Player Matchup

Ymir
Ymir
Echosthroughtime
Ymir
Level 28
God Stats
2W - 6L
1,615 SR
Queue Stats
2W - 6L
1,543 Elo+
Party 2
Loki
Loki
HexrMage
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,306 Elo+
Solo
Cliodhna
Cliodhna
SayakaMiki
Cliodhna
Level 67
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 27L
1,400 Elo+
Party 2
Team Averages
Level 59
1,604 SR
1,416 Elo+

VS

Team Averages
Level 56
1,550 SR
1,524 Elo+
Nox
Nox
Asclexpius
Nox
Level 102
God Stats
6W - 4L
1,599 SR
Queue Stats
274W - 260L
1,578 Elo+
Solo
Cerberus
Cerberus
OzAlvarez12
Cerberus
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 3L
1,579 Elo+
Party 1
Pele
Pele
Xx_MONTOYA-12_xX
Pele
Level 63
God Stats
42W - 36L
1,550 SR
Queue Stats
165W - 177L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
9,272
662
9,091
17,499
8,214
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
0 / 7 / 4
7,757
554
4,128
13,653
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
SayakaMiki
Cliodhna
12
4 / 9 / 2
9,553
682
9,197
13,800
4,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 9
11,582
827
19,396
8,844
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
OzAlvarez12
Cerberus
15
8 / 1 / 13
11,077
791
11,422
13,132
10,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 4 / 18
10,048
718
9,778
9,295
2,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
22
22
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
3
6
3
0.75
L
Loki
0
7
4
0.29
W
Cerberus
OzAlvarez12
Cerberus
8
1
13
14.5
L
Cliodhna
SayakaMiki
Cliodhna
4
9
2
0.56
W
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
40,596
44,952
Taken
31,271
21,430
Mitigated
16,355
3,994
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,396
1,747
0
2,645
8,844
3,362
528
2,416
6,239
48,267
0
L
9,091
1,000
19
1,657
17,499
8,214
0
12,618
4,881
22,034
0
L
Loki
4,128
725
106
2,081
13,653
9,154
0
8,970
4,683
0
16,794
W
Cerberus
OzAlvarez12
Cerberus
11,422
1,382
247
3,658
13,132
10,403
237
4,890
7,759
34,228
0
L
Cliodhna
SayakaMiki
Cliodhna
9,197
1,773
0
131
13,800
4,062
0
9,416
4,384
0
27,762
W
9,778
4,300
843
2,015
9,295
2,590
1,583
2,592
6,590
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
32,707
102
Minions Killed
178
3
Camps Cleared
8
689,121
Distance Traveled
747,667
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,582
827
72
5
5
244,991
3
L
Ymir
9,272
662
33
2
1
209,173
1
L
Loki
7,757
554
21
2
0
256,164
0
W
Cerberus
11,077
791
55
4
1
249,912
3
L
Cliodhna
9,553
682
48
3
2
223,784
3
W
Pele
10,048
718
51
4
2
252,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role