Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cry4_Me
Kumbhakarna
Level 129
God Stats
0W - 1L
1,390 SR
Queue Stats
30W - 29L
1,463 Elo+
Party 1
Hades
Hades
Depois11
Hades
Level 68
God Stats
0W - 1L
1,525 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1
Neith
Neith
Moliento
Neith
Level 147
God Stats
0W - 3L
1,351 SR
Queue Stats
235W - 237L
1,567 Elo+
Solo
Cliodhna
Cliodhna
greenbay
Cliodhna
Level 125
God Stats
0W - 1L
1,602 SR
Queue Stats
6W - 19L
1,244 Elo+
Party 1
Team Averages
Level 125
1,474 SR
1,442 Elo+

VS

Team Averages
Level 127
1,567 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aeonise
Chiron
Level 140
God Stats
2W - 1L
1,651 SR
Queue Stats
152W - 151L
1,512 Elo+
Solo
Ra
Ra
Destinx
Ra
Level 129
God Stats
7W - 5L
1,642 SR
Queue Stats
141W - 153L
1,490 Elo+
Solo
Geb
Geb
PanicKaz
Geb
Level 45
God Stats
10W - 4L
1,541 SR
Queue Stats
18W - 8L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 4 / 0
6,226
566
2,671
5,730
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Cry4_Me
Kumbhakarna
13
0 / 6 / 6
7,832
712
5,689
16,840
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
Depois11
Hades
12
1 / 8 / 3
6,803
618
9,726
13,762
8,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Moliento
Neith
16
5 / 3 / 1
10,193
927
13,196
9,796
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
greenbay
Cliodhna
14
0 / 6 / 3
7,091
645
6,314
10,757
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 1 / 12
10,710
974
14,754
6,760
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
 
Bakasura
15
5 / 1 / 11
9,730
885
10,324
14,242
13,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Aeonise
Chiron
17
8 / 1 / 4
10,210
928
11,244
9,685
4,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 11
9,796
891
7,874
10,029
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 17
7,966
724
3,667
9,981
8,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
7
Kills
27
27
Deaths
7
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
W
Scylla
 
Scylla
9
1
12
15
W
Bakasura
 
Bakasura
5
1
11
10.5
W
Chiron
Aeonise
Chiron
8
1
4
10
L
Kumbhakarna
Cry4_Me
Kumbhakarna
0
6
6
0.5
L
Hades
Depois11
Hades
1
8
3
0.31
W
5
2
11
5.25
L
Neith
Moliento
Neith
5
3
1
1.83
W
0
2
17
4.25
L
Cliodhna
greenbay
Cliodhna
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
47,863
56,885
Taken
50,697
35,222
Mitigated
32,664
7,922
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,671
883
0
826
5,730
3,125
0
3,326
2,166
0
5,648
W
Scylla
 
Scylla
14,754
1,244
0
451
6,760
2,592
761
2,733
3,739
31,230
0
W
Bakasura
 
Bakasura
10,324
6,291
2,917
3,550
14,242
13,010
1,292
3,540
10,317
0
16,365
W
Chiron
Aeonise
Chiron
11,244
4,669
308
3,517
9,685
4,320
1,617
2,870
6,518
0
41,569
L
Kumbhakarna
Cry4_Me
Kumbhakarna
5,689
185
204
1,579
16,840
14,419
0
6,610
8,917
15,981
0
L
Hades
Depois11
Hades
9,726
341
101
1,989
13,762
8,964
0
6,292
6,567
20,252
0
W
7,874
614
2,600
3,115
10,029
4,199
1,183
3,597
6,165
44,346
0
L
Neith
Moliento
Neith
13,196
5,829
0
2,013
9,796
4,129
0
5,187
4,281
0
40,807
W
3,667
168
969
1,130
9,981
8,543
360
1,960
7,722
6,073
0
L
Cliodhna
greenbay
Cliodhna
6,314
375
0
1,210
10,757
4,585
0
4,033
6,272
0
29,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
48,412
202
Minions Killed
243
6
Camps Cleared
10
790,628
Distance Traveled
1,028,980
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,226
566
9
1
0
95,163
0
W
Scylla
10,710
974
43
4
2
205,763
3
W
Bakasura
9,730
885
25
2
4
209,636
2
W
Chiron
10,210
928
79
7
1
192,698
3
L
Kumbhakarna
7,832
712
18
2
0
161,571
0
L
Hades
6,803
618
32
3
0
165,323
0
W
Ra
9,796
891
93
8
3
204,060
0
L
Neith
10,193
927
90
8
1
180,752
3
W
Geb
7,966
724
3
0
0
216,823
0
L
Cliodhna
7,091
645
53
5
5
187,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role