Player Matchup

Guan Yu
Guan Yu
Masters
DRlLLZ
Guan Yu
Masters
Level 123
God Stats
11W - 2L
1,955 SR
Queue Stats
443W - 175L
2,980 MMR
Party 1
Fenrir
Fenrir
Masters
GrimyGremlin
Fenrir
Masters
Level 53
God Stats
1W - 0L
1,374 SR
Queue Stats
56W - 3L
2,680 MMR
Party 1
Chang'e
Chang'e
Masters
lilMMR
Chang'e
Masters
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 3L
2,669 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 75
1,610 SR
2,776 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,695 SR
2,301 MMR
Cthulhu
Cthulhu
Diamond II
Hunter10026
Cthulhu
Diamond II
Level 139
God Stats
13W - 17L
1,643 SR
Queue Stats
140W - 133L
2,218 MMR
Solo
Bastet
Bastet
Masters
Ibrahim74
Bastet
Masters
Level 122
God Stats
24W - 6L
1,840 SR
Queue Stats
178W - 110L
2,404 MMR
Solo
Tiamat
Tiamat
Masters
Norse Veins
Tiamat
Masters
Level 160
God Stats
59W - 45L
1,604 SR
Queue Stats
866W - 644L
2,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRlLLZ
Guan Yu
17
2 / 3 / 9
14,688
565
19,041
39,702
46,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
4 / 4 / 5
14,809
570
27,882
36,630
38,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
lilMMR
Chang'e
20
6 / 2 / 4
16,294
627
31,042
31,472
19,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioAresGeb

VS

Bans
Baron SamediCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hunter10026
Cthulhu
18
1 / 1 / 7
14,225
547
30,245
38,956
54,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Ibrahim74
Bastet
19
7 / 7 / 1
15,942
613
28,757
24,137
16,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
1 / 4 / 7
14,223
547
29,550
23,748
17,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
9
9
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DRlLLZ
Guan Yu
2
3
9
2.17
W
Fenrir
4
4
5
1.63
L
Cthulhu
Hunter10026
Cthulhu
1
1
7
4.5
L
Bastet
Ibrahim74
Bastet
7
7
1
1.07
L
Tiamat
1
4
7
1.13
W
Chang'e
lilMMR
Chang'e
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,965
Damage
88,552
107,804
Taken
86,841
103,467
Mitigated
88,415
46,053
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DRlLLZ
Guan Yu
19,041
2,347
4,186
8,930
39,702
46,079
340
20,951
17,634
934
36,313
W
Fenrir
27,882
4,059
2,215
4,621
36,630
38,133
1,046
19,024
16,316
458
47,347
L
Cthulhu
Hunter10026
Cthulhu
30,245
2,379
1,967
9,846
38,956
54,903
0
13,173
21,747
66,611
0
L
Bastet
Ibrahim74
Bastet
28,757
6,618
0
3,736
24,137
16,061
1,101
9,445
13,196
0
74,539
L
Tiamat
29,550
2,910
123
3,225
23,748
17,451
351
7,610
14,903
79,311
0
W
Chang'e
lilMMR
Chang'e
31,042
2,303
11,006
15,095
31,472
19,255
1,806
17,136
13,455
117,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
44,390
322
Minions Killed
289
9
Camps Cleared
12
1,450,796
Distance Traveled
1,479,508
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,688
565
46
2
3
487,253
1
W
Fenrir
14,809
570
60
2
2
484,997
6
L
Cthulhu
14,225
547
70
3
0
526,408
5
L
Bastet
15,942
613
107
4
9
479,977
3
L
Tiamat
14,223
547
112
4
3
473,123
5
W
Chang'e
16,294
627
216
8
4
478,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role