Player Matchup

Ganesha
Ganesha
Funand1nterat1ve
Ganesha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 180L
1,410 Elo+
Party 1
Ymir
Ymir
SlideIntoAction
Ymir
Level 58
God Stats
14W - 10L
1,571 SR
Queue Stats
133W - 132L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
ViewlessAtol278
Cthulhu
Level 68
God Stats
1W - 4L
1,363 SR
Queue Stats
94W - 96L
1,437 Elo+
Party 3
Xbalanque
Xbalanque
waxcornet13
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 138L
1,542 Elo+
Party 3
Nemesis
Nemesis
xxtentacionjf696
Nemesis
Level 106
God Stats
5W - 4L
1,516 SR
Queue Stats
112W - 90L
1,500 Elo+
Party 1
Team Averages
Level 68
1,490 SR
1,467 Elo+

VS

Team Averages
Level 61
1,440 SR
1,441 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
YRH InvasiveClk
Thanatos
Level 68
God Stats
3W - 3L
1,383 SR
Queue Stats
130W - 135L
1,429 Elo+
Solo
Yemoja
Yemoja
alittlenut
Yemoja
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,395 Elo+
Party 2
Scylla
Scylla
dubblub
Scylla
Level 67
God Stats
10W - 9L
1,544 SR
Queue Stats
293W - 302L
1,422 Elo+
Solo
Artemis
Artemis
p0larpop
Artemis
Level 12
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 13L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,327
533
4,158
7,182
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,548
555
3,211
7,611
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,719
472
4,026
8,241
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
waxcornet13
Xbalanque
10
1 / 0 / 0
5,396
540
4,730
4,692
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,252
525
2,530
6,479
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 4
5,959
596
3,571
5,605
3,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
11
12 / 1 / 1
7,225
723
9,565
7,720
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
alittlenut
Yemoja
8
1 / 0 / 5
5,386
539
2,337
6,129
2,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
dubblub
Scylla
9
0 / 2 / 4
5,226
523
2,817
3,870
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
p0larpop
Artemis
9
2 / 1 / 1
5,153
515
5,868
6,683
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
15
15
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
4
2
L
2
4
0
0.5
L
1
4
0
0.25
L
0
3
0
0
W
Thanatos
12
1
1
12.5
W
Yemoja
alittlenut
Yemoja
1
0
5
3.5
W
Scylla
dubblub
Scylla
0
2
4
1
W
Artemis
p0larpop
Artemis
2
1
1
2.5
L
Xbalanque
waxcornet13
Xbalanque
1
0
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
24,158
34,205
Taken
30,007
10,175
Mitigated
10,369
8,022
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,571
1,202
0
1,606
5,605
3,080
0
3,211
2,394
0
29,975
L
4,158
297
0
1,097
7,182
2,113
0
2,346
4,604
25,744
0
L
3,211
2,206
0
1,170
7,611
2,638
232
0
7,611
26,372
0
L
4,026
268
78
1,596
8,241
3,261
0
1,921
6,281
16,894
0
W
Thanatos
9,565
2,851
0
7,198
7,720
2,425
0
1,178
6,542
0
30,500
W
Yemoja
alittlenut
Yemoja
2,337
763
1,540
1,625
6,129
2,473
72
2,240
3,889
10,044
0
W
Scylla
dubblub
Scylla
2,817
489
0
703
3,870
714
156
2,939
931
20,853
0
W
Artemis
p0larpop
Artemis
5,868
3,383
0
2,310
6,683
1,677
0
1,827
4,856
0
25,341
L
Xbalanque
waxcornet13
Xbalanque
4,730
1,543
0
1,975
4,692
1,126
0
509
4,183
0
33,505
L
2,530
875
0
2,106
6,479
1,037
0
321
6,148
0
25,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,949
259
Minions Killed
245
0
Camps Cleared
0
919,301
Distance Traveled
933,312
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,959
596
72
7
0
190,228
2
L
Ganesha
5,327
533
33
3
0
183,102
0
L
Ymir
5,548
555
60
6
0
174,680
5
L
Cthulhu
4,719
472
21
2
0
189,991
3
W
Thanatos
7,225
723
58
6
0
207,926
0
W
Yemoja
5,386
539
20
2
0
175,563
3
W
Scylla
5,226
523
47
5
0
182,692
1
W
Artemis
5,153
515
48
5
0
176,903
2
L
Xbalanque
5,396
540
83
8
0
179,229
4
L
Nemesis
5,252
525
62
6
0
192,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role