Player Matchup

Sun Wukong
Sun Wukong
AnonymusDuck
Sun Wukong
Level 78
God Stats
12W - 14L
1,436 SR
Queue Stats
172W - 182L
1,377 Elo+
Party 1
Nemesis
Nemesis
Crytech-8a
Nemesis
Level 68
God Stats
10W - 8L
1,463 SR
Queue Stats
244W - 292L
1,415 Elo+
Party 3
Neith
Neith
JBRSigma9
Neith
Level 92
God Stats
8W - 7L
1,491 SR
Queue Stats
90W - 86L
1,385 Elo+
Party 1
Merlin
Merlin
MR VigilanteE
Merlin
Level 62
God Stats
7W - 4L
1,593 SR
Queue Stats
9W - 7L
1,505 Elo+
Solo
Sobek
Sobek
XxBurger-BladexX
Sobek
Level 89
God Stats
26W - 28L
1,475 SR
Queue Stats
464W - 561L
1,410 Elo+
Party 3
Team Averages
Level 78
1,492 SR
1,418 Elo+

VS

Team Averages
Level 109
1,424 SR
1,389 Elo+
Baba Yaga
Baba Yaga
BodgeyBomb96
Baba Yaga
Level 131
God Stats
47W - 41L
1,505 SR
Queue Stats
283W - 316L
1,372 Elo+
Party 2
Athena
Athena
Butt_jerky
Athena
Level 127
God Stats
7W - 11L
1,427 SR
Queue Stats
328W - 350L
1,389 Elo+
Party 2
Izanami
Izanami
KassJinxedYa
Izanami
Level 83
God Stats
30W - 42L
1,396 SR
Queue Stats
76W - 86L
1,384 Elo+
Party 4
Vamana
Vamana
Silentki11a23
Vamana
Level 116
God Stats
6W - 6L
1,446 SR
Queue Stats
163W - 159L
1,451 Elo+
Party 4
Sun Wukong
Sun Wukong
thelegend_245
Sun Wukong
Level 87
God Stats
1W - 4L
1,349 SR
Queue Stats
348W - 401L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnonymusDuck
Sun Wukong
17
8 / 1 / 1
10,345
544
12,480
15,681
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Crytech-8a
Nemesis
14
2 / 2 / 6
8,431
444
4,704
12,984
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
JBRSigma9
Neith
17
9 / 1 / 1
10,626
559
13,675
9,199
2,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 2
9,712
511
11,770
9,635
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 1 / 12
9,080
478
7,107
19,347
17,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BodgeyBomb96
Baba Yaga
16
3 / 1 / 0
9,625
507
10,177
7,465
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Butt_jerky
Athena
13
1 / 6 / 1
8,498
447
6,621
19,551
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
KassJinxedYa
Izanami
15
0 / 5 / 1
9,082
478
5,381
12,516
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 0
8,433
444
10,983
17,227
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
thelegend_245
Sun Wukong
12
1 / 5 / 2
7,727
407
8,264
14,460
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnonymusDuck
Sun Wukong
8
1
1
8.5
L
Baba Yaga
BodgeyBomb96
Baba Yaga
3
1
0
3
L
Athena
Butt_jerky
Athena
1
6
1
0.25
W
Nemesis
Crytech-8a
Nemesis
2
2
6
2.5
W
Neith
JBRSigma9
Neith
9
1
1
9.5
L
Izanami
KassJinxedYa
Izanami
0
5
1
0.1
W
3
1
2
4
L
1
7
0
0.14
W
1
1
12
7
L
Sun Wukong
thelegend_245
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
41,426
66,846
Taken
71,219
39,140
Mitigated
40,887
26,285
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnonymusDuck
Sun Wukong
12,480
3,340
0
6,308
15,681
10,227
72
2,244
12,563
5,403
61,114
L
Baba Yaga
BodgeyBomb96
Baba Yaga
10,177
311
10
2,100
7,465
3,361
152
3,946
3,122
67,491
0
L
Athena
Butt_jerky
Athena
6,621
1,975
434
2,743
19,551
16,084
0
6,074
13,259
30,547
0
W
Nemesis
Crytech-8a
Nemesis
4,704
1,837
0
3,047
12,984
4,957
110
3,431
9,190
0
55,638
W
Neith
JBRSigma9
Neith
13,675
6,032
0
3,090
9,199
2,994
2,107
2,076
7,123
0
86,590
L
Izanami
KassJinxedYa
Izanami
5,381
3,480
0
3,498
12,516
3,871
738
1,003
11,513
0
73,375
W
11,770
546
781
3,747
9,635
3,374
0
3,963
5,363
78,441
0
L
10,983
3,712
0
6,464
17,227
11,501
714
3,448
12,703
5,975
48,533
W
7,107
445
986
8,326
19,347
17,588
475
6,798
12,267
32,637
0
L
Sun Wukong
thelegend_245
Sun Wukong
8,264
1,623
0
3,504
14,460
6,070
0
4,542
9,632
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
43,365
522
Minions Killed
500
0
Camps Cleared
0
1,848,138
Distance Traveled
1,740,459
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,345
544
124
7
0
368,751
4
L
Baba Yaga
9,625
507
135
7
0
378,790
8
L
Athena
8,498
447
55
3
0
355,334
8
W
Nemesis
8,431
444
76
4
0
429,575
9
W
Neith
10,626
559
136
7
0
306,405
1
L
Izanami
9,082
478
135
7
0
311,776
4
W
Merlin
9,712
511
146
8
0
356,531
4
L
Vamana
8,433
444
105
6
0
313,459
3
W
Sobek
9,080
478
40
2
0
386,876
8
L
Sun Wukong
7,727
407
70
4
0
381,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role