Player Matchup

Ares
Ares
BaldyGNNR19k
Ares
Level 121
God Stats
8W - 7L
1,575 SR
Queue Stats
179W - 183L
1,411 Elo+
Party 2
Anhur
Anhur
S0TL34
Anhur
Level 106
God Stats
0W - 2L
1,503 SR
Queue Stats
71W - 64L
1,431 Elo+
Party 2
Bakasura
Bakasura
SC4R3CR0W3084
Bakasura
Level 19
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 6L
1,142 Elo+
Party 3
Kukulkan
Kukulkan
Skylord40
Kukulkan
Level 83
God Stats
2W - 5L
1,298 SR
Queue Stats
37W - 48L
1,344 Elo+
Party 3
Sol
Sol
rougewolf536
Sol
Level 111
God Stats
1W - 3L
1,449 SR
Queue Stats
50W - 55L
1,464 Elo+
Party 3
Team Averages
Level 88
1,396 SR
1,358 Elo+

VS

Team Averages
Level 68
1,493 SR
1,429 Elo+
Sylvanus
Sylvanus
AFlacidLlamaPeen
Sylvanus
Level 102
God Stats
3W - 5L
1,277 SR
Queue Stats
36W - 43L
1,364 Elo+
Solo
Izanami
Izanami
BossBiscuit5684
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 103L
1,404 Elo+
Solo
Ymir
Ymir
GeneralValimar
Ymir
Level 28
God Stats
8W - 6L
1,508 SR
Queue Stats
61W - 50L
1,486 Elo+
Party 1
Ravana
Ravana
Kuromaki1
Ravana
Level 69
God Stats
34W - 37L
1,481 SR
Queue Stats
332W - 310L
1,525 Elo+
Party 1
Sol
Sol
XoXoxTsunami
Sol
Level 54
God Stats
6W - 2L
1,698 SR
Queue Stats
65W - 93L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,244
347
1,496
12,482
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
S0TL34
Anhur
12
1 / 7 / 0
7,538
419
5,147
15,187
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
SC4R3CR0W3084
Bakasura
10
0 / 11 / 2
7,129
396
4,566
15,786
4,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Skylord40
Kukulkan
12
1 / 8 / 1
7,998
444
7,006
12,559
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 7 / 1
9,939
552
13,623
14,718
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 18
10,213
567
9,519
15,666
20,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 3 / 5
10,738
597
11,869
9,614
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 8
10,379
577
9,384
14,135
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Kuromaki1
Ravana
18
21 / 0 / 3
11,738
652
13,718
7,046
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 11
9,426
524
11,471
9,251
3,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
6
Kills
40
42
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
L
0
9
1
0.06
W
9
3
5
3.83
W
5
1
8
9
W
Ravana
Kuromaki1
Ravana
21
0
3
22.5
L
Anhur
S0TL34
Anhur
1
7
0
0.14
L
Bakasura
SC4R3CR0W3084
Bakasura
0
11
2
0.09
L
Kukulkan
Skylord40
Kukulkan
1
8
1
0.19
W
1
1
11
6.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,838
Damage
55,961
70,732
Taken
55,712
18,895
Mitigated
39,658
7,103
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,519
2,690
2,772
6,889
15,666
20,773
1,919
6,421
8,972
26,278
0
L
1,496
74
0
290
12,482
3,802
0
3,557
8,925
16,902
0
W
11,869
7,940
0
1,076
9,614
4,304
4,416
3,310
6,304
0
81,281
W
9,384
1,129
162
5,724
14,135
7,742
1,487
6,686
7,284
49,155
0
W
Ravana
Kuromaki1
Ravana
13,718
2,377
0
2,164
7,046
3,292
6,108
1,298
5,748
0
68,731
L
Anhur
S0TL34
Anhur
5,147
2,260
0
1,499
15,187
3,764
0
4,634
10,553
0
44,441
L
Bakasura
SC4R3CR0W3084
Bakasura
4,566
3,206
0
1,193
15,786
4,401
0
6,806
8,980
0
25,598
L
Kukulkan
Skylord40
Kukulkan
7,006
626
0
163
12,559
3,126
0
6,225
6,334
43,220
0
W
11,471
3,690
0
2,936
9,251
3,547
4,030
3,431
5,571
57,907
0
L
13,623
4,189
0
3,958
14,718
3,802
916
9,152
5,566
58,051
4,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
52,494
380
Minions Killed
490
0
Camps Cleared
0
1,441,306
Distance Traveled
1,654,603
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,213
567
27
2
0
315,644
3
L
Ares
6,244
347
35
2
0
221,318
0
W
Izanami
10,738
597
139
8
0
293,033
4
W
Ymir
10,379
577
106
6
0
328,424
1
W
Ravana
11,738
652
108
6
0
392,534
0
L
Anhur
7,538
419
80
4
0
298,780
6
L
Bakasura
7,129
396
57
3
0
358,800
0
L
Kukulkan
7,998
444
92
5
0
278,812
0
W
Sol
9,426
524
110
6
0
324,968
9
L
Sol
9,939
552
116
6
0
283,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role