Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
HardQuack
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,258 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBookOfZeus
Cu Chulainn
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
14W - 25L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
Vitorgamershow
Nu Wa
Level 84
God Stats
9W - 9L
1,612 SR
Queue Stats
254W - 407L
1,373 Elo+
Party 3
Cabrakan
Cabrakan
shadow666nightma
Cabrakan
Level 116
God Stats
2W - 4L
1,382 SR
Queue Stats
662W - 1,108L
1,349 Elo+
Party 3
Team Averages
Level 68
1,445 SR
1,358 Elo+

VS

Team Averages
Level 40
1,399 SR
1,274 Elo+
Ymir
Ymir
MysTeryN-_-420
Ymir
Level 18
God Stats
13W - 17L
1,182 SR
Queue Stats
26W - 50L
1,218 Elo+
Party 2
Bellona
Bellona
Nvdisak--
Bellona
Level 87
God Stats
65W - 49L
1,564 SR
Queue Stats
266W - 272L
1,332 Elo+
Party 2
Hou Yi
Hou Yi
RenanSFC007
Hou Yi
Level 34
God Stats
9W - 3L
1,401 SR
Queue Stats
123W - 144L
1,330 Elo+
Party 2
Anubis
Anubis
TwelveDeus
Anubis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,187 Elo+
Solo
Chaac
Chaac
zGalactyon_22
Chaac
Level 27
God Stats
12W - 24L
1,349 SR
Queue Stats
66W - 104L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 3 / 1
6,022
602
7,111
5,762
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
HardQuack
Susano
7
0 / 6 / 0
4,757
476
3,219
7,963
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TheBookOfZeus
Cu Chulainn
9
1 / 6 / 0
5,778
578
4,607
7,782
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 4 / 1
5,504
550
3,361
5,210
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 3
5,327
533
2,000
5,630
4,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,447
545
1,405
7,003
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Nvdisak--
Bellona
12
12 / 1 / 0
7,329
733
8,225
7,850
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
10
3 / 2 / 1
5,918
592
4,256
5,874
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TwelveDeus
Anubis
10
2 / 0 / 0
5,956
596
2,836
5,498
1,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 3
6,849
685
5,531
8,490
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
22
22
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
3
1
1.5
L
Susano
HardQuack
Susano
0
6
0
0
W
0
3
3
0.5
W
Bellona
Nvdisak--
Bellona
12
1
0
12
W
Hou Yi
3
2
1
1.75
L
Cu Chulainn
TheBookOfZeus
Cu Chulainn
1
6
0
0.17
W
Anubis
TwelveDeus
Anubis
2
0
0
2
L
0
4
1
0.13
L
1
3
3
0.83
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
22,253
32,347
Taken
34,715
12,304
Mitigated
17,024
4,751
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,111
5,116
0
1,471
5,762
1,105
0
73
5,689
0
39,289
L
Susano
HardQuack
Susano
3,219
478
0
1,517
7,963
1,893
0
307
7,538
0
21,232
W
1,405
229
0
406
7,003
3,676
0
932
6,071
13,729
0
W
Bellona
Nvdisak--
Bellona
8,225
3,216
0
2,590
7,850
3,807
0
1,070
6,626
0
39,608
W
Hou Yi
4,256
2,574
0
1,835
5,874
1,294
0
1,036
4,838
0
35,043
L
Cu Chulainn
TheBookOfZeus
Cu Chulainn
4,607
1,804
0
965
7,782
3,253
0
614
6,703
0
17,032
W
Anubis
TwelveDeus
Anubis
2,836
238
0
3,047
5,498
1,884
832
1,981
3,293
31,541
0
L
3,361
759
0
318
5,210
1,102
28
2,798
2,412
24,467
0
L
2,000
261
165
315
5,630
4,951
135
1,332
4,298
10,171
0
W
5,531
985
0
4,418
8,490
6,363
0
0
7,990
4,335
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
31,499
222
Minions Killed
309
0
Camps Cleared
0
967,373
Distance Traveled
968,181
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,022
602
83
8
0
181,216
2
L
Susano
4,757
476
48
5
0
217,861
0
W
Ymir
5,447
545
30
3
0
192,393
0
W
Bellona
7,329
733
70
7
0
246,365
1
W
Hou Yi
5,918
592
66
7
0
178,665
0
L
Cu Chulainn
5,778
578
33
3
0
184,575
2
W
Anubis
5,956
596
68
7
0
142,225
3
L
Nu Wa
5,504
550
43
4
0
190,022
1
L
Cabrakan
5,327
533
15
2
0
193,699
3
W
Chaac
6,849
685
75
8
0
208,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role