukong
billbush77
Sun Wukong
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,272
Damage
45,980
52,330
Taken
48,695
24,275
Mitigated
26,988
11,403
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,319
1,768
661
1,068
13,042
3,880
0
3,556
9,200
57,554
0
W
Nu Wa
LEWIS_617
Nu Wa
16,201
7,255
81
1,898
9,448
3,258
1,095
4,370
5,078
55,269
0
W
24,387
6,043
0
8,989
17,112
10,157
1,108
6,192
10,920
0
72,866
L
Izanami
Tarbo52
Izanami
7,317
4,316
0
1,658
16,586
4,746
0
5,682
10,361
0
56,191
L
11,636
2,651
467
7,549
22,702
15,649
0
7,381
14,269
6,030
35,667
W
Sun Wukong
billbush77
Sun Wukong
5,392
652
0
7,386
22,135
13,573
212
11,439
10,696
0
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
37,337
245
Minions Killed
219
8
Camps Cleared
10
937,560
Distance Traveled
988,238
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,948
629
73
4
3
319,560
0
W
Nu Wa
12,563
661
68
4
6
295,823
1
W
Pele
13,676
720
114
6
2
359,924
0
L
Izanami
11,283
594
129
7
3
256,602
3
L
Odin
10,328
544
43
2
2
361,398
7
W
Sun Wukong
11,098
584
37
2
2
332,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role