Player Matchup

Set
Set
Azrael07
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,040 Elo+
Party 1
Zeus
Zeus
Cubanfalcon99
Zeus
Level 69
God Stats
1W - 4L
1,657 SR
Queue Stats
44W - 58L
1,212 Elo+
Party 1
King Arthur
King Arthur
Daggobah
King Arthur
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 48L
1,333 Elo+
Party 1
Team Averages
Level 50
1,552 SR
1,195 Elo+

VS

Team Averages
Level 55
1,465 SR
1,234 Elo+
Tiamat
Tiamat
LordVortexEP
Tiamat
Level 107
God Stats
58W - 55L
1,471 SR
Queue Stats
105W - 124L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
ThunderySkate34
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,188 Elo+
Party 2
Kuzenbo
Kuzenbo
Xx Lt Tang xX
Kuzenbo
Level 41
God Stats
1W - 2L
1,425 SR
Queue Stats
4W - 6L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,398
640
4,292
8,419
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 4 / 2
7,673
767
9,451
8,181
2,569
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Daggobah
King Arthur
10
1 / 6 / 2
6,403
640
4,311
11,348
5,767
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
8 / 1 / 6
8,685
869
11,728
6,193
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ThunderySkate34
Gilgamesh
11
4 / 2 / 9
7,733
773
7,959
8,555
4,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
11
2 / 2 / 11
7,762
776
4,333
8,762
9,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
3
4
2
1
L
King Arthur
Daggobah
King Arthur
1
6
2
0.33
W
Tiamat
8
1
6
11
W
Gilgamesh
ThunderySkate34
Gilgamesh
4
2
9
4.25
W
Kuzenbo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
24,020
27,948
Taken
23,510
12,428
Mitigated
18,235
3,894
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,292
2,125
0
1,103
8,419
4,092
0
4,111
4,046
0
9,740
L
9,451
1,493
352
1,257
8,181
2,569
0
5,596
2,122
31,232
0
L
King Arthur
Daggobah
King Arthur
4,311
621
370
812
11,348
5,767
0
5,647
5,040
0
12,039
W
Tiamat
11,728
329
0
1,542
6,193
4,747
448
2,428
3,664
33,943
0
W
Gilgamesh
ThunderySkate34
Gilgamesh
7,959
1,562
871
1,375
8,555
4,343
361
3,798
4,505
0
13,010
W
Kuzenbo
4,333
1,348
365
304
8,762
9,145
333
3,332
5,373
11,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,474
Gold Earned
24,180
96
Minions Killed
97
1
Camps Cleared
3
548,070
Distance Traveled
536,640
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,398
640
13
1
0
191,796
0
L
Zeus
7,673
767
61
6
1
165,775
2
L
King Arthur
6,403
640
22
2
0
190,499
2
W
Tiamat
8,685
869
63
6
3
162,608
2
W
Gilgamesh
7,733
773
10
1
0
179,952
2
W
Kuzenbo
7,762
776
24
2
0
194,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role