Player Matchup

Guan Yu
Guan Yu
Cat_boy02
Guan Yu
Level 61
God Stats
8W - 9L
1,478 SR
Queue Stats
147W - 191L
1,388 Elo+
Party 1
Nemesis
Nemesis
Catman02
Nemesis
Level 96
God Stats
12W - 4L
1,718 SR
Queue Stats
253W - 276L
1,419 Elo+
Party 1
Sol
Sol
J1ngles18
Sol
Level 106
God Stats
222W - 195L
1,556 SR
Queue Stats
574W - 669L
1,377 Elo+
Party 1
Ares
Ares
NeRo7x
Ares
Level 17
God Stats
3W - 0L
1,774 SR
Queue Stats
20W - 19L
1,423 Elo+
Party 3
Medusa
Medusa
Vironya
Medusa
Level 60
God Stats
5W - 8L
1,305 SR
Queue Stats
162W - 195L
1,394 Elo+
Party 3
Team Averages
Level 68
1,566 SR
1,400 Elo+

VS

Team Averages
Level 98
1,450 SR
1,411 Elo+
Ares
Ares
BlueArcanis
Ares
Level 61
God Stats
4W - 7L
1,398 SR
Queue Stats
96W - 108L
1,438 Elo+
Solo
Cliodhna
Cliodhna
GooeyChewy
Cliodhna
Level 126
God Stats
4W - 8L
1,355 SR
Queue Stats
336W - 427L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
LiI Pey Pey
Heimdallr
Level 71
God Stats
1W - 3L
1,514 SR
Queue Stats
19W - 34L
1,373 Elo+
Party 2
Bellona
Bellona
sac3105
Bellona
Level 106
God Stats
21W - 16L
1,555 SR
Queue Stats
440W - 516L
1,469 Elo+
Solo
Olorun
Olorun
xXMeatManXx
Olorun
Level 126
God Stats
6W - 8L
1,425 SR
Queue Stats
271W - 386L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cat_boy02
Guan Yu
17
4 / 6 / 2
10,189
536
8,718
18,851
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Catman02
Nemesis
16
14 / 3 / 5
11,228
591
16,015
16,622
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 8
10,978
578
15,074
17,406
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
NeRo7x
Ares
14
6 / 2 / 7
9,478
499
7,784
16,097
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Vironya
Medusa
17
4 / 3 / 11
10,098
531
17,200
16,884
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,144
429
8,043
21,093
20,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
GooeyChewy
Cliodhna
14
2 / 8 / 5
9,108
479
12,523
15,612
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
LiI Pey Pey
Heimdallr
16
6 / 6 / 2
10,212
537
12,633
14,688
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
sac3105
Bellona
17
9 / 4 / 1
11,000
579
19,380
16,906
16,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
13
0 / 9 / 5
8,636
455
8,289
14,154
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
35
Kills
19
19
Deaths
35
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Guan Yu
Cat_boy02
Guan Yu
4
6
2
0.83
W
Nemesis
Catman02
Nemesis
14
3
5
5.5
L
Cliodhna
GooeyChewy
Cliodhna
2
8
5
0.56
W
7
5
8
2.2
L
Heimdallr
LiI Pey Pey
Heimdallr
6
6
2
1.17
W
Ares
NeRo7x
Ares
6
2
7
4.75
W
Medusa
Vironya
Medusa
4
3
11
3.17
L
Bellona
sac3105
Bellona
9
4
1
2.38
L
Olorun
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,791
Damage
60,868
85,860
Taken
82,453
48,126
Mitigated
49,939
32,593
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,043
535
150
3,385
21,093
20,876
301
6,811
14,236
26,562
0
W
Guan Yu
Cat_boy02
Guan Yu
8,718
1,390
158
8,632
18,851
16,632
0
4,565
14,208
0
56,297
W
Nemesis
Catman02
Nemesis
16,015
6,560
0
3,795
16,622
6,078
0
2,010
14,528
338
64,795
L
Cliodhna
GooeyChewy
Cliodhna
12,523
1,353
0
2,510
15,612
3,741
0
2,270
13,296
0
53,381
W
15,074
5,939
0
8,391
17,406
6,825
948
5,612
11,592
75,196
7,039
L
Heimdallr
LiI Pey Pey
Heimdallr
12,633
4,489
0
2,779
14,688
4,465
1,179
4,398
10,242
0
62,560
W
Ares
NeRo7x
Ares
7,784
391
632
4,284
16,097
12,468
30
3,365
12,644
25,383
0
W
Medusa
Vironya
Medusa
17,200
7,699
0
6,701
16,884
6,123
1,274
4,549
12,229
0
85,075
L
Bellona
sac3105
Bellona
19,380
6,237
0
4,069
16,906
16,356
0
2,229
13,720
13,648
55,900
L
Olorun
8,289
3,075
627
3,114
14,154
4,501
444
5,871
8,283
45,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
47,100
515
Minions Killed
418
0
Camps Cleared
0
1,986,751
Distance Traveled
1,699,995
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,144
429
28
1
0
331,139
4
W
Guan Yu
10,189
536
121
6
0
396,287
3
W
Nemesis
11,228
591
89
5
0
402,288
2
L
Cliodhna
9,108
479
80
4
0
353,424
4
W
Sol
10,978
578
143
8
0
390,547
2
L
Heimdallr
10,212
537
89
5
0
338,839
3
W
Ares
9,478
499
23
1
0
410,147
6
W
Medusa
10,098
531
139
7
0
387,482
1
L
Bellona
11,000
579
135
7
0
359,920
1
L
Olorun
8,636
455
86
5
0
316,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role