Player Matchup

Ravana
Ravana
AmirSenka
Ravana
Level 89
God Stats
2W - 4L
1,479 SR
Queue Stats
89W - 110L
1,448 Elo+
Solo
Amaterasu
Amaterasu
BIGJ3W2994
Amaterasu
Level 108
God Stats
104W - 118L
1,537 SR
Queue Stats
803W - 831L
1,485 Elo+
Solo
Chang'e
Chang'e
Dreamwavezzz
Chang'e
Level 102
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 4L
1,153 Elo+
Solo
Jing Wei
Jing Wei
JediTemplar
Jing Wei
Level 128
God Stats
0W - 3L
1,007 SR
Queue Stats
23W - 26L
1,379 Elo+
Solo
Sylvanus
Sylvanus
JoeyPurps
Sylvanus
Level 62
God Stats
6W - 6L
1,577 SR
Queue Stats
90W - 77L
1,454 Elo+
Solo
Team Averages
Level 98
1,411 SR
1,384 Elo+

VS

Team Averages
Level 116
1,524 SR
1,422 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mrej
Arachne
Level 109
God Stats
16W - 5L
1,774 SR
Queue Stats
288W - 289L
1,392 Elo+
Party 1
Mulan
Mulan
NMAK Kenzo
Mulan
Level 83
God Stats
9W - 18L
1,507 SR
Queue Stats
94W - 132L
1,359 Elo+
Party 1
Medusa
Medusa
funkym73
Medusa
Level 107
God Stats
18W - 15L
1,315 SR
Queue Stats
51W - 54L
1,343 Elo+
Solo
Sylvanus
Sylvanus
k4LoZZ
Sylvanus
Level 123
God Stats
2W - 2L
1,527 SR
Queue Stats
17W - 13L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AmirSenka
Ravana
14
1 / 7 / 7
8,201
683
7,274
12,736
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
BIGJ3W2994
Amaterasu
16
6 / 3 / 5
10,737
895
13,822
17,190
16,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Dreamwavezzz
Chang'e
15
1 / 5 / 3
8,473
706
4,396
10,349
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
JediTemplar
Jing Wei
14
3 / 5 / 7
8,849
737
7,935
12,260
4,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
JoeyPurps
Sylvanus
13
3 / 1 / 3
8,122
677
2,231
5,058
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 3 / 4
8,659
722
10,724
7,640
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Mrej
Arachne
16
10 / 5 / 6
11,412
951
12,681
14,278
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
16
2 / 0 / 11
9,831
819
10,086
9,487
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
funkym73
Medusa
16
4 / 4 / 1
9,567
797
5,995
8,169
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
k4LoZZ
Sylvanus
15
3 / 2 / 10
9,303
775
8,134
9,427
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
14
Kills
21
21
Deaths
14
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
4
1.33
L
Ravana
AmirSenka
Ravana
1
7
7
0.64
L
Amaterasu
BIGJ3W2994
Amaterasu
6
3
5
2.83
L
Chang'e
Dreamwavezzz
Chang'e
1
5
3
0.5
L
Jing Wei
JediTemplar
Jing Wei
3
5
7
1.3
L
Sylvanus
JoeyPurps
Sylvanus
3
1
3
4.5
W
Arachne
Mrej
Arachne
10
5
6
2.6
W
Mulan
2
0
11
7.5
W
Medusa
funkym73
Medusa
4
4
1
1.13
W
Sylvanus
k4LoZZ
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
47,620
57,593
Taken
49,001
37,995
Mitigated
31,280
12,952
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,724
189
0
1,347
7,640
2,877
48
552
7,088
37,396
0
L
Ravana
AmirSenka
Ravana
7,274
1,707
0
500
12,736
8,447
417
4,210
8,387
0
16,695
L
Amaterasu
BIGJ3W2994
Amaterasu
13,822
8,164
471
5,783
17,190
16,446
68
4,998
11,738
0
34,027
L
Chang'e
Dreamwavezzz
Chang'e
4,396
486
483
1,551
10,349
5,102
835
3,554
6,670
28,469
0
L
Jing Wei
JediTemplar
Jing Wei
7,935
5,436
0
658
12,260
4,287
301
4,228
7,774
0
22,473
L
Sylvanus
JoeyPurps
Sylvanus
2,231
393
1,904
1,602
5,058
3,713
168
1,600
3,348
7,604
639
W
Arachne
Mrej
Arachne
12,681
8,827
0
4,295
14,278
5,807
178
2,290
11,988
0
22,703
W
Mulan
10,086
1,534
0
3,791
9,487
9,417
0
1,936
7,551
0
28,270
W
Medusa
funkym73
Medusa
5,995
1,953
261
434
8,169
2,711
2,553
1,028
7,141
0
35,951
W
Sylvanus
k4LoZZ
Sylvanus
8,134
2,357
1,839
3,271
9,427
10,468
382
906
8,521
17,210
3,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
48,772
249
Minions Killed
263
5
Camps Cleared
10
912,515
Distance Traveled
1,083,242
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,659
722
67
6
3
206,029
1
L
Ravana
8,201
683
27
2
0
169,820
1
L
Amaterasu
10,737
895
54
5
3
228,885
0
L
Chang'e
8,473
706
81
7
2
194,634
2
L
Jing Wei
8,849
737
59
5
0
204,464
3
L
Sylvanus
8,122
677
28
2
0
114,712
2
W
Arachne
11,412
951
31
3
1
239,205
3
W
Mulan
9,831
819
53
4
0
224,789
0
W
Medusa
9,567
797
87
7
3
204,791
1
W
Sylvanus
9,303
775
25
2
3
208,428
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role