Player Matchup

Ne Zha
Ne Zha
MingauGG
Ne Zha
Level 109
God Stats
15W - 13L
1,505 SR
Queue Stats
331W - 331L
1,478 Elo+
Party 4
Hercules
Hercules
PedroStarkzz
Hercules
Level 158
God Stats
2W - 2L
1,249 SR
Queue Stats
301W - 270L
1,504 Elo+
Party 4
Yemoja
Yemoja
antraxgta
Yemoja
Level 46
God Stats
2W - 0L
1,460 SR
Queue Stats
45W - 49L
1,463 Elo+
Party 3
Nu Wa
Nu Wa
juanbaezl
Nu Wa
Level 47
God Stats
2W - 2L
1,441 SR
Queue Stats
42W - 56L
1,437 Elo+
Party 3
Olorun
Olorun
maradonaGolazo
Olorun
Level 67
God Stats
1W - 3L
1,372 SR
Queue Stats
89W - 103L
1,474 Elo+
Party 3
Team Averages
Level 85
1,405 SR
1,471 Elo+

VS

Team Averages
Level 63
1,512 SR
1,436 Elo+
He Bo
He Bo
HRTlolito
He Bo
Level 105
God Stats
5W - 14L
1,375 SR
Queue Stats
655W - 710L
1,420 Elo+
Party 1
Serqet
Serqet
HRTwillyrex
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,313 Elo+
Party 1
Cerberus
Cerberus
SirPenn
Cerberus
Level 63
God Stats
0W - 3L
1,263 SR
Queue Stats
271W - 284L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
UniformSand6527
Aphrodite
Level 101
God Stats
20W - 15L
1,691 SR
Queue Stats
128W - 122L
1,492 Elo+
Solo
Cernunnos
Cernunnos
mightyjp
Cernunnos
Level 28
God Stats
7W - 6L
1,730 SR
Queue Stats
71W - 71L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MingauGG
Ne Zha
12
4 / 3 / 4
6,823
620
5,320
9,240
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PedroStarkzz
Hercules
12
2 / 0 / 2
7,193
654
3,470
6,944
4,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
antraxgta
Yemoja
11
6 / 1 / 5
7,497
682
5,525
3,587
2,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
juanbaezl
Nu Wa
12
3 / 1 / 4
7,324
666
4,537
2,875
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 5
6,682
607
7,226
7,743
2,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HRTlolito
He Bo
10
2 / 5 / 1
6,217
565
2,940
7,532
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
9
0 / 3 / 1
5,318
483
800
7,705
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SirPenn
Cerberus
9
1 / 3 / 3
5,857
532
3,329
8,542
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
UniformSand6527
Aphrodite
10
0 / 3 / 0
5,866
533
3,269
6,897
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
mightyjp
Cernunnos
10
3 / 4 / 0
6,039
549
5,472
8,017
2,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
6
7
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
HRTlolito
He Bo
2
5
1
0.5
L
Serqet
0
3
1
0.17
W
Ne Zha
MingauGG
Ne Zha
4
3
4
2
W
Hercules
PedroStarkzz
Hercules
2
0
2
3
L
Cerberus
SirPenn
Cerberus
1
3
3
0.83
L
Aphrodite
UniformSand6527
Aphrodite
0
3
0
0
W
Yemoja
antraxgta
Yemoja
6
1
5
8.5
W
Nu Wa
juanbaezl
Nu Wa
3
1
4
5
W
3
2
5
2.75
L
Cernunnos
mightyjp
Cernunnos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
15,810
30,389
Taken
38,693
13,118
Mitigated
13,374
13,993
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
HRTlolito
He Bo
2,940
170
0
1,476
7,532
1,887
0
4,826
2,706
36,278
0
L
Serqet
800
215
0
2,532
7,705
2,102
0
1,192
6,513
0
25,244
W
Ne Zha
MingauGG
Ne Zha
5,320
1,460
0
3,903
9,240
3,214
144
2,198
6,972
0
36,234
W
Hercules
PedroStarkzz
Hercules
3,470
596
0
3,793
6,944
4,824
0
3,269
3,675
0
35,042
L
Cerberus
SirPenn
Cerberus
3,329
274
0
2,462
8,542
4,892
0
5,456
3,086
15,942
0
L
Aphrodite
UniformSand6527
Aphrodite
3,269
706
0
3,727
6,897
2,122
0
524
6,373
32,594
0
W
Yemoja
antraxgta
Yemoja
5,525
966
2,363
958
3,587
2,105
22
810
2,615
23,182
0
W
Nu Wa
juanbaezl
Nu Wa
4,537
846
0
904
2,875
803
474
1,452
1,299
41,889
0
W
7,226
3,797
97
1,975
7,743
2,172
574
1,615
6,128
40,728
0
L
Cernunnos
mightyjp
Cernunnos
5,472
2,316
0
2,000
8,017
2,371
0
5,290
2,727
0
26,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
29,297
368
Minions Killed
283
0
Camps Cleared
0
1,098,604
Distance Traveled
1,041,386
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,217
565
75
7
0
187,238
0
L
Serqet
5,318
483
61
6
0
244,759
0
W
Ne Zha
6,823
620
77
7
0
251,978
3
W
Hercules
7,193
654
80
7
0
214,362
0
L
Cerberus
5,857
532
24
2
0
211,096
2
L
Aphrodite
5,866
533
78
7
0
200,413
3
W
Yemoja
7,497
682
40
4
0
211,159
2
W
Nu Wa
7,324
666
95
9
0
219,890
2
W
Olorun
6,682
607
76
7
0
201,215
0
L
Cernunnos
6,039
549
45
4
0
197,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role