Player Matchup

Anubis
Anubis
EgoCarpeNoctem
Anubis
Level 75
God Stats
14W - 17L
1,564 SR
Queue Stats
67W - 58L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Grewvee
Danzaburou
Level 58
God Stats
84W - 112L
1,480 SR
Queue Stats
293W - 301L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
SilentWrath420
Sun Wukong
Level 58
God Stats
2W - 1L
1,668 SR
Queue Stats
5W - 5L
1,589 Elo+
Solo
Team Averages
Level 64
1,570 SR
1,548 Elo+

VS

Team Averages
Level 93
1,630 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
CarpeDiemGRC
Morgan Le Fay
Level 66
God Stats
11W - 4L
1,713 SR
Queue Stats
70W - 67L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Gutpile333
Gilgamesh
Level 125
God Stats
57W - 39L
1,670 SR
Queue Stats
399W - 471L
1,428 Elo+
Solo
Arachne
Arachne
SyrArtorias
Arachne
Level 87
God Stats
38W - 38L
1,506 SR
Queue Stats
176W - 216L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 5
14,825
645
24,587
26,947
12,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Grewvee
Danzaburou
18
4 / 11 / 4
15,910
692
20,288
29,122
11,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SilentWrath420
Sun Wukong
16
3 / 10 / 3
13,616
592
14,051
25,043
17,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarpeDiemGRC
Morgan Le Fay
19
10 / 6 / 16
15,812
687
29,725
27,105
10,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gutpile333
Gilgamesh
19
7 / 2 / 23
15,542
676
20,685
43,649
41,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
SyrArtorias
Arachne
20
16 / 3 / 11
16,918
736
19,617
17,730
7,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
33
34
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CarpeDiemGRC
Morgan Le Fay
10
6
16
3
L
3
13
5
0.42
L
Danzaburou
Grewvee
Danzaburou
4
11
4
0.55
W
Gilgamesh
Gutpile333
Gilgamesh
7
2
23
9.25
L
Sun Wukong
SilentWrath420
Sun Wukong
3
10
3
0.45
W
Arachne
SyrArtorias
Arachne
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,926
Damage
70,027
81,112
Taken
88,484
41,917
Mitigated
59,686
16,674
Healing
42,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CarpeDiemGRC
Morgan Le Fay
29,725
5,423
1,158
10,840
27,105
10,255
1,399
10,474
16,482
82,349
0
L
24,587
1,409
0
7,029
26,947
12,715
322
10,029
16,369
68,828
0
L
Danzaburou
Grewvee
Danzaburou
20,288
10,435
0
5,309
29,122
11,709
701
9,358
19,052
0
85,697
W
Gilgamesh
Gutpile333
Gilgamesh
20,685
3,134
1,410
21,988
43,649
41,990
527
9,825
32,963
522
56,632
L
Sun Wukong
SilentWrath420
Sun Wukong
14,051
1,196
150
4,186
25,043
17,493
453
11,211
13,409
0
43,871
W
Arachne
SyrArtorias
Arachne
19,617
14,388
0
6,859
17,730
7,441
577
5,977
11,469
0
55,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
48,272
264
Minions Killed
239
7
Camps Cleared
12
1,046,945
Distance Traveled
1,259,501
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,812
687
100
4
1
390,265
4
L
Anubis
14,825
645
110
5
2
308,160
3
L
Danzaburou
15,910
692
88
4
4
348,219
1
W
Gilgamesh
15,542
676
72
3
0
463,222
3
L
Sun Wukong
13,616
592
66
3
1
390,566
1
W
Arachne
16,918
736
67
3
11
406,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role