Player Matchup

Sylvanus
Sylvanus
EisaecksenX
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,144 Elo+
Party 2
Thanatos
Thanatos
KFK1166
Thanatos
Level 150
God Stats
2W - 6L
1,219 SR
Queue Stats
389W - 420L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Tack-Down-
Heimdallr
Level 146
God Stats
0W - 1L
1,865 SR
Queue Stats
25W - 39L
1,348 Elo+
Party 2
Da Ji
Da Ji
TheSpectreWalker
Da Ji
Level 123
God Stats
3W - 2L
1,653 SR
Queue Stats
81W - 107L
1,377 Elo+
Solo
Osiris
Osiris
temp-496521
Osiris
Level 76
God Stats
0W - 3L
1,145 SR
Queue Stats
131W - 160L
1,385 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,346 Elo+

VS

Team Averages
Level 97
1,569 SR
1,256 Elo+
Ra
Ra
Shjamloka
Ra
Level 44
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 9L
1,029 Elo+
Party 1
Sun Wukong
Sun Wukong
Smjagall
Sun Wukong
Level 154
God Stats
1W - 0L
1,814 SR
Queue Stats
5W - 6L
1,259 Elo+
Party 1
Fenrir
Fenrir
Thorarinnn15
Fenrir
Level 48
God Stats
1W - 0L
1,442 SR
Queue Stats
7W - 20L
1,182 Elo+
Party 1
Merlin
Merlin
josetk777
Merlin
Level 129
God Stats
40W - 25L
1,605 SR
Queue Stats
1,687W - 1,743L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
tsukuyomee11
Kumbhakarna
Level 109
God Stats
14W - 10L
1,545 SR
Queue Stats
854W - 915L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EisaecksenX
Sylvanus
13
1 / 5 / 13
7,739
704
9,401
17,256
17,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KFK1166
Thanatos
15
4 / 6 / 8
8,534
776
9,599
13,214
5,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Tack-Down-
Heimdallr
15
4 / 7 / 10
8,670
788
20,405
17,357
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 7 / 3
8,636
785
8,551
11,578
5,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
16
3 / 3 / 11
8,540
776
11,165
13,511
11,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 18
9,604
873
12,662
11,029
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Smjagall
Sun Wukong
15
6 / 5 / 12
9,347
850
11,216
16,858
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
3 / 2 / 14
8,821
802
7,782
14,867
9,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
josetk777
Merlin
18
9 / 3 / 14
10,681
971
19,170
11,809
5,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
tsukuyomee11
Kumbhakarna
17
5 / 3 / 17
10,435
949
8,675
17,925
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
101
17
Kills
26
28
Deaths
17
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EisaecksenX
Sylvanus
1
5
13
1.5
L
Thanatos
KFK1166
Thanatos
4
6
8
1.33
W
3
4
18
3
W
Sun Wukong
Smjagall
Sun Wukong
6
5
12
2.4
L
Heimdallr
Tack-Down-
Heimdallr
4
7
10
1.29
L
5
7
3
0.93
W
Fenrir
3
2
14
5
W
Merlin
josetk777
Merlin
9
3
14
5.33
L
Osiris
3
3
11
2.83
W
Kumbhakarna
tsukuyomee11
Kumbhakarna
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,121
Damage
59,505
72,916
Taken
72,488
46,352
Mitigated
53,633
31,269
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EisaecksenX
Sylvanus
9,401
1,836
3,318
5,860
17,256
17,252
16
8,641
8,364
11,763
0
L
Thanatos
KFK1166
Thanatos
9,599
1,910
1,086
6,871
13,214
5,541
0
6,831
6,121
0
17,368
W
12,662
2,730
1,938
2,943
11,029
4,081
1,497
2,088
8,734
22,462
0
W
Sun Wukong
Smjagall
Sun Wukong
11,216
2,522
0
3,024
16,858
12,862
852
1,923
14,737
1,229
17,576
L
Heimdallr
Tack-Down-
Heimdallr
20,405
10,939
650
5,208
17,357
7,020
90
10,552
6,528
0
38,598
L
8,551
2,108
861
1,221
11,578
5,041
0
6,814
4,634
0
12,766
W
Fenrir
7,782
2,237
558
5,775
14,867
9,335
1,223
1,557
13,029
105
11,435
W
Merlin
josetk777
Merlin
19,170
1,692
1,200
2,614
11,809
5,927
771
1,159
10,506
39,737
0
L
Osiris
11,165
1,308
1,917
4,277
13,511
11,498
44
8,117
5,227
0
17,166
W
Kumbhakarna
tsukuyomee11
Kumbhakarna
8,675
724
1,919
4,448
17,925
21,428
0
2,674
14,959
14,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
48,888
80
Minions Killed
106
0
Camps Cleared
0
974,484
Distance Traveled
1,253,237
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,739
704
4
0
0
168,646
0
L
Thanatos
8,534
776
21
2
0
207,123
1
W
Ra
9,604
873
28
3
0
225,461
0
W
Sun Wukong
9,347
850
12
1
0
318,253
0
L
Heimdallr
8,670
788
32
3
0
174,155
0
L
Da Ji
8,636
785
6
1
0
183,124
1
W
Fenrir
8,821
802
6
1
0
285,019
3
W
Merlin
10,681
971
50
5
0
202,413
0
L
Osiris
8,540
776
17
2
0
241,436
0
W
Kumbhakarna
10,435
949
10
1
0
222,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role