Player Matchup

Thanatos
Thanatos
BWC Heatstroke
Thanatos
Level 49
God Stats
4W - 8L
1,370 SR
Queue Stats
123W - 144L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
DaMichealScarn
Cthulhu
Level 15
God Stats
9W - 9L
1,511 SR
Queue Stats
14W - 16L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
FernyTheRealist
Danzaburou
Level 59
God Stats
2W - 4L
1,446 SR
Queue Stats
140W - 151L
1,448 Elo+
Party 3
Agni
Agni
KSIg01d
Agni
Level 83
God Stats
2W - 2L
1,574 SR
Queue Stats
117W - 115L
1,517 Elo+
Party 1
King Arthur
King Arthur
djparmy7
King Arthur
Level 68
God Stats
0W - 1L
1,455 SR
Queue Stats
155W - 163L
1,523 Elo+
Party 1
Team Averages
Level 55
1,471 SR
1,473 Elo+

VS

Team Averages
Level 84
1,550 SR
1,451 Elo+
Fenrir
Fenrir
DatCreamBoi
Fenrir
Level 98
God Stats
4W - 0L
1,753 SR
Queue Stats
106W - 96L
1,473 Elo+
Party 2
Neith
Neith
Retnuhkcaz
Neith
Level 62
God Stats
6W - 6L
1,377 SR
Queue Stats
46W - 38L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
Thundarchief
Gilgamesh
Level 67
God Stats
8W - 7L
1,662 SR
Queue Stats
123W - 100L
1,481 Elo+
Party 2
Artio
Artio
TrapsRgey
Artio
Level 85
God Stats
43W - 43L
1,480 SR
Queue Stats
150W - 162L
1,459 Elo+
Solo
Eset
Eset
UrDadsYumSauce
Eset
Level 109
God Stats
1W - 1L
1,478 SR
Queue Stats
286W - 290L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 6 / 4
6,983
499
7,232
12,792
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,157
368
5,998
11,073
4,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FernyTheRealist
Danzaburou
10
1 / 3 / 0
6,012
429
3,460
7,037
2,229
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
KSIg01d
Agni
13
4 / 5 / 1
7,923
566
7,034
8,556
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
djparmy7
King Arthur
12
2 / 8 / 2
7,040
503
4,528
14,408
8,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 5
8,405
600
5,697
12,686
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
14
4 / 0 / 5
8,112
579
8,726
6,430
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Thundarchief
Gilgamesh
14
9 / 2 / 4
8,916
637
13,337
13,552
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
TrapsRgey
Artio
13
3 / 1 / 5
8,164
583
4,481
11,774
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 3
9,059
647
8,075
6,731
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
26
26
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
4
0.5
L
0
4
0
0
W
Fenrir
4
3
5
2.17
L
Danzaburou
FernyTheRealist
Danzaburou
1
3
0
0.33
L
Agni
KSIg01d
Agni
4
5
1
0.9
W
Neith
4
0
5
6.5
W
Gilgamesh
Thundarchief
Gilgamesh
9
2
4
5.5
W
Artio
TrapsRgey
Artio
3
1
5
5.5
W
6
2
3
3.75
L
King Arthur
djparmy7
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
40,316
53,866
Taken
51,173
22,145
Mitigated
31,240
14,746
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,232
2,164
0
7,194
12,792
4,065
0
2,375
10,068
0
31,086
L
5,998
247
139
2,694
11,073
4,557
81
3,250
7,759
15,844
0
W
Fenrir
5,697
1,108
0
4,355
12,686
4,369
0
1,125
11,513
0
51,577
L
Danzaburou
FernyTheRealist
Danzaburou
3,460
1,817
0
1,798
7,037
2,229
384
2,723
4,270
0
36,571
L
Agni
KSIg01d
Agni
7,034
330
0
466
8,556
2,907
0
3,530
4,681
36,066
0
W
Neith
8,726
4,251
0
3,163
6,430
2,049
2,092
2,031
4,262
0
61,927
W
Gilgamesh
Thundarchief
Gilgamesh
13,337
4,128
78
4,080
13,552
12,050
574
2,753
10,565
883
52,715
W
Artio
TrapsRgey
Artio
4,481
290
769
5,637
11,774
10,584
569
3,225
7,980
19,486
0
W
8,075
554
626
1,628
6,731
2,188
311
2,972
3,411
52,065
0
L
King Arthur
djparmy7
King Arthur
4,528
218
0
2,455
14,408
8,387
0
494
13,182
2,914
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
42,656
269
Minions Killed
416
0
Camps Cleared
0
1,348,910
Distance Traveled
1,360,987
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,983
499
60
4
0
278,993
0
L
Cthulhu
5,157
368
23
2
0
270,273
0
W
Fenrir
8,405
600
97
7
0
260,623
0
L
Danzaburou
6,012
429
66
5
0
257,699
0
L
Agni
7,923
566
72
5
0
279,972
1
W
Neith
8,112
579
114
8
0
245,709
0
W
Gilgamesh
8,916
637
72
5
0
282,542
1
W
Artio
8,164
583
42
3
0
293,978
0
W
Eset
9,059
647
91
7
0
278,135
5
L
King Arthur
7,040
503
48
3
0
261,973
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role