Player Matchup

Achilles
Achilles
Alexgatilo19
Achilles
Level 101
God Stats
2W - 0L
1,505 SR
Queue Stats
46W - 31L
1,535 Elo+
Solo
Ra
Ra
DemoR6
Ra
Level 115
God Stats
1W - 2L
1,150 SR
Queue Stats
120W - 112L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
Ryax
Gilgamesh
Level 121
God Stats
5W - 3L
1,373 SR
Queue Stats
61W - 61L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
gelr0n
Cernunnos
Level 29
God Stats
4W - 4L
1,582 SR
Queue Stats
9W - 11L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
scottabel125
Cthulhu
Level 21
God Stats
15W - 14L
1,450 SR
Queue Stats
17W - 15L
1,462 Elo+
Party 2
Team Averages
Level 77
1,412 SR
1,517 Elo+

VS

Team Averages
Level 81
1,392 SR
1,464 Elo+
Kuzenbo
Kuzenbo
Bleeds
Kuzenbo
Level 51
God Stats
0W - 5L
1,234 SR
Queue Stats
96W - 130L
1,455 Elo+
Party 1
Mulan
Mulan
Moist Yuri
Mulan
Level 145
God Stats
0W - 1L
1,453 SR
Queue Stats
82W - 80L
1,470 Elo+
Party 1
Arachne
Arachne
Thor5434
Arachne
Level 37
God Stats
0W - 1L
1,268 SR
Queue Stats
62W - 50L
1,389 Elo+
Solo
Freya
Freya
WARRIORANG63L
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,514 Elo+
Party 1
Eset
Eset
vVStr33tLegalVv
Eset
Level 156
God Stats
4W - 13L
1,507 SR
Queue Stats
315W - 310L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexgatilo19
Achilles
13
0 / 4 / 4
8,338
490
5,637
15,945
12,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
17
13 / 2 / 6
10,723
631
16,663
10,307
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Ryax
Gilgamesh
18
11 / 1 / 8
11,046
650
16,405
14,463
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
gelr0n
Cernunnos
15
3 / 0 / 5
9,245
544
8,554
4,870
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
scottabel125
Cthulhu
14
4 / 3 / 8
9,200
541
3,703
10,065
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bleeds
Kuzenbo
11
1 / 7 / 3
7,961
468
3,147
18,391
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
17
5 / 3 / 0
10,788
635
12,614
12,886
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Thor5434
Arachne
11
0 / 6 / 0
7,191
423
3,077
14,189
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 6 / 0
7,992
470
5,294
13,757
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 9 / 0
8,701
512
9,011
11,695
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
31
Kills
10
10
Deaths
31
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexgatilo19
Achilles
0
4
4
0.5
L
Kuzenbo
Bleeds
Kuzenbo
1
7
3
0.36
W
Ra
13
2
6
8
L
Mulan
5
3
0
1.67
W
Gilgamesh
Ryax
Gilgamesh
11
1
8
15
L
Arachne
Thor5434
Arachne
0
6
0
0
L
2
6
0
0.33
W
Cernunnos
gelr0n
Cernunnos
3
0
5
5.5
W
Cthulhu
scottabel125
Cthulhu
4
3
8
2.67
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
33,143
55,650
Taken
70,918
35,895
Mitigated
48,381
17,868
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexgatilo19
Achilles
5,637
2,105
0
5,334
15,945
12,171
0
2,383
12,444
3,024
43,509
L
Kuzenbo
Bleeds
Kuzenbo
3,147
941
0
1,363
18,391
19,739
168
6,182
12,011
21,942
0
W
Ra
16,663
2,914
1,374
4,333
10,307
3,843
1,624
5,631
4,332
86,407
0
L
Mulan
12,614
1,970
0
5,082
12,886
15,700
114
159
12,727
15,728
51,738
W
Gilgamesh
Ryax
Gilgamesh
16,405
5,255
0
3,333
14,463
8,248
205
4,395
9,736
0
85,843
L
Arachne
Thor5434
Arachne
3,077
2,740
100
5,539
14,189
4,680
0
5,438
8,507
0
39,333
L
5,294
2,089
0
5,744
13,757
4,063
114
2,944
10,799
45,107
0
W
Cernunnos
gelr0n
Cernunnos
8,554
3,241
0
2,515
4,870
1,641
918
2,428
2,442
0
63,189
W
Cthulhu
scottabel125
Cthulhu
3,703
172
185
794
10,065
9,992
323
5,009
4,925
20,911
0
L
9,011
752
347
1,686
11,695
4,199
506
5,314
6,159
45,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,552
Gold Earned
42,633
543
Minions Killed
465
0
Camps Cleared
0
1,686,423
Distance Traveled
1,546,157
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,338
490
81
5
0
287,232
0
L
Kuzenbo
7,961
468
26
2
0
304,378
0
W
Ra
10,723
631
166
10
0
347,685
0
L
Mulan
10,788
635
154
9
0
286,005
3
W
Gilgamesh
11,046
650
135
8
0
374,188
5
L
Arachne
7,191
423
77
5
0
345,853
3
L
Freya
7,992
470
98
6
0
313,127
6
W
Cernunnos
9,245
544
120
7
0
324,254
3
W
Cthulhu
9,200
541
41
2
0
353,064
1
L
Eset
8,701
512
110
6
0
296,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role