Player Matchup

Chiron
Chiron
FeelMeDavyJ369
Chiron
Level 26
God Stats
1W - 1L
1,365 SR
Queue Stats
19W - 17L
1,475 Elo+
Party 1
Tiamat
Tiamat
Feythami
Tiamat
Level 142
God Stats
11W - 13L
1,575 SR
Queue Stats
83W - 83L
1,480 Elo+
Party 3
Kuzenbo
Kuzenbo
IamNutGod
Kuzenbo
Level 121
God Stats
5W - 2L
1,445 SR
Queue Stats
185W - 144L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NeekoNeeuwu
Kumbhakarna
Level 23
God Stats
2W - 1L
1,583 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 3
Loki
Loki
Zanmato29
Loki
Level 138
God Stats
10W - 7L
1,564 SR
Queue Stats
417W - 378L
1,528 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,484 Elo+

VS

Team Averages
Level 90
1,535 SR
1,556 Elo+
Medusa
Medusa
AWSOME_OLDY
Medusa
Level 154
God Stats
2W - 4L
1,383 SR
Queue Stats
346W - 320L
1,461 Elo+
Solo
Ra
Ra
EZG771
Ra
Level 65
God Stats
5W - 3L
1,705 SR
Queue Stats
256W - 236L
1,584 Elo+
Party 2
Arachne
Arachne
HeartGlimmer
Arachne
Level 82
God Stats
2W - 2L
1,690 SR
Queue Stats
256W - 221L
1,598 Elo+
Party 2
Awilix
Awilix
HeyItsHiero
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,544 Elo+
Party 2
Osiris
Osiris
Phoenix3030
Osiris
Level 129
God Stats
1W - 6L
1,396 SR
Queue Stats
282W - 252L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,092
406
2,388
4,591
774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Feythami
Tiamat
13
1 / 2 / 3
7,948
530
7,322
6,581
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
IamNutGod
Kuzenbo
14
1 / 1 / 2
8,536
569
8,885
10,275
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
NeekoNeeuwu
Kumbhakarna
10
0 / 2 / 1
6,693
446
1,247
6,964
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
17
9 / 3 / 1
9,702
647
10,804
9,598
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 0 / 1
7,673
512
6,790
3,288
1,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
15
1 / 4 / 0
8,382
559
3,782
12,370
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
HeartGlimmer
Arachne
11
1 / 0 / 6
7,589
506
3,259
8,158
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
11
0 / 5 / 2
6,880
459
2,894
11,842
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
2 / 2 / 0
8,519
568
5,845
11,765
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
11
Kills
10
10
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
0
1
6.5
L
Ra
1
4
0
0.25
W
0
2
0
0
W
Tiamat
Feythami
Tiamat
1
2
3
1.25
L
Arachne
HeartGlimmer
Arachne
1
0
6
4
L
Awilix
0
5
2
0.2
W
Kuzenbo
IamNutGod
Kuzenbo
1
1
2
2
W
Kumbhakarna
NeekoNeeuwu
Kumbhakarna
0
2
1
0.25
L
Osiris
2
2
0
1
W
Loki
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
22,570
38,009
Taken
47,423
21,151
Mitigated
23,207
12,010
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,790
3,117
0
1,462
3,288
1,090
385
734
2,554
0
44,319
L
Ra
3,782
716
123
5,976
12,370
4,557
0
7,184
5,140
63,877
0
W
2,388
1,018
221
1,675
4,591
774
500
0
4,591
0
29,309
W
Tiamat
Feythami
Tiamat
7,322
871
0
1,180
6,581
3,632
564
2,830
3,661
54,093
0
L
Arachne
HeartGlimmer
Arachne
3,259
2,975
344
2,717
8,158
5,189
154
1,251
6,907
0
15,258
L
Awilix
2,894
1,022
0
3,782
11,842
3,343
200
1,699
9,953
0
40,287
W
Kuzenbo
IamNutGod
Kuzenbo
8,885
2,362
0
4,209
10,275
10,781
680
591
9,674
50,740
0
W
Kumbhakarna
NeekoNeeuwu
Kumbhakarna
1,247
105
0
1,443
6,964
2,462
216
0
6,964
12,412
0
L
Osiris
5,845
2,885
92
4,049
11,765
9,028
290
5,599
5,415
4,086
52,225
W
Loki
10,804
2,295
0
3,282
9,598
3,502
0
589
8,968
0
70,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
39,043
408
Minions Killed
469
0
Camps Cleared
0
1,502,195
Distance Traveled
1,412,565
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,673
512
90
6
0
217,219
4
L
Ra
8,382
559
164
11
0
314,517
5
W
Chiron
6,092
406
61
4
0
282,696
0
W
Tiamat
7,948
530
98
7
0
278,973
3
L
Arachne
7,589
506
21
1
0
288,325
3
L
Awilix
6,880
459
78
5
0
291,952
0
W
Kuzenbo
8,536
569
114
8
0
317,674
2
W
Kumbhakarna
6,693
446
18
1
0
280,706
1
L
Osiris
8,519
568
116
8
0
300,552
0
W
Loki
9,702
647
117
8
0
342,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role