Player Matchup

Persephone
Persephone
Edvisss
Persephone
Level 113
God Stats
0W - 3L
1,491 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
angeLyteaa
Guan Yu
Level 6
God Stats
0W - 3L
1,286 SR
Queue Stats
3W - 8L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
costeiraa4
Danzaburou
Level 94
God Stats
114W - 188L
1,456 SR
Queue Stats
239W - 378L
1,412 Elo+
Solo
Team Averages
Level 71
1,411 SR
1,410 Elo+

VS

Team Averages
Level 107
1,498 SR
1,402 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Snowwhite_Puma
Zeus
Level 149
God Stats
4W - 0L
1,612 SR
Queue Stats
94W - 125L
1,371 Elo+
Party 2
Neith
Neith
Yaery
Neith
Level 14
God Stats
11W - 17L
1,382 SR
Queue Stats
39W - 51L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Edvisss
Persephone
15
3 / 8 / 5
11,814
738
16,813
19,952
5,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
angeLyteaa
Guan Yu
15
4 / 7 / 3
11,756
735
1,791
16,350
15,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
costeiraa4
Danzaburou
12
3 / 9 / 0
9,819
614
9,944
19,183
6,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 3 / 17
12,126
758
13,485
18,661
19,852
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
11 / 4 / 11
12,598
787
22,875
11,596
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Yaery
Neith
16
7 / 3 / 13
12,045
753
12,631
10,526
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
24
24
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
17
4.83
L
Persephone
Edvisss
Persephone
3
8
5
0.69
W
11
4
11
4.13
W
Neith
Yaery
Neith
7
3
13
4.5
L
Guan Yu
angeLyteaa
Guan Yu
4
7
3
0.79
L
Danzaburou
costeiraa4
Danzaburou
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
48,991
55,485
Taken
40,783
27,996
Mitigated
27,867
7,979
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,485
1,763
518
6,490
18,661
19,852
225
5,096
13,565
3,258
28,125
L
Persephone
Edvisss
Persephone
16,813
644
95
2,420
19,952
5,680
0
8,873
10,085
52,079
0
W
22,875
712
0
2,156
11,596
4,098
788
6,419
5,177
65,126
0
W
Neith
Yaery
Neith
12,631
3,689
943
2,973
10,526
3,917
1,581
5,600
4,926
0
41,300
L
Guan Yu
angeLyteaa
Guan Yu
1,791
413
217
837
16,350
15,685
0
6,506
9,440
305
11,997
L
Danzaburou
costeiraa4
Danzaburou
9,944
2,331
454
3,956
19,183
6,631
0
6,945
11,854
0
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
36,769
147
Minions Killed
188
4
Camps Cleared
9
825,559
Distance Traveled
915,737
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,126
758
29
2
1
328,058
7
L
Persephone
11,814
738
94
6
2
267,475
2
W
Zeus
12,598
787
89
6
6
282,488
0
W
Neith
12,045
753
70
4
2
305,191
1
L
Guan Yu
11,756
735
16
1
0
278,035
0
L
Danzaburou
9,819
614
37
2
2
280,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role