Player Matchup

Pele
Pele
ASCOLIX
Pele
Level 107
God Stats
13W - 11L
1,557 SR
Queue Stats
492W - 490L
1,473 Elo+
Party 1
Medusa
Medusa
BAHANDER-BR
Medusa
Level 47
God Stats
5W - 7L
1,395 SR
Queue Stats
194W - 209L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
PROLGV
Baron Samedi
Level 68
God Stats
36W - 34L
1,502 SR
Queue Stats
249W - 254L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bandint98
Tsukuyomi
Level 40
God Stats
31W - 19L
1,570 SR
Queue Stats
96W - 92L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fernandaschw
Kumbhakarna
Level 85
God Stats
25W - 22L
1,526 SR
Queue Stats
308W - 328L
1,477 Elo+
Party 1
Team Averages
Level 69
1,510 SR
1,468 Elo+

VS

Team Averages
Level 62
1,499 SR
1,469 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brivie
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,414 Elo+
Party 2
Erlang Shen
Erlang Shen
Doritos162007
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 166L
1,463 Elo+
Party 2
Tiamat
Tiamat
LowlyTaarnished
Tiamat
Level 67
God Stats
3W - 3L
1,488 SR
Queue Stats
157W - 196L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
MrCraazyy
Gilgamesh
Level 109
God Stats
22W - 25L
1,505 SR
Queue Stats
319W - 367L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ASCOLIX
Pele
10
3 / 1 / 3
6,106
611
4,001
7,361
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
10
6 / 2 / 3
6,280
628
7,313
4,282
1,102
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PROLGV
Baron Samedi
10
3 / 0 / 5
6,246
625
5,086
2,719
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
bandint98
Tsukuyomi
10
6 / 2 / 2
6,325
633
8,618
6,096
2,033
Kumbhakarna
fernandaschw
Kumbhakarna
9
1 / 2 / 8
5,528
553
1,705
8,830
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 6 / 1
4,329
433
846
8,473
3,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Brivie
Danzaburou
7
0 / 4 / 1
4,276
428
2,753
5,814
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Doritos162007
Erlang Shen
7
0 / 3 / 3
5,040
504
2,050
7,625
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 1
4,947
495
3,377
5,955
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MrCraazyy
Gilgamesh
11
6 / 2 / 1
6,575
658
6,234
6,400
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
1
0.08
W
Pele
ASCOLIX
Pele
3
1
3
4.5
W
Medusa
6
2
3
3.75
L
Danzaburou
Brivie
Danzaburou
0
4
1
0.13
L
Erlang Shen
Doritos162007
Erlang Shen
0
3
3
0.5
L
1
4
1
0.38
L
Gilgamesh
MrCraazyy
Gilgamesh
6
2
1
3.25
W
Baron Samedi
PROLGV
Baron Samedi
3
0
5
5.5
W
Tsukuyomi
bandint98
Tsukuyomi
6
2
2
3.5
W
Kumbhakarna
fernandaschw
Kumbhakarna
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
15,260
29,288
Taken
34,267
11,926
Mitigated
10,439
8,722
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
846
139
51
1,600
8,473
3,401
0
400
8,031
0
10,762
W
Pele
ASCOLIX
Pele
4,001
1,604
0
3,582
7,361
1,847
0
455
6,834
0
34,595
W
Medusa
7,313
2,626
0
852
4,282
1,102
402
195
4,051
0
28,881
L
Danzaburou
Brivie
Danzaburou
2,753
1,336
0
895
5,814
1,083
0
1,036
4,736
0
17,530
L
Erlang Shen
Doritos162007
Erlang Shen
2,050
654
1,025
1,984
7,625
1,856
0
1,816
5,774
0
8,715
L
3,377
75
0
1,075
5,955
2,180
0
1,544
4,163
19,909
0
L
Gilgamesh
MrCraazyy
Gilgamesh
6,234
2,114
0
1,336
6,400
1,919
0
1,510
4,772
0
28,182
W
Baron Samedi
PROLGV
Baron Samedi
5,086
368
1,038
696
2,719
989
0
532
2,007
26,874
0
W
Tsukuyomi
bandint98
Tsukuyomi
8,618
1,871
0
1,020
6,096
2,033
406
325
5,715
0
32,736
W
Kumbhakarna
fernandaschw
Kumbhakarna
1,705
555
0
1,534
8,830
5,955
0
1,352
7,304
8,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
25,167
261
Minions Killed
196
0
Camps Cleared
0
951,374
Distance Traveled
888,835
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,329
433
27
3
0
154,672
0
W
Pele
6,106
611
76
8
0
212,908
4
W
Medusa
6,280
628
54
5
0
168,601
4
L
Danzaburou
4,276
428
40
4
0
157,715
2
L
Erlang Shen
5,040
504
14
1
0
184,516
4
L
Tiamat
4,947
495
51
5
0
181,646
4
L
Gilgamesh
6,575
658
64
6
0
210,286
2
W
Baron Samedi
6,246
625
61
6
0
184,179
1
W
Tsukuyomi
6,325
633
62
6
0
196,111
2
W
Kumbhakarna
5,528
553
8
1
0
189,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role